Proposed changes to improve Hotjoin (Read)

Proposed changes to improve Hotjoin (Read)

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Posted by: Raytek.6193

Raytek.6193

SPvP is very flawed and I think we all realize it. You need to understand that this is the mode 95% of new players are going to play, and an outstanding majority ONLY plays hotjoins. If a new players hates 8v8 (“This is all PvP has to offer?”) why would they want to try play a tournament?

Hotjoin has devolved into a glory farming zergfest. Most players don’t care about winning, only about points. Why? Because there are no meaningful rewards or incentives to win, other than an extremely small glory bonus.

Lists of changes:
*First off, award players for winning. I think a glory bonus of 1.5x or 1.3x for everyone on the winning team will encourage people to try and win.

*Reduce team score from killing a player from 5 points to 3 (Not the glory you receive, the amount that is added to the total score on top) this helps reduce the snowballing we see in matches where one team is spawn killing the other.

*Award players for back capping. If a single player decaps/converts a node they should receive double the regular glory (20 for a decap 20 for a capture) but if another player comes onto the point they will both receive the regular bonus.

*If you have stepped on a node that is captured for your team in the past 10 seconds you’ll receive the 10 glory you normally would have if you had stayed on the point. This will stop 5 people from all standing on a point just to capture it and get the glory.

*Every player who is standing on a node that you own but is being contested (You are red, they’re blue standing on a red node) you will receive 2 glory every 3 seconds.

*To prevent possible abuse of this, glory will only be awarded in games that have 5 players or more in them.

Thoughts on these changes?

(edited by Raytek.6193)

Proposed changes to improve Hotjoin (Read)

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Posted by: felivear.1536

felivear.1536

Hotjoin has devolved into a glory farming zergfest. Most players don’t care about winning, only about points. Why? Because there are no meaningful rewards or incentives to win, other than an extremely small glory bonus.

I don’t think it devolved at all. It never was anything but that, and that’s a shame. I honestly think it’s the DEVs intention for this mode to be just a hotmess.

Edit: also, these are great ideas, but every one of them have been said since the start of launch, and that’s because people realize how much they would help SPVP. The problem is, it’s either not on the agenda, or so far on the backburner for Anet that you are pretty much wasting your breath (like I did when I suggested some of these)

feLIVEar: Your resident forum king.

Proposed changes to improve Hotjoin (Read)

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Posted by: ensoriki.5789

ensoriki.5789

While you’re at it put 5v5 on top,

The great forum duppy.

Proposed changes to improve Hotjoin (Read)

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Posted by: MindlessRuff.1948

MindlessRuff.1948

The ONLY way to change hotjoins from the state they are currently in, is to remove the hotjoin part. The fact that people are able to jump in and out at will does not encourage playing for the win, rather it encourages trying to get as many points as possible so you can rank up and get more glory points.

If you want to play to win, the way hotjoins form needs to be restructured, or you could go join the free tPvP games available, you get plenty more points for winning those matches, as well as a reward chest if you pass at least 1 round.

Proposed changes to improve Hotjoin (Read)

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Posted by: Epistemic.8013

Epistemic.8013

The ONLY way to change hotjoins from the state they are currently in, is to remove the hotjoin part. The fact that people are able to jump in and out at will does not encourage playing for the win, rather it encourages trying to get as many points as possible so you can rank up and get more glory points.

If you want to play to win, the way hotjoins form needs to be restructured, or you could go join the free tPvP games available, you get plenty more points for winning those matches, as well as a reward chest if you pass at least 1 round.

They should change it to a single match solo queuing system or get rid of it. OP makes a good point in saying that most people start with Hot Join, and in my opinion it is a deterrent to more organized play. Changing the point structure would be a less radical change (and therefore more likely to change) and might reduce the point farming.

Proposed changes to improve Hotjoin (Read)

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Posted by: ensoriki.5789

ensoriki.5789

The ONLY way to change hotjoins from the state they are currently in, is to remove the hotjoin part. The fact that people are able to jump in and out at will does not encourage playing for the win, rather it encourages trying to get as many points as possible so you can rank up and get more glory points.

If you want to play to win, the way hotjoins form needs to be restructured, or you could go join the free tPvP games available, you get plenty more points for winning those matches, as well as a reward chest if you pass at least 1 round.

Jumping in and out isn’t the issue. Win bonus isn’t high enough and the points are skewed to reward things less important to what they want to emphasize.
Enough games don’t have this issue to the same extent with their own lobbies.
Adding 8v8 from the start at least at launch was a mistake. They alienated their own standard.

The great forum duppy.