PvP 1vs1/Duel
it would be excellent. there should be a whole separate game type developed for this, with its own little maps and little environment surprises, and its own rating and ladder. but the pvp team is understaffed.
Probably but absolutely not what milo said, they might (and should) put up a training arena (no npcs, it’s dumb, fighting against AI that has slightly higher stats and few attacks doesn’t make it challangeble at all, especially when there are different builds per class) , so no people could join in, while some friends could have some fun at testing/improving without random people joining it and ruin it.
@milo That’s because some classes with certain builds are way too much of a counter to others. Like stealth-condition thief against a 100b warrior or a condition ranger against a water-traited ele.
shirou, a new gametype would obviously bring with it new “top builds”. it’s pointless to say that because build x would do poorly vs build y that we shouldn’t think about 1v1. people will adapt to the style and find new ways to build for it.
though, i think gw2 pvp may lend itself much more to a 2v2 format. where weaknesses of 1 class can be complimented by your partner. if i had to choose 1v1 vs 2v2, i’d choose 2v2.
Hmm alright. Thanks for the comments.
What I miss too, is more tournaments builds. If I´m not wrong they removed the tickets and a tournament mode. We need more tournament modes. Perhaps that could be implemented in 1vs1 pvp with a reward after the round is finished.