PvP lacks thrill

PvP lacks thrill

in PvP

Posted by: EremiteAngel.9765

EremiteAngel.9765

Its just grinding and grinding for exp (unranked) and pips (ranked) to me
I build a bruiser/bunker build, go in, spam all my skills, hold and survive on the point as long as I can. Rinse and Repeat.

I don’t feel any thrill
I don’t feel any need to revise my build
I don’t feel elated when I win
I don’t feel upset when I lose
All because it is a group game of 5 vs 5
You can get carried by your teammates and you can get dragged down by them too
You can play badly and win, play well and lose
You don’t need to think of how to fight, what to dodge and still win
You can think of how to fight and what to dodge and still lose

Unlike solo roaming in WvW that is thrilling. Life or Death depends on your skills. And yours alone. You don’t have 4 other guys to carry you. You don’t the threat of 4 other enemies ganging on you or a artillery fire downing you when you’re about to win.
I really think for PvP to be thrilling and fun to play, it needs to implement an official recognized King of the Hill 1 vs 1 mode.

Scourge Demo Weekend Roaming Video:
https://www.youtube.com/watch?v=qsby6rYkxS8

PvP lacks thrill

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Posted by: Fivedawgs.4267

Fivedawgs.4267

Well. Maybe you’re not the sPvP type?? There is a reason why I spent most of my time on spvp. I literally have an orgasm everytime I killed someone or win a game.

PvP lacks thrill

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Posted by: Impact.2780

Impact.2780

It’s been getting rarer and rarer to find that in sPvP. Less good players whose name you come to recognise, who you know will present a challenge when you see you are vs. them. More new players, players that can’t play, or both, that actually make your gameplay worse when you lose all motivation for that match after realising MM put you with or against such people - a "Why?!" Match.

EU | Ímpáct / Impact Warlock / Impact Illusions
http://www.twitch.tv/impact2780

PvP lacks thrill

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Posted by: Krysard.1364

Krysard.1364

Unlike solo roaming in WvW that is thrilling. Life or Death depends on your skills.

You mean when you get wrecked on a 1v1 cause the enemy was using some food/oils+stacking sigils that increased their dmg by a +40%?

Anyway, I get your point, even if I dont completely agree with it

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