PvP Rank Progression

PvP Rank Progression

in PvP

Posted by: Shadow Dragon Ad.2409

Shadow Dragon Ad.2409

So in this recent post by Evan Lesh, ANet outlined that people around r55+ are going to become r80 instantly as soon as the patch hits.

Firstly I can see exactly why they’re doing this, the grind to r80 right now is far too unachievable and your current rank is really deceptive (~r71 is half way). However the main issue with this was, as I see it, that this exceptionally long grind was gating content. Specifically it was preventing you from getting the better gear unlocks in sPvP. With the upcoming removal of the PvP locker and sPvP specific gear this is no longer an issue.

R80 has now become something that is a long term goal showing commitment to playing sPvP. With this in mind I feel reducing the amount of points needed by such a massive amount is contrary to the point of ranking up and it would benefit far more from a similar approach (that’s less time intensive) to what’s used now, instead of what ANet is proposing.

As of right now the system of points increase is the major problem. You can find the full numbers in this reddit post but the basics of it is that rank points increase in this fashion 66%—>(88% only happens from Deer to Dolyak)—>100%—>200%. So in real terms the rank increase from Tiger to Bear increases from 45,000—>75,000 (66%), Bear to Shark increases from 75,000 —>150,000 (100%) and finally Shark to Phoenix increases from 150,000-->450,000 (200%).

I’d propose you use an exponential increase (100% per rank) that stays the same the entire time. The exact numbers can be found in the reddit post mentioned but essentially it decreases the amount of points needed to get r80 from 8,971,500 to 3,057,000. That’s around about 33% of the original value however it still leaves a lot a points to be achieved. Getting to 3,057,000 is around about the same number of points required to get to r69 in the current system.

This still has the issue that around r70 (in the new system) you’re only halfway however the eventual value needed to get to r80 is so much more achievable that I feel this is fine. This solution also leaves an exceptionally tiny minority of hardcore PvP players with r80 and will exclude a lot of the people that Skyhammer farmed to r60+ from getting r80 instantly. In my opinion r80 should not be an easy ride, it’s something that should take at least a year or 2 of semi committed playing and mark an achievement to say “Look how dedicated I am to PvP” rather than essentially be given out after 6 months of playing (obviously Skyhammer farming is still an issue but with the removal of Glory and gear no longer being gated by ranks I feel it will fall off).

If you have any thoughts or better solutions feel free to share them below.

[That April Fools’ joke by /r/Guildwars2 Q_Q]

Shadowplasm – Thief
Daphne Laureola – Necromancer

(edited by Shadow Dragon Ad.2409)

PvP Rank Progression

in PvP

Posted by: Mighty Assasin.3816

Mighty Assasin.3816

Support, R55 shouldn’t be the new level 80. R69 sounds more appropriate.

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