Please prioritize an anti-QQing system
people come and go in a hotjoin games, because that’s what hotjoin games are good for.
but, for solo arena, i think there is not enough information for new players. no “warning” of some sorts.
for example, in counter strike’s classic competitive game mode, the description for it states clearly that games may take up to 90 minutes long and participants are expected to stay throughout the whole match, and there will be penalties for abandoning the match.
we need the same in guild wars 2.
a warning. a clear description.
only participate in solo arena if you have the time to do so.
flexible players who want to leave anytime can participate in the hotjoin servers.
Is that really needed? The hard part is the queue time, but everyone knows that a match can take 15 minutes max because of the timer. If you get to a point where while queuing you may need to go, you leave queue.
I’m talking about people leaving in the middle of matches. In many cases after having been active, meaning they left because they just didn’t want to continue, usually when losing.