QOL Request
Ground targeted heals should not snap to target.
If using snap to current ground target, ground target heals will hit the enemy. This is a serious liability and an effective nerf on any type of ground targeted heal.
You have to de-target, ( press escape,) and if using auto targeting you must not attack before activating the heal. On top of that, you have to wait the cast time for the heal before you can attack again.
(Thieves may also note issues using SR and SB2 if using auto targeting. )
Heals should not snap to ground target.
Request denied. If you don’t want snap targeting, turn it off.
You missed my point. There’s no reason for heals to snap to an enemy. It’s a functional nerf for ground targeted heals because it requires that the player stop attacking and change target to use the heal.
Logic suggests that ground targeted heals not snap to the enemy.
I think chronomancer’s healing well is the only healing skill that is ground targeted. (not sure) So i would think this could be an oversight in the release of HOT. But yes you are correct, logic would dictate that a heal skill should snap to your location…
I don’t play mesmer or use snap targeting. I prefer to use the option that won’t let you attempt to cast out of range.
I think chronomancer’s healing well is the only healing skill that is ground targeted. (not sure) So i would think this could be an oversight in the release of HOT. But yes you are correct, logic would dictate that a heal skill should snap to your location…
I don’t play mesmer or use snap targeting. I prefer to use the option that won’t let you attempt to cast out of range.
Necro well heal does too, but that’s also a well. Think that’s the only ones.
I advise you not to use snap ground. You will not improve your PvP gameplay. And you see a lot of potential lost in some situations.
But if you want to keep using it, instead of using your keybind, you can click on the skill and it will cast on you, and not in your enemy.