Problems and solutions- leagues
You forgot the lovely 50% w/l algorithm that punishes you for winning games and gives you teams that can’t even leave spawn area (or never even enter game/exist on first place if you actually manage to win previous game regardless impossible odds).
[Teef] guild :>
I like these solutions I’d like to add for solution 1:
1.Tiers and pips can be lost in any league.
2.The top teams will face low teams at the start of the season tournament seeding style. If you’re for example a 90th percentile MMR player you’ll win nearly all your matches since you’ll be paired with players from the 85th through 95th percentile and be paired against lower players until you reach medium high ruby where you’ll face off against teams of similar MMR. So a team ESL team will need to be deep into legendary to obtain a 50% win loss ratio again.
3.Did I mention only being paired with players of similar MMR?
4.Only being allowed to queue with those within 10% of your MMR, since the number 1 player is 10% away from 90% the lowest he can take with him is a ruby (my personal estimation of where a 90th percentile player should be), which in such a league system would actually be quite skilled.
-Problems: Pvp pro league broken.
-Solutions: Cheat.