PvP is not healthy right now

PvP is not healthy right now

in PvP

Posted by: Paprikaspice.8462

Paprikaspice.8462

Recent changes have hurt PvP more than it has helped. I’m going to avoid balance here because that is not my main issue with PvP. The “tip of the iceberg” post was made months ago; yes there have been changes, but they have not been for the better.

Tournaments: the only tournaments that anyone plays anymore are the 1 round tournaments. This CANNOT be how tournaments were envisioned. It’s not nearly as interesting as 8-team tournaments. There were many issues with 8-team. Why was the map rotation for rounds the same? Que times may have been longer. Moving to 1 round tournaments is not the way to go. It’s not really a tournament, more of a match or skrim.

Maps: the new maps are interesting, but why are they all point holding? Unique mechanics exist in every map, but EVERY map is point capture and hold. There are so many other ways an MMO can have a competitive meta. It’s also painfully repetitive for casual players.

Why are there no deathmatch maps? 2v2v2 maps? There were 2 or 3 pvp events in the mad king patch. Even if these modes were hotjoin only, there’s no reason why more game modes don’t exist right now.

Hotjoin: The intention seemed to involve making GW2 a pick-up and play game like an FPS, RTS, or DOTA. The basic conditions for this are missing. The servers have the same map rotations; there needs to be variety, and this should exist outside of custom arenas.

Social: SPv kitten till missing the social element. No separate SPvP guild. Leaderboards are a step in the right direction but not enough.

PvP is not healthy right now

in PvP

Posted by: derLoko.2185

derLoko.2185

Don’t agree. 1 round “tournaments” were a great change. Just needs better matchmaking & faster map rotation. Adding laurels was another step in the right direction.