QoL fixes that we need

QoL fixes that we need

in PvP

Posted by: JinDaVikk.7291

JinDaVikk.7291

Leaderboard fixes ( permanent decay. Make them forced to play AT LEAST once a week. Hardly call yourself competitive otherwise)

Team q board changes. team based not individual. Remove teams from the boards after 2 weeks of not playing. (to prevent teams from afking on top spot)

Prevent class stacking (we do not have the population to currently do this) as 3 thieves in 1 solo q is silly.

Longer q times for better matchmaking ( I believe someone found out the pve’rs just starting pvp instantly got middle mmr. Thats dumb put them on bottom)

Build templates.

Cooldown reset for testing in HoTM

Pause for sponcered tournaments

Monthly held tournaments.

Stop giving pve’rs access to legendaries while only pvp’rs get nothing.

bug fixes (wiki has several hundred listed)

PTR

Faster balance/qol patches

rewards for keeping a team. Not just being number 1 but having a regular team. Currently no one cares about having a team as they can solo team q for same rewards. ( as leaderboards are silly/broken)

Mini/games/dueling/SAB or something to do in mists while we wait for our longer but better matchmaking q’s.

GW2 sponsered/monitored twitch for higher up pvp’ers to help teach new players ( similar to pvptv)

Make scoreboard more accurate

Can you think of more?

Team Radioactive
Crysis, Lil Damage, Ovi, Jindavikk, Guard
Causing cancer all day.

QoL fixes that we need

in PvP

Posted by: ThatShortGuy.4672

ThatShortGuy.4672

- More acknowledgement on the forums. Since Ally left, do we have a CM for the PvP boards?

That Cloaked One / That Phantom Memser / That Dark One
ThatShortGuy.com

QoL fixes that we need

in PvP

Posted by: Spooko.5436

Spooko.5436

enemy castbar, tab targeting that ignores AI, a utilities overhaul: removing the unitaskers, elite overhaul: make them good, reduce cooldowns, a serious evaluation on cooldowns in general, more maps, and more modes, food in spvp (I want my condi redunction foods) more unique reward paths, like a SAB one, or a tacouatal one,

some sort of indicator that tells you when you are in a particular type of combo field,