After this patch review I have been left with a few questions. I like a lot of the changes, ain’t so fussed on others..couldn’t care less about some. I think that is only to be expected. It is a subjective view.
However my number one question still remains after each balance patch. Why is profession representation so disparate?
A lot of the QQ’ing about some classes is mostly due to their numbers rather than the profession itself. Mesmers can be difficult, but not unbeatable..what about 4 of them? This kinda applies to all professions. But this is a lot of the frustration..you engage a thief, you get the upper hand,..they disengage at break neck speed, you turn your back..pow..there is another one right up jacksy 2 seconds later.
Would the same QQ’ing exist in a perfect world of 8 vs 8 where each team had only 1 of each profession in their team?
I think this is a good question to ask. Why is it warriors are so under represented?..why is it mesmer and thieve’s are so over represented?…why is it you don’t see engineers as frequently as what you see necromancers?
All the QQ’ing about this being O.P and that being O.P is only a symptom it seems of the deeper issue..there is wildly ‘unbalanced’ representation.
Just food for thought. The current patches only seem to deal with the here and now and not the longer term objective of equalish representation.
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