Profession compare tpvp
only one profession that performs “worst” if played perfectly is the ranger. the only viable build is the condition build with traps and spirit elite, and other profs (necro especially) do conditions better and/or have more survivability.
there are other OK builds, such as power/crit and power/pet/regen that give decent survivability and burst with signets, but other profs do it better. for example, my GS/meditation guard brings so much more utility, dps and survivability than my tanky power ranger.
in addition, rest of it goes like this:
- bunker: ele, guard
- mobility/dueling/burst: mesmer, thief
- conditions: necro
- warriors and engies are generally subpar in the above roles, but theyre still kinda viable, which is why you only see a few here and there
unfortunately, the current meta is extremely limiting, and the ranger cannot find itself anywhere. hoping to see some great changes on the 15th, both to the meta and the ranger.
(edited by nerva.7940)
only one profession that performs “worst” if played perfectly is the ranger. the only viable build is the condition build with traps and spirit elite, and other profs (necro especially) do conditions better and/or have more survivability.
there are other OK builds, such as power/crit and power/pet/regen that give decent survivability and burst with signets, but other profs do it better. for example, my GS/meditation guard brings so much more utility, dps and survivability than my tanky power ranger.
in addition, rest of it goes like this:
- bunker: ele, guard
- mobility/dueling/burst: mesmer, thief
- conditions: necro
- warriors and engies are generally subpar in the above roles, but theyre still kinda viable, which is why you only see a few here and thereunfortunately, the current meta is extremely limiting, and the ranger cannot find itself anywhere. hoping to see some great changes on the 15th, both to the meta and the ranger.
Pretty much spot on.
only one profession that performs “worst” if played perfectly is the ranger. the only viable build is the condition build with traps and spirit elite, and other profs (necro especially) do conditions better and/or have more survivability.
there are other OK builds, such as power/crit and power/pet/regen that give decent survivability and burst with signets, but other profs do it better. for example, my GS/meditation guard brings so much more utility, dps and survivability than my tanky power ranger.
in addition, rest of it goes like this:
- bunker: ele, guard
- mobility/dueling/burst: mesmer, thief
- conditions: necro
- warriors and engies are generally subpar in the above roles, but theyre still kinda viable, which is why you only see a few here and thereunfortunately, the current meta is extremely limiting, and the ranger cannot find itself anywhere. hoping to see some great changes on the 15th, both to the meta and the ranger.
I’d like to add that a Hundred Blades Warrior paired with a Thief is a lethal combination. Hundred Blades Warriors have almost as good mobility as Thieves (only thing they lack is being able to teleport up walls).
Engineers are absolutely fantastic for neutralising points. Their knockbacks are brilliant. A tanky Engineer can make a pretty good bunker generally.