Champion- Magus, Shadow, Illusionist, Hunter
Post your matchmaking imbalance shots
Champion- Magus, Shadow, Illusionist, Hunter
^ i actually think thats the case.Yesterday i was soloqing and was teamed up 2-3times in a row with this warrior rank <10 with 4 signets.Furthermore we were almost always facing rank40-50 half premades .Later he told me than before joining he had 6/7 win ratio.
Big wtf moment there :P
I think the problem here is, most people want matchmaking to be all about rank…. but it really isn’t.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
I think the problem here is, most people want matchmaking to be all about rank…. but it really isn’t.
i dont think anybody wants that.But you cant have 150 tournament wins without getting above the teens.If you cant have at least this number of wins you cant face premades of ransackers and champion titled people.
At low level , rank is a great tool of measuring experience whether you like it or not :P
Matchmaking will fix itself in some time.
How about Pugs vs voice-chat premade? Where is the competitiveness?
We dont need leaderboard for that as it has zero value until solo-queuers and premades get separated. It has always been THE priority.But Anet is smart enough to know, unless they made some drastic change in pvp and balance to redeem themselves, the tpvp population currently is so thin that they cannot afford to separate the pre-made team from solo que.
We can forsee that the pre-made will now have to wait for ages to actually find a matchmaker, since obviously the majority of pvp population will go for solo que UNLESS they make the pre-made competition way more competitive and rewarding IN ADDITION to all the good changes in pvp.
Currently as far as I see, there won’t be too many competitive teams out there to play for 24/7 to actually fill out all the time gap between waiting, plus if a team is always against the same team and also on the losing side, they might as well just quit the pre-made and back to solo que.
Why would the losing team go into solo ques if they can only queue separately?
The truth is, if they brought the separation between solo queues and team queues again with the gem rewards AS WELL AS THE PROMISE OF MONTHLY AND YEARLY TOURNIES (I hope Anet is reading this), then we will see teams stay in team queues without budging and the people who find it absolutely irritating to fight organized groups (yes Anet devs, fighting organized teams is also scaring people away and not fighting organized teams is also pushing teams away) will stay in solo queues like the pros they are.
I think the problem here is, most people want matchmaking to be all about rank…. but it really isn’t.
i dont think anybody wants that.But you cant have 150 tournament wins without getting above the teens.If you cant have at least this number of wins you cant face premades of ransackers and champion titled people.
At low level , rank is a great tool of measuring experience whether you like it or not :P
I’m not arguing that it isn’t a way of measuring experience. What I am saying is, it’s not the way GW2 sets teams up. I’m not entirely sure about what it calculates but I’m guessing the variables include; amount of people available at the present moment.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
(edited by Dirame.8521)