Pet Taunt
Is this skill working as intended ie it interrupting stomps and working through many evasive skills like blurred frenzy and shelter?
It’s certainly buggy and there seems to be a lot of debate on what it can and cannot do, but one thing I know for sure is that: it should trigger at the end of a pet skill, and secondly, it has no indicator as to being unblockable but it does go through blocks.
Either way it does need looked at, and the trait alone basically carries the ranger in any sort of viability, lol.
Warlord Sikari (80 Scrapper)
Is this skill working as intended ie it interrupting stomps and working through many evasive skills like blurred frenzy and shelter?
It’s certainly buggy and there seems to be a lot of debate on what it can and cannot do, but one thing I know for sure is that: it should trigger at the end of a pet skill, and secondly, it has no indicator as to being unblockable but it does go through blocks.
Either way it does need looked at, and the trait alone basically carries the ranger in any sort of viability, lol.
As much as annoying it is, it has to activate right away, not after pet finishes it’s casting. Ranger needs some form of instant hard CC and this does it.
Currently, it works different with different kinds of pets. Not mentioning bugs, Pets which have F2 that affects an Area/don’t require a target will activate Bestial Warden the moment you press the button around the pet. Pets which have F2 that is an attack like Bird’s F2 will first have to connect that attack to trigger Bestial Warden. As long as they don’t hit with that attack, trait is still up and doesn’t go on cooldown.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
it is ok to interrupt stomp… it is not ok that it goes through evades and such… imo a bug
as far as ranger viability goes, you know class sucks when it has to rely on bugs :/
[Teef] guild :>
@Rym: Thx for the info – wasn’t aware of that.
@Cynz: Here is something we actually agree on