Possible new game modes

Possible new game modes

in PvP

Posted by: Mister Fluffkin.7358

Mister Fluffkin.7358

So while its quite obvious the community would like to see some additional game modes, i would like to see what kind of ideas you guys have in your mind which could actually be fun with the combat system.

Personally, i dislike the common ideas about deathmatch(everyone would just zerg) and duels(its a teamgame and most fights would just be decided by class choice).

But i could imagine something like “Fort Aspenwood” from GW1 could be a blast.
A fortress, defended by several npc´s, walls and an main object npc inside, which the attacking team has to kill inside a time limit, while the defending team needs to prevent this. Supply camps outside the fortress to rebuild walls/npc´s.
Some kind of WvW with fixed team size around a single fortress. Guess this could be well balanced through the time limit and amount/strength of npcs.

What do you guys think about it and what would be your favorite game mode?

Possible new game modes

in PvP

Posted by: Diage.6451

Diage.6451

A great game mode will have a primary objective which is hard to go after with secondary objectives that act as a means to an end for that primary objective. The secondary objectives cant be too numerous(3 would be pushing it) and they need to focus on forcing players to have a prolonged-attrition heavy battle.

That is a winning combination for a competitive game mode.