PvP Season: Relax

PvP Season: Relax

in PvP

Posted by: Ocosh.5843

Ocosh.5843

It’s the end of another PvP season full of temper tantrums, screaming, crying, and general bad times for a lot of people, and all I can say is: Stop. Why do you care so much? None of it means anything.

Who am I to tell you this? Just a regular (now casual) PvPer who completed the achievement for crossing division thresholds in Season 2, which means, yes, I reached Legendary division (over 95% solo-queue), even though I am nowhere near what one would consider a “legend” at PvP in this game. (In fact, the only reason I competed this season was because I didn’t buy the doodads when I was supposed to do it, and so I didn’t get credit for half the achievements in S1/2 — ultimately just to have the option open to build a backpiece I probably won’t bother to make.)

What are you after? Prestige? Reward? You’re willing to become this upset for virtual prizes?

The purpose of the sPvP Seasons is twofold:

  • First, to generate interest in competitive PvP, to draw more viewers to the Twitch showings of the Pro-League matches and increase revenue.
  • Second, to perhaps induce people to form teams, to broaden the talent base from which to select participants in the Pro-League matches, generating more interest and viewers and increasing revenue.

Don’t forget that this whole thing was cooked up by the Marketing Department.

Yes, the matchmaking system is pretty bad, because the matchmaking system cannot determine individual skill in an automated team match, simply based on win/loss and the awarding of pips in broad, color-coded classifications. A large portion of the populace is lumped around the heart of the bell curve, within a couple standard deviations of the mean, and it’s going to throw everybody, above and below, into the same pool.

Why do you fret about your division? Do you care what other people think of you? Sure, it was nice to get that little black badge and run around for a few weeks, but I, and everybody else who PvP’ed, knew that it didn’t really mean I was good, just that I played enough, especially as it’s possible to grind to legend with a losing record — and I’m not just talking about stockpiling losses at the bottom of a division.


It’s a matter of the extra pips for streaks.
Let’s say you win 5 in a row. The third, fourth, and fifth victories will award 2 pips apiece, for a total of 8.
You can then lose the next 7 games and still be +1.
You win 5 more in a row. Every win except the second one will give 2 pips, for a total of 9.
You lose the next 8.
Over these 25 games, you have gone 10-15 (a 40% win rate) and are at +2 pips. It’s a hell of a way to get there, but the point is you can fail more than you succeed and still reach the top.

Do you really care about a Legendary-quality back item? If you PvP, it doesn’t carry any prestige, because everyone knows you can just grind for it. Whatever sense of accomplishment you gain will consequently be fleeting.

If you PvE, you can either a) get the fractal one, or b) get any other ascended one because you need at most two sets of stats for PvE.

If you WvW, you might have call for several different stat sets, but this is a back item: the lowest stat budgeted equipment piece in the game. You know it barely matters.

So, why do you become agitated? Why do you post about the awful matchmaking, your lousy teammates (your inability to recognize your own shortcomings), the imbalance, the unfairness, etc.? Why do you throw fits, throw matches, afk, curse out strangers from the safety of the Internet? Are the losses wasting your time? You’re playing a video game; the time was already wasted.

Relax. It doesn’t matter. If you’re not having fun, don’t play the game. If you can’t have fun unless you’re winning, you shouldn’t be playing games.

PvP Season: Relax

in PvP

Posted by: Shanks R Us.2489

Shanks R Us.2489

Because most pvpers are little kittenes that would weep if they had nothing to kitten about.

Zane The Clever – Asuran Engineer
Roaming Video 3Roaming Video 41v7 in WvW with engineer

PvP Season: Relax

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Posted by: BrotherBelial.3094

BrotherBelial.3094

TL;DR.

i5 4690K @ 3.5Mhz|8GB HyperX Savage 1600mHz|MSI H81M-E34|MSI GTX 960 Gaming 2GB|
|Seasonic S12G 650W|Win10 Pro X64| Corsair Spec 03 Case|

PvP Season: Relax

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Posted by: Zintrothen.1056

Zintrothen.1056

We payed money for the expansion, and we’re putting out spare time into this game, only to realize that it was wasted because Anet doesn’t seem to give a kitten.

We’re kittened because we are giving our TIME (which is often limited) and sometime money to this game, only to end with the feeling that our time and money isn’t valued.

Some of us try really hard to make the game work and to think of solutions to problems, only to have them ignored for excessive amounts of time or even forever.

We’re kittened because Anet isn’t separating casual gameplay from serious gameplay. They added a Legendary item that anyone can technically get, only to kitten us with horrible teammates at divisions in which they don’t belong. You think we’re going to stop caring about that?

Sure we could stop playing, but then all the time and effort we put into this game was pointless and wasted. I know that’s sometimes the point of games, and if you like wasting your time on a video game, that’s totally fine. Your time is your time. But your time is not my time, and I want to spend my time on a game that’s fun! I want to buy an expansion that’s fun! So why am I not having fun? Because I don’t like playing with players noticeably below my skill level, and I also don’t enjoy playing with players well above mine. And with the current matchmaking and ridiculous powercreep, we are not getting what we want. And in a game about fun, one that we payed for, we should be able to do what we want without interfering with the fun of others. Right now, it seems the only fun that others can have in the game is trolling, AFKing, abusing, and other things that are simply, plain wrong, and are a waste of other’s time.

