Gunnars Hold EU
Put delay between spectator and real match
Gunnars Hold EU
They cannot, or it would become a replay.
https://forum-en.gw2archive.eu/forum/pvp/pvp/You-can-t-spectate-a-room-if-it-s-full
Adding a delay between the real match and the spectator mode will stop voice chat coordination between 2 players of which 1 is watching spectator and telling the other the locations of everyone. I haven’t seen anyone abuse this too much so far but it might become a problem later on.
It will never be a problem for a league or tournaments as they will be password protected and the delay in shoutcasting would be sufficient. If you really think its that big of a problem for hot join… just switch servers where people arent doing it.
http://www.twitch.tv/parisalchuk
There IS potential, but the rewards are pretty small for someone doing this outside of tournaments (Which will probably have a delay set up on the actual stream and on a password protected server).
So I doubt many will go through the trouble because the returns are so small and it requires a lot of coordination still.
There IS potential, but the rewards are pretty small for someone doing this outside of tournaments (Which will probably have a delay set up on the actual stream and on a password protected server).
So I doubt many will go through the trouble because the returns are so small and it requires a lot of coordination still.
Oh boy 30 glory points you miss out on if you lose! Really the rewards are far to inconsequential in a hotjoin setup.
http://www.twitch.tv/parisalchuk
Oh boy 30 glory points you miss out on if you lose! Really the rewards are far to inconsequential in a hotjoin setup.
Yeah I think that’s fine though. Games should be more about intrinsic motivations. That way winning still feels good but losing doesn’t feel nearly as devastating.