Pvp amulet balance

Pvp amulet balance

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Posted by: aelska.4609

aelska.4609

It would be nice to have truly normalized amulet stats for pvp. Here’s the list of total stats by amulet:

Assassin 3000
Barbarian 3000
Berserker 3000
Carrion 3000
Cavalier 3000
Celestial 3920
Cruisader 3220
Knight 3000
Marauder 3220
Rabid 3000
Rampager 3000
Settler 3000
Soldier 3000
Valkyrie 3000
Magi 3000
Sentinel 3000

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Posted by: Vegito.3048

Vegito.3048

Those numbers have always struck me as rather dumb in a balancing sense. I agree that all amulets should have the same stat total.

Rantev [Warrior]

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Posted by: Exedore.6320

Exedore.6320

Items have a formula that gives a bonus the more you spread out stat allocations. That formula probably needs revised now that healing power is finding more use and conditions are more prevalent and stack.

Kirrena Rosenkreutz

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

those numbers are balanced.

3 stats amulet have highest single stat – 1200 , 2 stats at 900
4 stats amulet have 2 stats at 1050 and 2 stats at 560
7 stats amulet have 7 stats at 560 each

we really should have

5 stats amulet with 2 stats at 900 and 3 stats at 560
6 stats amulet with 2 stats at 750 and 4 stats at 560

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Posted by: Bunschii.2918

Bunschii.2918

Just nerf marauder lol

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Posted by: aelska.4609

aelska.4609

I dont call a +30% total stat difference a “balance”. Balance would be no total stat differences. If i want to play with spreaded stats, it shouldn’t give me a superiority to the opponent.

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Posted by: Starfall.6425

Starfall.6425

Another ‘nerf cele’ thread? ^^
Cele has 900 more stats than most other amulets, wow… and how many builds use this OP amulet?

The amulets have different numbers so that they are balanced.

[DP] – Diamond Pirates
[AM] – Abaddon’s Mouth

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Posted by: Star.8401

Star.8401

I dont call a +30% total stat difference a “balance”. Balance would be no total stat differences. If i want to play with spreaded stats, it shouldn’t give me a superiority to the opponent.

Wrong

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Posted by: Bezagron.7352

Bezagron.7352

I feel similar but do agree with a cost for enhancing stat to max possible values. Regarding stats in sPvP I was discussing these in the We want Zealot Amulet for HoT thread. One idea was to rebalance amulet values & total stat values with another to introduce more stat items providing greater stat customisation while still keeping stats bounded within the overall stat set.

Attachments:

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Posted by: HEDRO.2345

HEDRO.2345

Bezagron’s full rebalance suggestion is just beautiful. Unifying the amount of jewelry throughout game modes, while giving VASTLY more diversity and balance.

This needs to stay at page one of PVP.

(edited by HEDRO.2345)

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Posted by: HEDRO.2345

HEDRO.2345

This needs to stay at page one of PVP.

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Posted by: Arken.3725

Arken.3725

I like Bezagrons spreadsheet however, those with low-tier health pools are really limited if they want to max out a specific stat without a decent amount of Vit.

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Posted by: HEDRO.2345

HEDRO.2345

bump for this awesome spreadsheet