Pls stop the 'nerf mesmer' threads

Pls stop the 'nerf mesmer' threads

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Posted by: EremiteAngel.9765

EremiteAngel.9765

I dueled a slightly more skilled mesmer than me 8 times on my necro.
it ended 4 wins each.

A DRAW.

I think it is pretty even at the moment. and he was even slightly more skilled than I am. I won the first 4, but he adjusted quickly to my build and playstyle and won the next 4 thanks to his superior skills and adaptability.

so really, mesmers are not as terrible as you guys make them out to be.
all their interrupts/stuns? just counter with stability/stun breaks.

A traited necro which I am, has a 10sec shroud stunbreak with 1 3sec stability after, and I run 2 stun break utilities.

Really, if mesmers are so much pain, adapt and change your build/playstyle.

So pls stop with the nerf them threads.

Thank you.

Scourge Demo Weekend Roaming Video:
https://www.youtube.com/watch?v=qsby6rYkxS8

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Posted by: L Step.8659

L Step.8659

Game not balanced around 1v1s,

ReRolled [Re] GvG Hero/Wannabe

Best NA rallybot on EU

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Posted by: Blooperz.6145

Blooperz.6145

Yea I don’t see how 8 duels between you and a friend helps determine whether a class is over-tuned or not…I guess everyone else must be wrong =S

Pls stop the 'nerf mesmer' threads

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Posted by: Relentliss.2170

Relentliss.2170

Please make more nerf mesmer threads.

We don’t need to make mandatory gear treadmills, we make all of it optional

Anet lied (where’s the Manifesto now?)

Pls stop the 'nerf mesmer' threads

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Posted by: Mrbig.8019

Mrbig.8019

I dueled a slightly more skilled mesmer than me 8 times on my necro.
it ended 4 wins each.

A DRAW.

I think it is pretty even at the moment. and he was even slightly more skilled than I am. I won the first 4, but he adjusted quickly to my build and playstyle and won the next 4 thanks to his superior skills and adaptability.

so really, mesmers are not as terrible as you guys make them out to be.
all their interrupts/stuns? just counter with stability/stun breaks.

A traited necro which I am, has a 10sec shroud stunbreak with 1 3sec stability after, and I run 2 stun break utilities.

Really, if mesmers are so much pain, adapt and change your build/playstyle.

So pls stop with the nerf them threads.

Thank you.

Foot in the grave is terrible for power nec

Pls stop the 'nerf mesmer' threads

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Posted by: Morwath.9817

Morwath.9817

@OP
We will stop, once Mesmer will be balanced.

Pls stop the 'nerf mesmer' threads

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

I’ll keep saying it. Mesmers got overbuffed. They deserved buffs, they had a lot of bugs. But they got overbuffed.

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma

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Posted by: vincecontix.1264

vincecontix.1264

Yes because the game is totally balanced around 1v1 duels by two people.

Shikamaru X Thief, Warrior, Mesmer, Engi(FT leader)
Highest ranked reached 28 soloq
Isle of Janthir

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Posted by: EremiteAngel.9765

EremiteAngel.9765

honestly 1v1 was all that mattered to me and I think will remain that way till GvG becomes officially recognized and supported in the coming HoT.

5v5 PvP is just one mindless slaughter and ganking again and again.
I dislike this repetiveness.

1v1 displays a lot more skills and does not end up pitting you in unequal fights which is prevalent in PvP 5v5

Scourge Demo Weekend Roaming Video:
https://www.youtube.com/watch?v=qsby6rYkxS8

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Posted by: Malchior.5732

Malchior.5732

honestly 1v1 was all that mattered to me and I think will remain that way till GvG becomes officially recognized and supported in the coming HoT.

5v5 PvP is just one mindless slaughter and ganking again and again.
I dislike this repetiveness.

1v1 displays a lot more skills and does not end up pitting you in unequal fights which is prevalent in PvP 5v5

5v5 is usually a bunch of 1v1s, 2v2, 3v3s and ganking.
If you think it’s mindless it’s probably because you’re playing with randoms.
Also, it’s strange you talk about repetiveness, when in a 1v1 setting, a TON of specs are suddenly not viable and you’re forced into the same builds.

