Hey, i have 1 major gripe about your game… Really, when you play Guild Wars 2 it feels like you’re fighting against UI and some annoying game mechanics and not other players. I would really like things that i’ll note further to be considered when you will continue making changes to your game in future patches.
List of things:
1. Casting aoe skills outside of max range. Really, this one is huge… it’s sooo annoying to spam your rocket jump engineer skill, only to get it cancelled again and again because you clicked slightly outside of max range, which may lead to your death, considering that even 0.5 second delay means death in pvp.
2. Max camera distance. Yeah, if you play big character, all you usually see on your screen is his huge back. I want max camera distance increased at least a little bit, it’s really kitten impossible to play big characters in your game.
3. Smoke field blast finishers… This is one of reasons you never see squishy stealth builds melle in team vs team fights, even if they are tanky enough for it. Really, nothing is as frustrating as recieving random revealed debuff because someone blasted in your smoke field, which lead to your death. Worst part about it that you just CAN’T EVEN GET STEALTH like that, all you get for blasting smoke field is revealed, which screws up any class and build that relies on stealth(mesmers/thiefs/some engi builds, etc)
4. All huge cooldown on low hp traits have no visuals indicating their cooldowns. Really, how i’m even supposed to tell if i have my elixir s on cooldown or not when i engage in fight? Are we supercomputers that count 90 seconds on each proc or what? Add buff timers to all such traits if you even want to think about your game being competitive.
Class specific problems now:
Engineer(aka the most buggy profession, which lead to it being the weakest and the most ignored)
1. Engineer grenade kit autocast… Who even though about removing autocast from it? Do you want all your players to have a tunnel syndrome and hate you forever just for playing your game or what? Give us autocast on our ONLY viable dps kit already kitten …
2. Engineer speedy kits trait. Yet another example of horrible, annoying and boring mechanics that nobody likes. It’s not fun to click your utilities every 5 seconds whole time. It’s ANNOYING, nothing else. And what you get? Perma swiftness… zzz, why you can’t just increase it’s duration to like 30 seconds or something? It’s the same effect if you click it every 5 seconds anyway, still perma swiftness, but just much less annoyance with your game and less pain in fingers after that.
3. Static discharge with most of toolkit skills… and it flies in the way where your screen is centered… Really? Who keeps his camera like that in a 3rd person game without a 1st person mode? Change it please! It always should fly in direction of your currently targeted player, or at least a cursor, if no target is selected.
4. Rocket boots… Sometimes they bug out and turn your character backwards or to the side during roll animation, nullifying all distance you covered in first seconds. Really, it’s the most underpowered blink type skill of all classes, and it’s the buggiest one to boot! I really have no idea why this happens, but i assume it has something to do with ground elevation or may be nearby walls, you guys have to figure it out. I won’t even mention that it usually gets cancelled by random roots/slows/stuns at the start, making it a worthless utility(adding evade on it could help with that problem)
Thief
1.Last refuge. Really, nobody likes that proc that randomly screws you up. You were fighting but then someone randomly did a big hit on you, so it procced in the middle of your attack animation and now you have a free sign called kill me on you for 4 seconds? Yeah that’s an awesome game design right there, definitely makes it more fun.
2.Expeditious dodger. Yet another annoying trait, you’re basicly forced to spam your dodge button to have swiftness up all the time, and even if you don’t even opt for perma swiftness, it screws you up by making it unpredictable when you have enough range on your heartseeker to reach your target or not. But yeah, it’s just yet another spam this button whole time while you play trait. Those types of traits you have to avoid in any mmo.
Other classes… well i play only warrior aside from those 2, and warriors seem fine in that aspect. But yeah, i can’t tell what other annoying things other classes have, but i’ll add more here if other forumites will mention them in this thread.
So, this is it for now, if you guys really want to improve your game you will listen. It will make your game more competitive by removing random and unpredictable procs aspect from your pvp, and improving UI by making it something that actually helps players, instead of something that you have to fight against each time you log in, making you hate yourself for doing it.
(edited by dragonkain.3984)