PvP additions & Suggestions.

PvP additions & Suggestions.

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Posted by: Wolf.5816

Wolf.5816

PvP additions & suggestions.
(Disclaimer: The following is the culmination of opinions from many players I have had the pleasure of PvPing with. This list has not been created to alter the balance of the game, it is simply concepts that have a universal acceptance from the pool of players who have agreed that the below stated suggestions would improve the “fun” or “accessibility” of Player verse Player combat in Guild Wars 2. It is known that other players may not share the same mentality.)

-Dueling: A very popular topic, Dueling would be a fantastic addition and in many ways would create an excellent “baby-step” into more competitive PvP. Players who have played primarily PvE games or simply did not enjoy the competitive nature of other games could have an avenue to gently understand and adapt to a player verse player scenario. Battleing a friend at your own pace with a “no penalty” duel will allow for stress free competitive play, opening the door to a brighter and a more dynamic PvP experience. Auto Accepting and Declining duels will of course have a on/off toggle in the Advanced Settings and if possible perhaps an additional toggle setting for “Duel Culling” where players engaged in duels will not be loaded until after the duel.

Veteran of The Mists & Professional Engineer
Dingo King-Hound King-Coyoti King-Thylacine King-Hyena King

(edited by Wolf.5816)

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Posted by: Wolf.5816

Wolf.5816

-Kill Cam: “We would love to see a Kill Cam so you could see a quick recap on your death.” This would allow both experienced and new players to understand the mechanics of Player verse Player, therefore softening the learning curve and allowing more experienced players to create new strategies to adapt.

-Death Piechart: “A toggle option in the Advanced Menu to show a Visual Pie Chart of your death breakdown. Displaying the skills and conditions that did the most overall percentage of damage to you before dieing”. This would allow a more intuitive breakdown of how certain abilities and conditions have directly effected combat throughout its duration. (Skills and conditions in the Death Breakdown should also have their tool tips available for mouse over.)

-Visual Victory: “We would also love to see the character models of the top 2-3 players from each team in the Victory/Defeat screen at the end of each battle. So you and other players can see the appearance of the other top players.” This would be a great addition for it rewards top players with a feeling of recognition and allows the armor/dyes/weapons received through the challenges of PvP to yield more incentive. This also creates a more personal bond with not only your own character, but your teammates and opponents top players as well.

-Pay Back:“We personally would love to see a ‘Pay Back’ feature that would show an icon around the name plate of the opponent that recently killed you for a slight duration. Killing them within the duration would grant you a slight Glory bonus.” Although Some people could argue this would encourage a negative behavior I believe it would simply be a way to earn bonus points while nurturing healthy competitive gameplay. (This is PvP after all.) However this addition strays into a more biased area from certain types of competitive players and so is less agreeable by others.

Veteran of The Mists & Professional Engineer
Dingo King-Hound King-Coyoti King-Thylacine King-Hyena King

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Posted by: Wolf.5816

Wolf.5816

-Battle Commentator:“We think it would be an exciting addition to have a voice announce specific actions done by the player.” I know this has come up in several posts before but this is a solid suggestion and would without a doubt provide an excellent and harmless addition to PvP. For the fact it could be made to only be heard/seen by the player who triggered it. For example: (Double Kill, Killstreak, Finished ect.) And of course this could be a toggle on/off option in the Advanced Settings. This would provide invigorating gameplay and much satisfaction, especially to new or inexperienced players.