Pls stop the 'nerf mesmer' threads

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Posted by: Shala.8352

Shala.8352

i m main warrior and i m sure i could kill very easily my warrior with my mesmer if i could duel myself XD.
yesterday i made a duel against a mesmer condi, what kitten, i used all my resolve traits (cleansing ire and brawler recovery) + all my anti condi skills (healing signet, berserker’s power, signet of stamina), with the result that the more i cleanse the more mesmer give me condi. Actualy condi have too much burst, so even 1 second of condi or the time i could use my solve skills or my cleansing ire procs, condi already did the burst.

Actualy i dont think mesmer is OP cuz of their burst or they condi pressure, i mean this is how the class should be designed around to do. The problem is that mesmer has more endure pain than warrior by easy access to distortion, distortion is much more powerfull than endure pain since it defende mesmer from condi too, mesmer has also more blocks than guardian due to easy access to aegis, has more stealth than thief, and has more instant CC that literaly not let opponent set any gameplay.

I m totaly not for a damage nerf to mesmer, but he cant have so much defence skills and so much CC too.

Aniway to let people know, to make warrior have the same burst of mesmer it has to run with 19k hp and 2400 armor, and still is not the same since mesmer burst is much more immediate and less telegraphed than warrior’s one.

Mesmer should be nerfed? totaly yes. How we should nerf mesmer? i dont know should make some tests, but i would give priority to distortion nerf or PU trait, i would totaly remove that trait from mesmer, he doesnt need it. Also i would work on mesmer interrupts since actualy the mantra especialy is too OP, cant be avoided is instant cast, aoe big range no need target to land, and actualy the best CC of the game overall.

(edited by Shala.8352)

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Posted by: zinkz.7045

zinkz.7045

…till GvG…

… is just one mindless slaughter and ganking again and again.
I dislike this repetiveness…

The irony is strong with this one.

As for 1v1 and “skill”, everything you have to do in 1v1 you also do in tPvP, plus a bunch of other stuff on top of that like map awareness, the added aspects of combat that playing with teammates / fighting multiple opponents entail, learning how to make the best of a real build and fighting far more at a disadvantage, as opposed to a cheese duelling build, and so on.

Pls stop the 'nerf mesmer' threads

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Posted by: BlackTruth.6813

BlackTruth.6813

I dueled a slightly more skilled mesmer than me 8 times on my necro.
it ended 4 wins each.

A DRAW.

I think it is pretty even at the moment. and he was even slightly more skilled than I am. I won the first 4, but he adjusted quickly to my build and playstyle and won the next 4 thanks to his superior skills and adaptability.

so really, mesmers are not as terrible as you guys make them out to be.
all their interrupts/stuns? just counter with stability/stun breaks.

A traited necro which I am, has a 10sec shroud stunbreak with 1 3sec stability after, and I run 2 stun break utilities.

Really, if mesmers are so much pain, adapt and change your build/playstyle.

So pls stop with the nerf them threads.

Thank you.

Foot in the grave is terrible for power nec

It’s not. If you were using the meta power necro with the plague form right now, you would LOVE the sustain and you won’t miss the damage loss. You just never tried it tbh.

twitch.tv/blacktruth009
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager

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Posted by: Morwath.9817

Morwath.9817

I dueled a slightly more skilled mesmer than me 8 times on my necro.
it ended 4 wins each.

A DRAW.

I think it is pretty even at the moment. and he was even slightly more skilled than I am. I won the first 4, but he adjusted quickly to my build and playstyle and won the next 4 thanks to his superior skills and adaptability.

so really, mesmers are not as terrible as you guys make them out to be.
all their interrupts/stuns? just counter with stability/stun breaks.

A traited necro which I am, has a 10sec shroud stunbreak with 1 3sec stability after, and I run 2 stun break utilities.

Really, if mesmers are so much pain, adapt and change your build/playstyle.

