(edited by Kaaqeli.5108)
Progression cap?
Reports seem to be varried. What I have seen:
Unclear if this is a bug or feature.
Progress seems to stop around step 10,11 or 12. If this is intended, this indicates this is based on x games/wins.
Solo/Team queues progress normally, according to some. If intended, signifies a cap on hotjoins.
Seems counter productive, if intended/true of course. I’m sure the solo/team queue people will be thrilled by the outputting of hotjoiners just wanting to farm rewards. Its already skewed towards the queues anyway reward wise.
If this is a bug, whatever. Needs a fix.
If this is intended, then ANet seems to be still clinging to their eSports idea and trying to for all people towards the solo/teams. Which is a terrible idea IMO, especially now that sPvP has PvE rewards, people who want a relaxed, Grundy experience should be kept away from the “pro” folks, no one will have a good time, especially in solo qs otherwise.
Well, except those who like rage. There will be plenty of that.