-“PvP accolades”: “We would absolutely love a more rewarding achievement system in PvP” The ‘PvP Accolades’ could be a unique and sometimes strange accomplishment system where players are recognized for achieving amazing and bizarre feats during each match while in sPvP. Meeting the requirments will result in a slight glory reward. (I am aware similar but different mechanics exsist already) The ‘PvP Accolades’ differs from any current reward system by the fact that they are reset each mach and simply provide a slight bonus to Glory. Completing one of these feats should also be visible by all other players in small text in a corner of the User Interface. This will cultivate a more rewarding PvP experience. By allowing players to feel and see that they are accomplishing something during battle. And create a positive “win win” enviroment while encouraging more immersive and fruitful PvP gameplay. Some examples of ’PvP Accolades, are as followed:

Meat Shield:lose 70% of your life while reviving a fallen player and succeed.
Just Resting: Enter the Downed state 3 times in 2 minutes and survive.
I ment to do that: Deal last damage to an opponent who dies from falling damage.
Taking your time: Have your movement speed hindered (Stun/Knockback/Fear/Cripple/Chilled/Immobilized) for X seconds in succession.
Wonderluster:Capture every point in X minutes.
Mine!:Keep one point under your control the entire match.
Cruise and Bruise: Remain in combat for X minutes.
Vendetta:Kill the same opponent 6 times.
Miracle Cure: Cure 50 conditions.
Silent Master: Finish an opponent without ever receiving damage from them.
Come Back Kings: Win a match when the enemy had a 300 or more of a lead.
Down but not out: Capture an enemy’s point while in downed state.
I got this: Survive a battle with less than 5% health.
Mist Killer: Down 3 or more opponents at the same time.
Shhh: Interrupt an opponent 3 times in X seconds.
And stay down: Down the same player 3 times in 2 minutes.
Headhunter: kill every opponent at least once.
Immortal: Play an entire match without dieing.
Dominator: Lead in score by 300 points.
Spray and pray:Down a player while they are invisible.
Boonanza: Gain one of every boon from allies and their effects. (Your own boons do not count towards the effect.)
Condition Collector: Recieve atleast one of every condition. (Conditions inflicted on you by yourself do not count towards the effect.)
Ultimatum: Down an opponent 2 seconds after they activat their ultimate.
Your just Practice: Down and successfully finish an opponent in X seconds.
What a downer: While downed, deal the killing blow to a downed opponent.
All part of the plan: Negate or avoid a damaging source that would have otherwised downed you.
Just a flesh wound Remian in downed state for over a 1 minute.

Thank you for taking the time to read this list.
Please Bump as well share your opinions and suggestions as we love to hear the mind set of fellow PvP advocates.

Veteran of The Mists & Professional Engineer
Dingo King-Hound King-Coyoti King-Thylacine King-Hyena King

(edited by Wolf.5816)

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Posted by: Ithir Darkleaf.7923

Ithir Darkleaf.7923

Pretty interesting suggestions overall Wolf.
I love all them, in particular the last one, those crazy “achievements” will result on a funnier PvP

~ The light of a new day

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Posted by: Wolf.5816

Wolf.5816

Thank you! A lot of fellow PvP’ers helped me assemble that list so I can’t take all the credit. But we definitely feel it provides a balanced, friendly way to achieve a more exciting and rewarding competitive environment.

Veteran of The Mists & Professional Engineer
Dingo King-Hound King-Coyoti King-Thylacine King-Hyena King

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Posted by: PenguinEchoed.2480

PenguinEchoed.2480

I bloody love this idea.

Penguin – 50 Shades of Pink – Ele

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Posted by: mbh.8301

mbh.8301

Remember to bump this thread when it gets moved into page 3 of the suggestions forum.

[quote=1567239;Lexie.5894:] My PVP experience is very consistent. I run around,
I fight people, sometimes they kill me, sometimes I kill them. Fun is had by all. [/quote]

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Posted by: guza.6170

guza.6170

Very nice ideas, i would especialy like the kill cam.

aka Subl

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Posted by: CrossFire.8037

CrossFire.8037

Some very good ideas. I think “PvP accolades” is great.

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Posted by: Razor.6392

Razor.6392

Cool suggestions but I’d trade them all for dueling.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

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Posted by: Wolf.5816

Wolf.5816

Cool suggestions but I’d trade them all for dueling.

I’ve been waiting for this since launch, adding it to the list. Perhaps one day we all can enjoy both.

Veteran of The Mists & Professional Engineer
Dingo King-Hound King-Coyoti King-Thylacine King-Hyena King