So pls stop with the nerf them threads.

Thank you.

Foot in the grave is terrible for power nec

It’s not. If you were using the meta power necro with the plague form right now, you would LOVE the sustain and you won’t miss the damage loss. You just never tried it tbh.

It’s. I would rather have Stone Heart (you can’t be crit) in Death Shroud, but guess what, we can dream.

Pls stop the 'nerf mesmer' threads

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Posted by: Jace al Thor.6745

Jace al Thor.6745

@OP
We will stop, once Mesmer will be balanced.

Except people aren’t calling for balance. They’re calling for nerfs. The two aren’t interchangeable.

Sachyi Asuna. A [KING]’s Mesmer Unified Kingdom

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Posted by: Laraley.7695

Laraley.7695

@OP
We will stop, once Mesmer will be balanced.

Except people aren’t calling for balance. They’re calling for nerfs. The two aren’t interchangeable.

Except some nerf needs to be done in order to reach balance. :/

Pls stop the 'nerf mesmer' threads

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Posted by: Toxsa.2701

Toxsa.2701

Wow ho! I duel someone and find the result is a DRAW!
It must represent the whole GW2 community because I said so! I am the God!
You guys HAVE TO LISTEN TO ME!

Ok, nothing to see here from the OP, moving on.

Pls stop the 'nerf mesmer' threads

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Posted by: Solori.6025

Solori.6025

I’ll keep saying it. Mesmers got overbuffed. They deserved buffs, they had a lot of bugs. But they got overbuffed.

Said the necro that spams passive condis?


The world needs more KUNG FURY!
https://www.youtube.com/watch?v=bS5P_LAqiVg

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Posted by: Morwath.9817

Morwath.9817

@OP
We will stop, once Mesmer will be balanced.

Except people aren’t calling for balance. They’re calling for nerfs. The two aren’t interchangeable.

You achieve balance in two ways:
→ You buff underpowred stuff.
→ You nerf overpowered stuff.

So yes, asking for nerfs for overpowered stuff (overbuffed in this case) is asking for balance.

Pls stop the 'nerf mesmer' threads

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

I’ll keep saying it. Mesmers got overbuffed. They deserved buffs, they had a lot of bugs. But they got overbuffed.

Said the necro that spams passive condis?

Necro’s don’t spam passive conditions. They just send the ones that were spammed on them back to the source. Once every 30seconds, 24 if traited. Hardly spam.

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma

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Posted by: Wolfey.3407

Wolfey.3407

Look on the bright side, at least its not another “nerf ranger thread”
:)

Former PvP Forum Specialist
2015-2016
Fort Aspenwood

Pls stop the 'nerf mesmer' threads

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Posted by: DaShi.1368

DaShi.1368

They’re next.

Pls stop the 'nerf mesmer' threads

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Posted by: Aomine.5012

Aomine.5012

They’re next.

How can they be next when Thief/Mesmer/Guardian/Ele/War are doing double or triple the damage than ranger right now? (Thanks to the removal of numerous damage modifier, now RF only does like 5~8k maximum. Other classes are doing 18~25k burst right now)

Pls stop the 'nerf mesmer' threads

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Posted by: Malchior.5732

Malchior.5732

They’re next.

How can they be next when Thief/Mesmer/Guardian/Ele/War are doing double or triple the damage than ranger right now? (Thanks to the removal of numerous damage modifier, now RF only does like 5~8k maximum. Other classes are doing 18~25k burst right now)

5-8k for a single skill on a Zerker build seems more than fine to me.
It’s already an extremely simple burst with little set-up, do you also want it to deal Mesmer/Thief-like damage at 1500 range? They shouldn’t be buffing LB damage, but rather fix other Ranger issues.

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Posted by: Salamander.2504

Salamander.2504

Foot in the grave is terrible for power nec

It’s not. If you were using the meta power necro with the plague form right now, you would LOVE the sustain and you won’t miss the damage loss. You just never tried it tbh.

+1

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Posted by: Morwath.9817

Morwath.9817

They’re next.

