Poll for modes of Competitive PvP

Poll for modes of Competitive PvP

in PvP

Posted by: Zanyu.2017

Zanyu.2017

http://strawpoll.me/5862297

With the upcoming release of seasons to GW2, if you had to choose only one, which mode do you want to be competitive?

Stronghold has got a lot of hate, but I kind of enjoy it once you get used to what to do and the map navigation. I think it’s a nice change of pace personally. Unsure if it’ll stand the test of time though.

Team death match is just about who can get the most kills and win. This was the competitive tournament mode for WoW pvp.

I’m just curious as to how others feel what they want to see for competitive.

Poll for modes of Competitive PvP

in PvP

Posted by: glaphen.5230

glaphen.5230

Conquest is the mode the game was balanced around. Stronghold is just a worse Alterac Valley mini and deathmatch is a one sided kitten fest.

Poll for modes of Competitive PvP

in PvP

Posted by: Zanyu.2017

Zanyu.2017

With two coordinated teams, TDM isn’t really one sided.

It sucks that it’s completely removed (maybe it’s still available in hotjoin?). I think it’s fun to completely duke it out against another team as long as their isn’t a huge discrepancy of skill level and teams.

Poll for modes of Competitive PvP

in PvP

Posted by: Dahkeus.8243

Dahkeus.8243

Honestly, I think that there’s a lot of potential in Stronghold for GW2 from a spectator’s point of view.

One of the biggest criticisms against people watching GW2 is that the game often looks a lot like a big cluster@#$% of animations. Stronghold not only spreads out action so that it’s not just a dogpile on a capture point, but it also has more diverse objectives that gives viewers something to follow, even when they can’t tell that a player just did something like juked a pin down to force an enemy to blow a defensive cooldown.

Poll for modes of Competitive PvP

in PvP

Posted by: Gathslan.1870

Gathslan.1870

I REALLY enjoy stronghold, there is a lot to do and it does not seem to support boring bunker builds one bit.

Poll for modes of Competitive PvP

in PvP

Posted by: glaphen.5230

glaphen.5230

I REALLY enjoy stronghold, there is a lot to do and it does not seem to support boring bunker builds one bit.

What? I would think a healing Necromancer would be the best thing in the game for that map or a Druid.

Poll for modes of Competitive PvP

in PvP

Posted by: LegallyBinding.4937

LegallyBinding.4937

I really like stronghold as well. Mostly because I’m guaranteed not to get a map I hate.

Poll for modes of Competitive PvP

in PvP

Posted by: Gathslan.1870

Gathslan.1870

I REALLY enjoy stronghold, there is a lot to do and it does not seem to support boring bunker builds one bit.

What? I would think a healing Necromancer would be the best thing in the game for that map or a Druid.

Yeah making one big push with heals tactic could ruin the map. But that can be fixed

Poll for modes of Competitive PvP

in PvP

Posted by: SlayerSixx.5763

SlayerSixx.5763

I’m sad they didn’t do TDM a little better. A more diverse map with power ups or plenty of backdoors would’ve made TDM oh so amazing.

Poll for modes of Competitive PvP

in PvP

Posted by: witcher.3197

witcher.3197

I think most of the people who are asking for TDM actually mean annihilation.

TDM is kitten. Annihilation would be great.

Poll for modes of Competitive PvP

in PvP

Posted by: Exedore.6320

Exedore.6320

Stronghold isn’t that bad after some iteration, but it still has room for improvement. And it will never have the depth which conquest has.

Stronghold’s main purpose is an alternative to conquest which can also encourage new players to try PvP.

Kirrena Rosenkreutz

Poll for modes of Competitive PvP

in PvP

Posted by: Zanyu.2017

Zanyu.2017

I think most of the people who are asking for TDM actually mean annihilation.

TDM is kitten. Annihilation would be great.

No, I mean Team death match.

http://www.webopedia.com/TERM/D/deathmatch.html
http://www.urbandictionary.com/define.php?term=team+deathmatch

Simply put, two teams fight. Winning team has most survivors. Only way to score points is through kills.

I’m assuming by “annihilation” you mean, once you’re dead, you stay dead. I think that would be fine in most games, but with the rally mechanic in this game, I don’t think it would work. Also people would leave games very quickly if it was, once you died, what’s the point of seeing how it plays out? As far as a solo queue player perspective. This happened all the time in the Skirmish Arena System in WoW.

Poll for modes of Competitive PvP

in PvP

Posted by: Zanyu.2017

Zanyu.2017

The more I play stronghold, the more I fall in love with it. With the way overtime works, it really allows both teams to make that final last push to go for the steal and win the game even if there is a huge point discrepancy.

I really enjoy stronghold and hope in some way we see more of it other than just a fun mode.