For those that didnt see it:
Structured Player vs. Player Matchmaking
Matchmaking now expands profession count scoring penalties over time instead of being a fixed amount.
The number of desired professions per team before penalties are applied begins at 1 and will rise to 2 after two minutes.
Matches can now be restricted to never allow more than the desired number of professions, but this feature is subject to change as we review matchmaking quality.
As you can see the Dev’s are starting to look into fixing Class Stacking in the Matchmaker system. I am so happy for this. It may not be perfect at first, things always have to be tweaked but honestly this is them trying to fix some wrongs.
Whether we feel it could be done differently or better doesnt matter, as they are able to see alot of things that I can not. We must support it guys because we have begged for them to address this!
I appreciate this gesture regardless of the outcome it definitely shows that they are turning their ears to this board.
:) I look forward to future changes and addressing of the other issues as well as fine tuning this one.
I can’t wait to try out the matchmaking now and give my constructive criticism. 
Guild wars 2 has some of the best PvP I have encountered and I love it so I wanted to say something positive for a change and not ignore what is actually being done, instead of always complaining.
Thanks Guys!