How can they be next when Thief/Mesmer/Guardian/Ele/War are doing double or triple the damage than ranger right now? (Thanks to the removal of numerous damage modifier, now RF only does like 5~8k maximum. Other classes are doing 18~25k burst right now)

5-8k for a single skill on a Zerker build seems more than fine to me.
It’s already an extremely simple burst with little set-up, do you also want it to deal Mesmer/Thief-like damage at 1500 range? They shouldn’t be buffing LB damage, but rather fix other Ranger issues.

Bro, they haven’t buffed Ranger LB damage, but reduced it, since there are missing +% damage modifers in Marksman line xD

Also it’s not about ‘1 skill’, but horribly long channel thats super easy to dodge/evade/block/reflect/interrupt, which lasts longer than entire ‘burst preparation’ made by Mesmers.

Pls stop the 'nerf mesmer' threads

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Posted by: DarkSyze.8627

DarkSyze.8627

" Avoiding a problem doesn’t solve it "
Bonnie Jean Thornley

" Solutions To A Problem Can Only Be Found, When You Want To Get Rid Of It "
Ankur

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Posted by: Malchior.5732

Malchior.5732

They’re next.

How can they be next when Thief/Mesmer/Guardian/Ele/War are doing double or triple the damage than ranger right now? (Thanks to the removal of numerous damage modifier, now RF only does like 5~8k maximum. Other classes are doing 18~25k burst right now)

5-8k for a single skill on a Zerker build seems more than fine to me.
It’s already an extremely simple burst with little set-up, do you also want it to deal Mesmer/Thief-like damage at 1500 range? They shouldn’t be buffing LB damage, but rather fix other Ranger issues.

Bro, they haven’t buffed Ranger LB damage, but reduced it, since there are missing +% damage modifers in Marksman line xD

Also it’s not about ‘1 skill’, but horribly long channel thats super easy to dodge/evade/block/reflect/interrupt, which lasts longer than entire ‘burst preparation’ made by Mesmers.

I didn’t say it was buffed. I’m saying it shouldn’t BE buffed.

Also, it is about 1 skill. RF is shot from 1500 range with barely any thought or set-up; at least the Mesmer needs more than 2 buttons to deal 10k+ damage.

Pls stop the 'nerf mesmer' threads

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Posted by: Morwath.9817

Morwath.9817

They’re next.

How can they be next when Thief/Mesmer/Guardian/Ele/War are doing double or triple the damage than ranger right now? (Thanks to the removal of numerous damage modifier, now RF only does like 5~8k maximum. Other classes are doing 18~25k burst right now)

5-8k for a single skill on a Zerker build seems more than fine to me.
It’s already an extremely simple burst with little set-up, do you also want it to deal Mesmer/Thief-like damage at 1500 range? They shouldn’t be buffing LB damage, but rather fix other Ranger issues.

Bro, they haven’t buffed Ranger LB damage, but reduced it, since there are missing +% damage modifers in Marksman line xD

Also it’s not about ‘1 skill’, but horribly long channel thats super easy to dodge/evade/block/reflect/interrupt, which lasts longer than entire ‘burst preparation’ made by Mesmers.

I didn’t say it was buffed. I’m saying it shouldn’t BE buffed.

Also, it is about 1 skill. RF is shot from 1500 range with barely any thought or set-up; at least the Mesmer needs more than 2 buttons to deal 10k+ damage.

Amount of buttons needed to be pressed to acomplish something has nothing with balance, it’s more about time:damage (dps) and possible burst. You can teach monkey to press keys in certain order…

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Posted by: Cynz.9437

Cynz.9437

let’s balance entire game around EremiteAngel and his friend and their duels…. because they can totally represent entire community~

All is Vain~
[Teef] guild :>

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Posted by: Malchior.5732

Malchior.5732

They’re next.

