Pvp in general atm

Pvp in general atm

in PvP

Posted by: Beonebee.7385

Beonebee.7385

Since GW2 does not have dedicated healers, I would think the damage could be scaled down so that encounters last longer than 5 seconds. I have my concerns with several topics, but this seems to trump most. Pvp seems more like a fps? Burst seems to outweigh condition damage slightly. Balance issues force players into limited builds to compete. I would like to see all burst scaled down, possibly quickness removed, shatter mesmers toned down, 100B could probably use a longer cd. Don’t get me wrong, I think the game is in decent condition… I just hope issues get resolved sooner than later. Ive seen my friends/guilds list (mainly pvpers) shrink considerably and I’ve actually tried the pve content due to pvp frustration.

Hopefully our pvp community will see some results on the 15th if not sooner.