Please! Fight on nodes and Please Tag targets

Please! Fight on nodes and Please Tag targets

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Posted by: MetalJacket.2307

MetalJacket.2307

1) See this too many times, people fight off nodes when they don’t even control it. Not only is this bad habit/inexperience horrible skill it does nothing for your team. It’s ok if you wanna finish downed opponent or rest however* (based on situation read)
2) if a 4v4 develops mid no reason to aimlessly attack diff people, pls tag [CTRL+click] that way ur team can focus 1 specific target (downed, res, squishy, whatever)
3) Why do people sit and def nodes when clearly no one is going for them in the next 1-2min go help ur team with range wep or provide a switch with teammates that are low or on skill CD
(*depends on situation and map)

sry have to vent, ty for listening
AND pls add anything else (OR correct me if im wrong on things), lets help the gw2 pvp community be more team oriented and less scatter brained.

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Let’s put some perspective to this to make it clearer.
A node rewards 1 point for every 2 seconds.
Suppose we fight off the node for 30 seconds before moving to the node.
That is only worth 15 points. However, if we secure the map in those 30 seconds better by say fighting in the doorway choke point or fighting at the bottom of keep, then the kills we pick up will balance the 15 points lost in the 30 seconds.

TLDR fight off node has some advantage in this burst meta. nodes lead to blanket cast skills

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

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Posted by: DaShi.1368

DaShi.1368

The problem is that your scenario is the exception. Most players can recognize when the exception applies and see posts like yours and think it’s ok to fight off nodes all the time.

It’s the same with stomping. They’d rather let 3 opponents rally because someone said you should cleave in certain situations. Now all they do is cleave. I’ve seen this happen many times.

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Posted by: ChoChoBo.6503

ChoChoBo.6503

hmmm… [ctrl+click]=my F1 skill… am I doing something wrong? Kappa

I’m pretty sure its better to fight of node if you can’t safely get to the node. It doesn’t help that I run to the node but by the time I get there I’m down to 30-40% of my hp and just die on the node right? I’m pretty sure that’s what you call feeding and no one likes a feeder.

I’ll fight off point and try to push the fight to the node, if I can. Sometimes it works, sometimes it doesn’t. I’m just pretty sure that it’s better than feeding.

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Posted by: MetalJacket.2307

MetalJacket.2307

@Interpret that’s if u can kill a target in 30 sec engi, necro, druid and ele are more than able to sustain burst 2v1 situations at least but i agree it has its advantage

@DaShi yeah there are always exceptions (svanir, orb etc.)

@ChoChoBo keybinds ;] yeah lol no reason to die on the way there, but luring them to ur team while u kite doesn’t hurt (trapers ama right)

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Posted by: Cynz.9437

Cynz.9437

I would also like to add: you have thief on your team and he is nearby when you go down? DO NOT ATTACK!!!!!! Chances are, this thief will stealth you and try to get you up.

I personally run rez trait and refuge and try to save them for rezzes. Most of the people just spam attack in downed state, berak stealth and get stomped where i had actually really good chance to rez them and even asked them not to spam attack in downed state.

All is Vain~
[Teef] guild :>

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Posted by: Exciton.8942

Exciton.8942

I have more problem with players tunneling visioning onto the node alone!

Players do need to go off node when receiving too much pressure, you only need 1 player on node to contest it. Some builds lack sustain on point and are better applying range pressure. Sometimes players get ganked midway when rotating. The ganker is usually revenant or thief. It is very hard to disengage them if you just run in a straight line towards the node. You might as well be dead if you do that.

I remember there was one game I had a teammate being downed by two ppl just off the node. Both me and another engi are close to the node. It is much better for us to revive the downstate teammate(engi excels at that!) and create a 3v2 favorable position. However, the engi decided to capture the node instead. I was very surprised that he didn’t come rez and had to give up rezzing myself. We gave up a much better position because this engi pigeon holed himself into a node only nothing else mentality.

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Posted by: Aenaos.8160

Aenaos.8160

Also,if you see AoE heavy classes at the point,don’t run like
huurduur in the middle of it and die like a chicken.
Improvise.The battlefield is fluid,in constant motion.
Don’t hug the wall,Be the wall..oh wait..that is from another time.

-Win a pip,lose a pip,win a pip,lose a pip,lose a pip,
lose a pip,win 2 pips,lose a pip,lose a pip…………..-
-Go go Espartz.-

(edited by Aenaos.8160)

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Posted by: MetalJacket.2307

MetalJacket.2307

I would also like to add: you have thief on your team and he is nearby when you go down? DO NOT ATTACK!!!!!! Chances are, this thief will stealth you and try to get you up.

i always forget this ;( sry thiefs