Protest!
Sorry, but it’s real life.
Sometimes you work in a company and you have to produce results by friday and your colleague calls in sick thursday morning
I mean, yes, it sucks, but you gotta accept some real world in this. And “it’s bad enough people without HoT can PvP” has got to be the most toxic thing I read on the forum for a while. Really, the only impact HoT has on PvP is the elite specs, and there are still MANY viable builds without the elite spec.
yeh it should definitly require only a 30 second dc to make lost games not count as a defeat
except for the players who dc so they learn to not play ranked with unstable internet
(and if it would have been an exception and they usually dont dc then it wont hurt them much)
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Sorry, but it’s real life.
Sometimes you work in a company and you have to produce results by friday and your colleague calls in sick thursday morningI mean, yes, it sucks, but you gotta accept some real world in this. And “it’s bad enough people without HoT can PvP” has got to be the most toxic thing I read on the forum for a while. Really, the only impact HoT has on PvP is the elite specs, and there are still MANY viable builds without the elite spec.
Because a video game should totally work exactly like RL. In RL, you can’t just do a bug fix to get rid of a sickness, but in a video game, you can work toward removing issues so that they don’t happen again. People will always get sick in RL, but they shouldn’t always have to deal with AFKers in a video game. Anet has power to deal with AFKers. People in RL don’t have power to avoid getting sick ever.
I don’t play when i have lag or frequent internet disconnections, but sometime happen that your always-working internet crash for no reasons.
Today I played a lot of matches without any problem, then in teh middle of a match i got disconnected because I had not internet, forcing me to close the game, restart the rooter and then log in again. That was enough to make my team lose and grant me dishonor.
Then I played a lot of other matches without any problem.
Sometimes players have internet problems or crash, other times they ragequit or exit the match for other reasons (maybe they’re mom that call for dinner XD).
sPvP players in this game are few and divided in divisions, ANet can’t make a MM system to work with personal win/lose rating, rank, disconnection rate, skill level, HoT or Core, all together.
There’s things that only players can control, as if they’re good players, if they want to play as a team, if they want to buy HoT, if they want to play with a Elite or Core build, if they know how to play a sPvP match, if they play with lag or knowing that they frequently crash, and if the player join a match and then chose to log out or stay afk for some unknowed reason.
ANet made a good work with this MM system, still if a lot of people think that it’s not.
For shure when you’re in gold or silver you find really hard to increase your rank, but people that truly don’t know how to play go in Bronze by defoult because a bad player that don’t know how to play in a team of 5 make it’s team lose at 100%, granting him the Bronze rank or at last Silver.
You play with people that you don’t know. Is like go to play football with guys that you don’t know and don’t know each others, you can only hope that they know the rules, want to play and play good. If you find someone that don’t want to run, one that don’t know the rules, one that don’t want to get hurt, one that do all by himself without thinking about his team…
ANet can manage all the things of his competence, then there’s no way they can force a player to join only with perfect internet connection, with a full sPvP preparation, knowing everything at the perfection about roles, rotation and all the stuff.
You will always find people that disconnect, there’s not way to fix that.