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Posted by: One.4168

One.4168

Hello gw2 players,

Im back to playing on my gw2 after a long break and i am looking for a class to pick and play more seriously. But i am planning to do a lot of spvp, tpvp and wvw (roaming or small groups) mainly and i am looking for a suggestion as i lack exp in the game and its mechanics and how it interacts with latency.

I have unavoidable latency around 140- 190ms , and i know that latency affects pvp horribly. But with which class (not just one niche build) do u think, i would have the most success in a latency mentioned above.

From what i have read so far i have seen , Engi (combos being hard), Ranger (melee … ? and only few conditions builds) and Necro (dodging super important coz lack of defensive options) being the best options.

Thanks in advance for taking your valuable time out to read and reply

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Posted by: One.4168

One.4168

Also i have no clue about how the new elite profession and their mechanics interact with latency coz there are no threads i could find when i did a bit of a research on that. any explanation on that would also be greatly appreciated

Thank you again

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Posted by: Kharr.5746

Kharr.5746

Necro/Reaper MM build is very forgiving and your minions will continue to fight while you’re dealing with lag. Check out the old build on metabattle and adjust as necessary. You can also do celestial condi bomb engi/scrapper.

Basically, you want to go for a tanky condi build with either a lot of area damage or some kind of AI support if you have high latency. There’s a good chance you won’t be dodging eviscerates with 190ms ping, so you have to be built around face tanking high damage skills. Conditions and AI keep doing damage once you land them so you don’t have to stay on target.

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Posted by: One.4168

One.4168

ty for the response @Kharr.
So what would u recommend the most in terms of multiple builds (condi / moderately tanky builds) in regards to a whole class (class mechanics) , necro ? engi ? ranger ? considering the new specialisation too.

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Posted by: MAN.9046

MAN.9046

warrior is kinda OK too, double endure pain helps. Also bunker guard/settler shoutbow

RIP
FeelsBadMan

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Posted by: MAN.9046

MAN.9046

Condi necro is REALLY forgiving too IMO, perma weakness on the enemy(plus toughness fro rabid) allows you to eat burst and still come out relatively OK, y personal experience at least :p

RIP
FeelsBadMan

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Posted by: Silverkey.2078

Silverkey.2078

I don’t consider 150-200ms latency to be too bad. On the other hand, 300ms (which is what I used to have as a european expat in NA before I moved my account) is quite awful. You can still play more tanky builds. For example, I had no problem with bunker guard or rabid mesmer.

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Posted by: One.4168

One.4168

So which professions have more bunker / condition damage variations, as i would prefer to pick a profession that i have at least few builds to swap, because if the meta changes i shouldn’t be sitting out as i was over relying on that one specific build.
Strictly from a competitive pvp perspective.

Thank you for the all answers everybody. @MAN @Silverkey.

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Posted by: morrolan.9608

morrolan.9608

D/D Elementalist works with higher latency because its heavily rotation based and has very good sustain.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: BlackBunny.3681

BlackBunny.3681

I am from oceanic with 200 ping….. stay away from theif/melee classes in general.

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Posted by: Neptune.2570

Neptune.2570

As an oceanic PvPer who averages around 200-250 ping you will find condition builds or bunkery specs easier and less reaction dependant.
I’n saying that if im 200 ping or under ill play thief/mesmer and while noticable still, the ping isn’t a huge issue

Daliriant, Dr Octogon [Champion Illusionist]
Mellowpuff [Champion Hunter]

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Posted by: Ehecatl.9172

Ehecatl.9172

D/D Elementalist works with higher latency because its heavily rotation based and has very good sustain.

I have latency troubles and D/D ele is almost unplayable for me.

The blast on Burning Speed goes off behind you instead of where you land so you can never land it and Ride the Lightning has awful rubber banding issues with high latency. These two skills are crucial to your ability to use this set, so you’re far less effective.

Staff ele works fine however. You get similar sustain but less dueling power.

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Posted by: choovanski.5462

choovanski.5462

i live in NZ & my ping varries from 200-5000. anything under 400 is playable imo, but you really want 250 or below.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

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Posted by: LONGA.1652

LONGA.1652

I play from SEA region with 300 ping. Its doable with ranged class but not anything in melee unless your opponent have roughly same ping. Build with lots of skill that need target will be hard to use too. Because your targeting dont update with your client and you will lose a lot of target with manual targeting.

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Posted by: morrolan.9608

morrolan.9608

D/D Elementalist works with higher latency because its heavily rotation based and has very good sustain.

I have latency troubles and D/D ele is almost unplayable for me.

The blast on Burning Speed goes off behind you instead of where you land so you can never land it and Ride the Lightning has awful rubber banding issues with high latency. These two skills are crucial to your ability to use this set, so you’re far less effective.

That sounds like a problem of spikes as well as high latency. I’m in Aust. and play with a ping of 300 or so, when the latency is consistently at 300 then D/D ele is fine. But yeah staff ele would also be a good choice as would any ranged class.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: One.4168

One.4168

After considering your valuable suggestions and read a lot of threads i concluded that it would be best to play one of the 3 profs, strictly based on the fact that Condi damage is better to play with latency , but the arguments against them are as listed below :-

1. Engineer (Pulling of their combos will be hard, and alot of ground targetting skills).

2. Ranger (Fewer Condi builds compared to the other 2).

3. Necro (Since they got only 2 dodges , dodging becomes very important, and with latency is challenging to time dodges).

Thank you guys again for all the responses

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Posted by: DavyMcB.1603

DavyMcB.1603

based on personal observation, as long as it’s <300 you should be OK on any classes. If you’re on a daredevil when dodging is a lot more sensitive, I would say <200 is the right threshold. once it gets >300, any classes will become a problem, especially the one that revolves around instant activation and movements like dodging or blinking, etc.

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Posted by: Daharahj.1325

Daharahj.1325

None.

The margin you have to react to your oponents moves is too small, it’s frustrating and infuriating when you predict an ability, see it, dodge it and get hit mid dodge anyways because of your latency.