How can they be next when Thief/Mesmer/Guardian/Ele/War are doing double or triple the damage than ranger right now? (Thanks to the removal of numerous damage modifier, now RF only does like 5~8k maximum. Other classes are doing 18~25k burst right now)

5-8k for a single skill on a Zerker build seems more than fine to me.
It’s already an extremely simple burst with little set-up, do you also want it to deal Mesmer/Thief-like damage at 1500 range? They shouldn’t be buffing LB damage, but rather fix other Ranger issues.

Bro, they haven’t buffed Ranger LB damage, but reduced it, since there are missing +% damage modifers in Marksman line xD

Also it’s not about ‘1 skill’, but horribly long channel thats super easy to dodge/evade/block/reflect/interrupt, which lasts longer than entire ‘burst preparation’ made by Mesmers.

I didn’t say it was buffed. I’m saying it shouldn’t BE buffed.

Also, it is about 1 skill. RF is shot from 1500 range with barely any thought or set-up; at least the Mesmer needs more than 2 buttons to deal 10k+ damage.

Amount of buttons needed to be pressed to acomplish something has nothing with balance, it’s more about time:damage (dps) and possible burst. You can teach monkey to press keys in certain order…

The difficulty in performing a certain combo is definitely an important factor.
Look at Engi Grenade Barrage. If you needed to press 20 different skills in perfect order and perfect timing, then the 20k+ damage would be more in-line(it’d still be a lot, but then again, you can’t be just any random idiot to pull this off in a fight), rather than pressing a single button for the instant 20k+ damage.

Pls stop the 'nerf mesmer' threads

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Posted by: Morwath.9817

Morwath.9817

They’re next.

How can they be next when Thief/Mesmer/Guardian/Ele/War are doing double or triple the damage than ranger right now? (Thanks to the removal of numerous damage modifier, now RF only does like 5~8k maximum. Other classes are doing 18~25k burst right now)

5-8k for a single skill on a Zerker build seems more than fine to me.
It’s already an extremely simple burst with little set-up, do you also want it to deal Mesmer/Thief-like damage at 1500 range? They shouldn’t be buffing LB damage, but rather fix other Ranger issues.

Bro, they haven’t buffed Ranger LB damage, but reduced it, since there are missing +% damage modifers in Marksman line xD

Also it’s not about ‘1 skill’, but horribly long channel thats super easy to dodge/evade/block/reflect/interrupt, which lasts longer than entire ‘burst preparation’ made by Mesmers.

I didn’t say it was buffed. I’m saying it shouldn’t BE buffed.

Also, it is about 1 skill. RF is shot from 1500 range with barely any thought or set-up; at least the Mesmer needs more than 2 buttons to deal 10k+ damage.

Amount of buttons needed to be pressed to acomplish something has nothing with balance, it’s more about time:damage (dps) and possible burst. You can teach monkey to press keys in certain order…

The difficulty in performing a certain combo is definitely an important factor.
Look at Engi Grenade Barrage. If you needed to press 20 different skills in perfect order and perfect timing, then the 20k+ damage would be more in-line(it’d still be a lot, but then again, you can’t be just any random idiot to pull this off in a fight), rather than pressing a single button for the instant 20k+ damage.

Nope, you don’t balance esportz about ’difficulty’*.
Players at top skill level** should be even, it shouldn’t matter how ‘difficult’ is their weapon to achieve top dps/burst possible with it. Otherwise you won’t achieve balance.

1*Something can be ‘difficult’ for you, but not really for someone else. Everything actualy is about knowledge, because pressing buttons really isn’t hard.
2**Players don’t do too much mistakes (everyone does some!).

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Posted by: Malchior.5732

Malchior.5732

Nope, you don’t balance esportz about ’difficulty’*.
Players at top skill level** should be even, it shouldn’t matter how ‘difficult’ is their weapon to achieve top dps/burst possible with it. Otherwise you won’t achieve balance.

1*Something can be ‘difficult’ for you, but not really for someone else. Everything actualy is about knowledge, because pressing buttons really isn’t hard.
2**Players don’t do too much mistakes (everyone does some!).

