Poll question CQ SH or TDM

Poll question CQ SH or TDM

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Seeing that we seem to have a issue with stupid pug people or parts of teams that can not co-operate well together to simply hold capture points. Why not toss this question out.

Is conquest really great for (Competitive) pvp as far as holding points for the majority of the game? Just to win you must had a speedy and smart teammate or just smart people to begin with and you just sit on circles.

Now that being said there is some.. strategy to it but it seems to be failing hard when you have just one not so smart pug on your team.

My question is now what would be better for competitive pvp:

Conquest which is a new concept come gw2 and fun at times but can be stressing.

Stronghold which is a reminder of JQ and FA from gw1 and can be a bit more interesting.

Or go back to the glory that is Guild Wars 1 and play a style of Team Death Match with maybe some bonus damage or help somewhere in the map like coliseum but no point holding.

What say you.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

Poll question CQ SH or TDM

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Posted by: Exedore.6320

Exedore.6320

Conquest is far from a new concept. It exists in many other MMO games and works well.

Kirrena Rosenkreutz

Poll question CQ SH or TDM

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Posted by: Saiyan.1704

Saiyan.1704

Conquest is very old concept, derived from fps games. To answer your conquest question, yes it is. Repetitiveness is the reason why we wanted more game modes.

aka FalseLights
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