Pve a success, Pvp a abysmal failure

Pve a success, Pvp a abysmal failure

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Posted by: Aza.2105

Aza.2105

Its been over a year since Guild Wars 2 has been released. Naturally as mmos should, they evolve through out the course of time. At least pve generally does. Over the year Guild Wars 2 has added the living story, new crafting levels, new tier armors and weapons. Changes such as champion mobs being able to drop loot bags, ironing out orr to be more friendly and guild missions were also added.

Now when I look back at where pvp started and where it is now, its essentially the exact same as it was in the beginning. Passive play still is encouraged, AI summons still clutter the screen and is another form of passive play, pvp is still extreme, either very tanking or very bursty, there hasn’t been any new game modes and so forth. There are just too many problems to name.

Balance patches take to long to come out and when they do come out they do not change anything but only make pvp worse than before. I expect this pattern to continue with future patches because I feel the fundamentals of gw2 pvp is impossible to fix without redoing the whole thing.

Its quite unfortunate, because I would like to see guild wars 2 pvp be as good as the original. But this is something that will more than likely never happen due to the core issues that continue to haunt the game.

Each patch I try to test the changes for each class I have access to. And each patch I come to the exact same conclusion. Which is nothing has changed and why didn’t they simply listen to the pvp community about positive changes that can be made.

I’m not trying to disrespect Anet, I really like what they have done for gaming. Especially Guild Wars 1. I’m just giving my honest opinion. I just feel like a year for now pvp will be the same as it is now, two years from now the same and so forth.

Amd Ryzen 1800x – Amd Fury X -64GB of ram
Windows 10

Pve a success, Pvp a abysmal failure

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Posted by: vashio.6297

vashio.6297

Yeah.. its a unfortunate to the players that really wanted an enjoyable and fun pvp experience.
I’v been playing spvp since beta and was hoping for all this time spvp would become better… but with the new meta and all and changes i don’t really see a bright future for pvp.
I will still hope one day it will get better. As i really do enjoy playing gw2.

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Posted by: TChalla.7146

TChalla.7146

The following is just an opinion, so take it at that value and nothing more.

I believe that the problem with PvP (or in the view of some… PvE) is that Guild Wars 2 is yet another game that is trying to please both side of the game and having a difficult time doing it. Every change to a class that benefits PvP has a repercussion in PvE and vice versa. I’ve read it in every board section here that I’ve read.

Pve a success, Pvp a abysmal failure

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Posted by: amiavamp.9785

amiavamp.9785

There needs to be more game modes, there needs to be less minions/pets/clones/particle effects cluttering up the screen and turning it into a mess, and there needs to be a clear distinction between PvE and PvP balance.

Conditions also need a total rework. Badly.

Pve a success, Pvp a abysmal failure

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Posted by: Aza.2105

Aza.2105

Yeah.. its a unfortunate to the players that really wanted an enjoyable and fun pvp experience.
I’v been playing spvp since beta and was hoping for all this time spvp would become better… but with the new meta and all and changes i don’t really see a bright future for pvp.
I will still hope one day it will get better. As i really do enjoy playing gw2.

It is a enjoyable game yes. When I look at pve, living story and each release following the introduction of south sun cove. The developers seemed to continue to improve their presentation and content each time. I can see that they really listened to the community and improved upon feedback.

With pvp I do not feel this at all, each balance patch presents changes that no one ever asked for. And furthermore changes that make people scratch their head and wonder why would they do this? I feel the influence from the pvp community is never ever present in the balance patches we receive. And its a shame, because pvp is the only place were you can see where each class stands in regards to balance.

As I said though, I don’t really see how pvp is handled ever changing. Nor underlining issues ever addressed. Since the worst issues are part of the foundation, I can’t imagine Anet doing a complete make over just to for pvp players.

Amd Ryzen 1800x – Amd Fury X -64GB of ram
Windows 10