Mechanical skill is a legitimate way to balance something out…it’s been like this forever in TONS of games.
Higher mechanical skill required = Higher Reward
If something is easy to do, it shouldn’t be as powerful as something that is difficult to pull off mid-fight.
That’s part of the reason why Elementalists used to feel so weak. You’d spend time learning your rotations and when to stray from it and many more things and you would still be one of the weaker classes. Why should you be weaker for having a higher skill floor than most other classes?(at that time, Elementalists were incredibly weak in PvP)

In this sense, Rapid Fire used to give way too much reward for the effort required.

-Thief has to Stealth, close the gap, and get behind the opponent.
-Mesmer has to set-up clones, daze/stun, use Mirror Blade/iZerker, and Shatter.
-Elementalist has to land Phoenix, switch to Air frequently while using #2, etc.
-LB Ranger has to press 2 from 1500 range.

Some classes need to spend valuable utilities, learn rotations and combos, and the Ranger just needs to press 2. Instead of giving Rangers such crazy easy burst, they could have fixed their other issues while still allowing a RF that does good damage.

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Posted by: Slapinator.4196

Slapinator.4196

I like how before the patch everyone said engineer is gonna be overpowered, turned out engi got only bugs and mesmer got all the attention like he needed it anyway.All the traits that you had to select for mesmer in order to be godmode were made baseline so you can choose even better and 1 shot others .

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Posted by: Morwath.9817

Morwath.9817

-Thief has to Stealth, close the gap, and get behind the opponent.

Steal -> Backstab?

-Mesmer has to set-up clones, daze/stun, use Mirror Blade/iZerker, and Shatter.

-Elementalist has to land Phoenix, switch to Air frequently while using #2, etc.

Can I just throw my precast Rock Barrier and switch into Air?

-LB Ranger has to press 2 from 1500 range.

Which is easiest to dodge/evade/block/interrupt among those since has long cast and it’s the most telegraphed among mentioned by you? Also does like 1/2 Backstab damage, 1/3 of Mesmer burst damage etc?

Some classes need to spend valuable utilities, learn rotations and combos, and the Ranger just needs to press 2. Instead of giving Rangers such crazy easy burst, they could have fixed their other issues while still allowing a RF that does good damage.

Not sure if you’re really serious… having most of damage bound to single ability is actualy main Ranger issue…

(edited by Morwath.9817)

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Posted by: Malchior.5732

Malchior.5732

Not sure if you’re really serious… having most of damage bound to single ability is actualy main Ranger issue…

> I say that having such a strong burst on a single skill is bad
> I say they should fix other Ranger issues instead of giving Ranger 10k+ burst on Rapid Fire
> Having most of the burst on a single ability is an issue

Can you not connect the dots?

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Posted by: Vieux P.1238

Vieux P.1238

Stop the mesmer Nerf! +1000
Nerf every other class.. cuz they all deserv it

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Posted by: SPESHAL.9106

SPESHAL.9106

I dueled a slightly more skilled mesmer than me 8 times on my necro.
it ended 4 wins each.

A DRAW.

I think it is pretty even at the moment. and he was even slightly more skilled than I am. I won the first 4, but he adjusted quickly to my build and playstyle and won the next 4 thanks to his superior skills and adaptability.

so really, mesmers are not as terrible as you guys make them out to be.
all their interrupts/stuns? just counter with stability/stun breaks.

A traited necro which I am, has a 10sec shroud stunbreak with 1 3sec stability after, and I run 2 stun break utilities.

Really, if mesmers are so much pain, adapt and change your build/playstyle.

So pls stop with the nerf them threads.

Thank you.

You’re starting a thread based on your primitive skills and sample size of 8 duels???

It’s not that 2 random people can’t have duels and lose 50% of the time. The issue (and this goes for ALL MMOs I’ve seen/played) is that you can’t have insta-gib specs if you want people to play. This isn’t a FPS.

They could EASILY adjust the burst of Mesmers, and you will still lose 50% to your friend if not more.

When people can’t even be honest about cheese potential – mesmers, engie grenades, rampage, etc – then you really should play a FPS.