That’s why I care, and it’s probably why many others care. And if you don’t care about the game, that’s fine. But don’t tell us what means something to us. What I put my time into means more to me than you think.

PvP Season: Relax

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Posted by: Jourdelune.7456

Jourdelune.7456

Unranked match-making is way better. PVP season, relax… my unranked queue is always fast, always with competent players and if not, I make the weakest link of my random pug team, the BEST.

:)

Dal Aï Lhama (Tempest), Dal Lahu Akbar (DH), Lord Dhal of Dharma (Scrapper) 12k+ spvp games.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/

PvP Season: Relax

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Posted by: Alex Shatter.7956

Alex Shatter.7956

We payed money for the expansion, and we’re putting out spare time into this game, only to realize that it was wasted because Anet doesn’t seem to give a kitten.

Stopped reading here

PvP Season: Relax

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

It’s the end of another PvP season full of temper tantrums, screaming, crying, and general bad times for a lot of people, and all I can say is: Stop. Why do you care so much? None of it means anything.

Who am I to tell you this? Just a regular (now casual) PvPer who completed the achievement for crossing division thresholds in Season 2, which means, yes, I reached Legendary division (over 95% solo-queue), even though I am nowhere near what one would consider a “legend” at PvP in this game. (In fact, the only reason I competed this season was because I didn’t buy the doodads when I was supposed to do it, and so I didn’t get credit for half the achievements in S1/2 — ultimately just to have the option open to build a backpiece I probably won’t bother to make.)

What are you after? Prestige? Reward? You’re willing to become this upset for virtual prizes?

The purpose of the sPvP Seasons is twofold:

  • First, to generate interest in competitive PvP, to draw more viewers to the Twitch showings of the Pro-League matches and increase revenue.
  • Second, to perhaps induce people to form teams, to broaden the talent base from which to select participants in the Pro-League matches, generating more interest and viewers and increasing revenue.

Don’t forget that this whole thing was cooked up by the Marketing Department.

Yes, the matchmaking system is pretty bad, because the matchmaking system cannot determine individual skill in an automated team match, simply based on win/loss and the awarding of pips in broad, color-coded classifications. A large portion of the populace is lumped around the heart of the bell curve, within a couple standard deviations of the mean, and it’s going to throw everybody, above and below, into the same pool.

Why do you fret about your division? Do you care what other people think of you? Sure, it was nice to get that little black badge and run around for a few weeks, but I, and everybody else who PvP’ed, knew that it didn’t really mean I was good, just that I played enough, especially as it’s possible to grind to legend with a losing record — and I’m not just talking about stockpiling losses at the bottom of a division.


It’s a matter of the extra pips for streaks.
Let’s say you win 5 in a row. The third, fourth, and fifth victories will award 2 pips apiece, for a total of 8.
You can then lose the next 7 games and still be +1.
You win 5 more in a row. Every win except the second one will give 2 pips, for a total of 9.
You lose the next 8.
Over these 25 games, you have gone 10-15 (a 40% win rate) and are at +2 pips. It’s a hell of a way to get there, but the point is you can fail more than you succeed and still reach the top.

Do you really care about a Legendary-quality back item? If you PvP, it doesn’t carry any prestige, because everyone knows you can just grind for it. Whatever sense of accomplishment you gain will consequently be fleeting.

If you PvE, you can either a) get the fractal one, or b) get any other ascended one because you need at most two sets of stats for PvE.

If you WvW, you might have call for several different stat sets, but this is a back item: the lowest stat budgeted equipment piece in the game. You know it barely matters.

So, why do you become agitated? Why do you post about the awful matchmaking, your lousy teammates (your inability to recognize your own shortcomings), the imbalance, the unfairness, etc.? Why do you throw fits, throw matches, afk, curse out strangers from the safety of the Internet? Are the losses wasting your time? You’re playing a video game; the time was already wasted.

Relax. It doesn’t matter. If you’re not having fun, don’t play the game. If you can’t have fun unless you’re winning, you shouldn’t be playing games.

Just to clear this out from the get go I stopped pvp season the moment I got the back piece exactly for the reasons you advocate. Why should I continue inflicting myself this game mode when it clearly offer me very little fun (unranked is FAR better in every way possible if I like to pvp for the shake of pvp – and I do).

That being said, I can understand why ppl would transform into absolute monsters when inside pvp seasons. For many of us, soloq is the only reasonable way of playing the seasons to get titles, AP or the back piece (yes, for many these are the motivation to play). Soloq means the amount of control you have on any given outcome can be very frustrating and with the algorithm it can mean you are kittened period regardless of how good you are.

Combine this with all the waiting you have to endure, the clear injustice you are served some times, the trolling or sad behavior you got to stomach and if you can remain zen no matter what you are a rare bird indeed.

I’ve sometimes seen myself become someone I hated to the point I had to PM some players to apologize for the sad human being I had devolved into. We are humans and the way this context is set-up goes beyond the toxicity of the usual competition. You too often feel powerless is the problem but at the same time your motivation calls you back in the game… No motivation to play = no game but going after your goal = suckitup… not fun really…