(edited by Smurf.9430)
Please Remove of Fix the Death Breakdown
I find it useful to know what killed me and clicking a button to close the window is not hard whatsoever. I haven’t noticed it doing anything weird but what I would find annoying is being forced to click a button to even see it at all.
I’d just like an option to toggle it off in the options menu somewhere. I really don’t care what hit me or for how hard usually. Or a more sensible place to put it. Like a “death log” you can check on at the end of a match or something.
I find it useful to know what killed me and clicking a button to close the window is not hard whatsoever. I haven’t noticed it doing anything weird but what I would find annoying is being forced to click a button to even see it at all.
If you’re trying to get back into the action, it’s in the way if you neglect clicking it. I never said it wasn’t useful, but EVERY SINGLE TIME? Just try it. Die, then don’t close it. See what happens.
It shouldn’t do that. It should close by itself since you chose to resurrect. Sometimes it takes 10 sec+ to be able to go back to your waypoint. If it takes that long for you to understand the death breakdown, I feel sorry for you; truly.
If you have 10+ seconds to get back to the action, what’s the problem?
I’m pretty sure you can even hit ESC to get rid of it. I’m “working” right now, so I can’t verify that, but I’m pretty sure I’ve closed it with ESC before.
If you have 10+ seconds to get back to the action, what’s the problem?
I’m pretty sure you can even hit ESC to get rid of it. I’m “working” right now, so I can’t verify that, but I’m pretty sure I’ve closed it with ESC before.
Sometimes you actually have fewer seconds. That’s why. I’ve had it be around 2 seconds and was trying to click to return to waypoint as soon as I died.
And the problem is that I’d like to see the action going on around me in case other people live and are able to resurrect me. It’s an important aspect of sPvP and I really don’t feel like having the dumb recap in my face when I didn’t ask for it in the first place. Maybe an option to keep it off is better, but I feel as if you’re missing the point to helping make the gameplay cleaner while making its transitions better.
It’d be like if you were watching TV, a sitcom we’ll say, and as they go to commercials, they recap exactly what you just watched, every single time. That’s just terrible.
I’d like to be able to see everything around me in case of new developments so that I don’t just take the Waypoint back if others happen to be around me or coming by. You get points for resurrection, so most people actually try and do it when possible. I know you’re still thinking “Just manually close the window or hit escape,” but I just don’t feel it would be that way. Like answering someone when they didn’t ask a question. It should be the other way around obviously. YOU ask the question, it answers.
If you have 10+ seconds to get back to the action, what’s the problem?
I’m pretty sure you can even hit ESC to get rid of it. I’m “working” right now, so I can’t verify that, but I’m pretty sure I’ve closed it with ESC before.
Sometimes you actually have fewer seconds. That’s why. I’ve had it be around 2 seconds and was trying to click to return to waypoint as soon as I died.
And the problem is that I’d like to see the action going on around me in case other people live and are able to resurrect me. It’s an important aspect of sPvP and I really don’t feel like having the dumb recap in my face when I didn’t ask for it in the first place. Maybe an option to keep it off is better, but I feel as if you’re missing the point to helping make the gameplay cleaner while making its transitions better.
It’d be like if you were watching TV, a sitcom we’ll say, and as they go to commercials, they recap exactly what you just watched, every single time. That’s just terrible.
I’d like to be able to see everything around me in case of new developments so that I don’t just take the Waypoint back if others happen to be around me or coming by. You get points for resurrection, so most people actually try and do it when possible. I know you’re still thinking “Just manually close the window or hit escape,” but I just don’t feel it would be that way. Like answering someone when they didn’t ask a question. It should be the other way around obviously. YOU ask the question, it answers.
I see what you’re saying and I don’t disagree that an option to turn it off would be a bad thing, but it seems like a very small point to be so worked up about.
Hopefully most players don’t waste the time trying to res a dead player when there’s action going on around them, but I’ve definitely seen dumber things happen (in sPvP at least).