- Primordial Legend
Semi-active.
So I’ve heard there were changes to the PvP algorithm from S1. Anyone can give me a short summary of the changes? Like for example, match ups, pip allocation, etc. I’ve also heard that a good player will find it easier to progress through the leagues solo-q this season? How so (as compared to S1)?
Additionally, if someone could provide any information regarding the changes in PvP for S3, that would be nice. Thanks in advance!
Pips changes summary
- Amber has 5 tiers of 3 pips each instead of 3 tiers of 5 pips each.
- Emerald was reduced to 4 pips per tier. Number of tiers remains same.
- You get atleast 1 pip for a win regardless of whether its a blowout or a tight match. You lose 1 pip for a loss regardless of the stuff mentioned above.
- Winstreaks: If you win 2 in a row you will get 2 pips for every subsequent wins until the next loss.
Matchmaking: Instead of MMR deciding the matchups, matchmaking now considers personal MMR ONLY when pairing you up with someone within a certain pip range. You will get paired against within comparable pip range (+/-) regardless of your MMR.
Maybe I missed a few points…
(edited by NiloyBardhan.9170)
Pips changes summary
- Amber has 5 tiers of 3 pips each instead kf 3 tiers of 5 pips each.
- Emerald was reduced to 4 pips per tier. Number of tiers remains same.
- You get atleast 1 pip for a win regardless of whether its a blowout or a tight match. You lose 1 pip for a loss regardless of the stuff mentioned above.
- Winstreaks: If you win 2 in a row you will get 2 pips for every subsequent wins until the next loss.Matchmaking: Instead of MMR deciding the matchups, matchmaking now considers personal MMR ONLY when pairing you up with someone within a certain pip range. You will get paired against within comparable pip range (+/-) regardless of your MMR.
Maybe I missed a few points…
Well, that explains why I’m getting 2 pips every round. Thanks!
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