Popular GW2 streamer publicly banned.

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Posted by: SamTheGuardian.2938

SamTheGuardian.2938

The hack that’s related to this team being banned (“teleport hack”) is very widespread. If you pay attention in matches you can see players on classes without teleport skills and without a Mesmer on their team to drop portal jumping all over the map. I took note one day last week after playing for a few hours. Out of 8 matches I believe at least 3 of those had players using this cheat…. It’s been a widespread problem since HoT launched. I don’t know why ArenaNet can’t contain this one, but it seems out of their control.

Message to ArenaNet: If you are unable to patch this your product is toast. Where is the integrity in WvW or sPvP and why has this continued for so very long. Is there a competency issue with your software engineers or just a metaphoric crack so big in your game engine that is not repairable?

I understand not talking about exploits, but covering up the problem is not the answer. To me it’s unethical for a game studio to try and cover up a problem that they know is enabling many players to gain a competitive edge. It’s just wrong.

There’s a BIG difference in players admitting there’s a problem and players openly talking about how to exploit. Any game studio that fails to qualify these differences is not doing right by the game community. Essentially we the honest players are the ones being cheated by the game studio.

How long will we wait before this is addressed? Will someone inside ArenaNet be brave enough to talk about this? I have a friend who works for IGN who thinks there is a story to be told here.

http://segmentnext.com/2016/01/07/popular-guild-wars-2-team-suck-at-love-banned-for-hacking/

(edited by SamTheGuardian.2938)

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Posted by: Nova Stiker.8396

Nova Stiker.8396

Er, so you are blaming ArenaNet for their game to be hackable? That’s like blaming the tree for wrecking your car.

So far the biggest hack is the teleport, which is minor compared to other online games with completely game breaking cheats. Heck, there are bots in League of Legends at challenger rank. Just be happy the chronobunker isn’t a robot able to outplay a 1v5.

So uh, the lesson here is, don’t cheat. You’ll get your kitten banned.

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Posted by: SamTheGuardian.2938

SamTheGuardian.2938

Er, so you are blaming ArenaNet for their game to be hackable? That’s like blaming the tree for wrecking your car.

So far the biggest hack is the teleport, which is minor compared to other online games with completely game breaking cheats. Heck, there are bots in League of Legends at challenger rank. Just be happy the chronobunker isn’t a robot able to outplay a 1v5.

So uh, the lesson here is, don’t cheat. You’ll get your kitten banned.

Yes, securing the product (be it a game or an OS) is absolutely the responsibility of the software developer/publisher. There is an acceptable period of time where after a hack is known for the developer to address the problem. A quick google search reveals the current implementation of the “teleport hack” has been in use since HoT launched. So this has been lingering at least 2.5 months and considering how winning at sPvP is largely about mobility I can’t think of a more determental hack to the game than teleport. At least a bot can be easily detected. At least Riot Games communicates with their community and seems to have a handle on their product.

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Er, so you are blaming ArenaNet for their game to be hackable? That’s like blaming the tree for wrecking your car.

So far the biggest hack is the teleport, which is minor compared to other online games with completely game breaking cheats. Heck, there are bots in League of Legends at challenger rank. Just be happy the chronobunker isn’t a robot able to outplay a 1v5.

So uh, the lesson here is, don’t cheat. You’ll get your kitten banned.

Yes, securing the product (be it a game or an OS) is absolutely the responsibility of the software developer/publisher. There is an acceptable period of time where after a hack is known for the developer to address the problem. A quick google search reveals the current implementation of the “teleport hack” has been in use since HoT launched. So this has been lingering at least 2.5 months and considering how winning at sPvP is largely about mobility I can’t think of a more determental hack to the game than teleport. At least a bot can be easily detected. At least Riot Games communicates with their community and seems to have a handle on their product.

Ok bear with me here I’m about to white knight like a Mo Fo which I never do. You’ve just seen them ban a metric ton of players. When this season is over look for another wave in PVP. Based on very recent (this week) experience, Anet give no warning they simply strike.

PvP is a more difficult area to hack check based solely on the wording used in another hack case. There aren’t map points in PvP, I’d guess that’s why these have yet to be dealt with. Of course there are other methods they could use we’ll see what happens but they’ve just shown how they deal with hackers.

Buy To Play Guild Wars 2 2012-2015 – RIP
Unlucky since launch, RNG isn’t random
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Posted by: style.6173

style.6173

I’m just happy to see ANET banning people who are using this or any hack.

Now I hope they fix the issue, work on balance problem and change leagues so that people can’t cheese to legend status on stronghold.

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Posted by: eureeka.5368

eureeka.5368

When your code has been compromised by hackers, (my guess) disgruntled x-employees . Is just a downward spiral from here. RIP https://www.youtube.com/watch?v=DIvvPw1_em4

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Posted by: SamTheGuardian.2938

SamTheGuardian.2938

Er, so you are blaming ArenaNet for their game to be hackable? That’s like blaming the tree for wrecking your car.

So far the biggest hack is the teleport, which is minor compared to other online games with completely game breaking cheats. Heck, there are bots in League of Legends at challenger rank. Just be happy the chronobunker isn’t a robot able to outplay a 1v5.

So uh, the lesson here is, don’t cheat. You’ll get your kitten banned.

Yes, securing the product (be it a game or an OS) is absolutely the responsibility of the software developer/publisher. There is an acceptable period of time where after a hack is known for the developer to address the problem. A quick google search reveals the current implementation of the “teleport hack” has been in use since HoT launched. So this has been lingering at least 2.5 months and considering how winning at sPvP is largely about mobility I can’t think of a more determental hack to the game than teleport. At least a bot can be easily detected. At least Riot Games communicates with their community and seems to have a handle on their product.

Ok bear with me here I’m about to white knight like a Mo Fo which I never do. You’ve just seen them ban a metric ton of players. When this season is over look for another wave in PVP. Based on very recent (this week) experience, Anet give no warning they simply strike.

PvP is a more difficult area to hack check based solely on the wording used in another hack case. There aren’t map points in PvP, I’d guess that’s why these have yet to be dealt with. Of course there are other methods they could use we’ll see what happens but they’ve just shown how they deal with hackers.

While we are bared from discussing hack specifics. It’s pretty well documented the “teleport” hack is allowing players move to any position they desire utilizing the mini-map (no wp required) . When players do this in sPvP most of the time they don’t teleport in on cap point, but nearby. If they are organized they will have a Mesmer on team when makes it impossible to know if a portal has been dropped or if they are indeed hacking. Ever wonder how the Reaper managed to appear in mid so quickly after you finsihed him? If you are observant, you’ll see them.

(edited by SamTheGuardian.2938)

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Posted by: dank.3680

dank.3680

Those of you blaming anet for hacks existing.

Please understand you cannot stop people from reversing the client and making hacks work. Every online game has this issue, you can only fight it you cannot win.

I used to code hacks for Vindictus back in the day, the lengths they went through to unsuccessfully keep my progs blocked was amusing but never worked.

#MAGSWAG: All class player. XOXO

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Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

The incident mentioned in the original post has been more than thoroughly discussed in the GW2 Discussion Forum. This topic, and the accusations contained within it, is inappropriate. The basis of the OP is inaccurate. Clearly, we are taking action on those who cheat, bot, and exploit our game. Obviously we are not “covering up” such incidents, or the situation as a whole. Any anecdotal “I saw this” stories should be relayed to Customer Support through a ticket, or sent to Exploits@Arena.Net.

This discussion is closed.

Edit: punctuation

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)