Proposal for Next Season: Rating and Score
the loss does seem a bit high, but if its too low then people that belong in gold will be able to grind into platinum.
if you reward blowouts you encourage match throwing / bribery. I’m guessing this isn’t a normal thing encountered, but it would encourage such behavior nonetheless. also if you are going to reward big wins, big losses should be accrued as well yes? this might be fair, but people wont feel that way. reason doesn’t always win, just ask a lawyer.
good ideas but solutions bring more problems.
if you reward blowouts you encourage match throwing / bribery. I’m guessing this isn’t a normal thing encountered, but it would encourage such behavior nonetheless.
It’s possible, but we already have bribery for throws now. I’m not sufficiently familiar with the practice to know if people who throw now do it with subtlety or if they outright tank. (Actually, I thought there was a fair bit of intentionally dc’ing, but again I’m no expert.)
“I’ll pay you to lose big” vs. “I’ll pay you to lose” are still the same problem. This does remind me that the system will have to be vigilant about 4v5s, so one can still gain rating from a win, but not too much.
also if you are going to reward big wins, big losses should be accrued as well yes? this might be fair, but people wont feel that way.
Yes, that was the idea: Tie the adjustment to the score disparity — not so much that losing is the same as winning, but so that you are rewarded for trying. For example, if adjustment averages around 15 points right now, maybe a close game changes rating by 8-10 and a blowout changes rating by 15-16. You still want to win, but since this is supposed to be rating how good you are, it reflects how well you’ve done against your opponent, and not just win/loss.