Q:
“Maybe I was the illusion all along!”
Q:
I’m pretty ignorant about underlying mechanics and typically I just run with them.
I never usually question in other games when I’m thrown against a significantly stronger opponent or even a weaker one, but it seems a lot more inconsistent here so it peeks my curiosity.
I’m sure if I did a larger amount of research I’d be able to figure it out, but I feel like it can be answered with a simple question.
just as note this isn’t some sort of rage because I had bad matchings in games, it’s just pure curiosity while I’m not getting intoxicated and running around trying to enjoy solo queue as best I can without being overly serious about it (not that I want to spoil anyone’s game but because like others I’m not to happy with the current state of the game but still enjoying to mechanics of combat.)
Anyways onto the question.
I know everything is matched based on MMR, and typically there are a lot of imbalances within that. So I gotta ask does it match actual teams based on MMR? or is it just grabbing players from a pool within a certain ratio (or closest to) and then randomizes teams from the pool of players?
PvP Server Programmer
A:
I know everything is matched based on MMR, and typically there are a lot of imbalances within that. So I gotta ask does it match actual teams based on MMR? or is it just grabbing players from a pool within a certain ratio (or closest to) and then randomizes teams from the pool of players?
Team arena will match teams based off the average MMR. Solo arena will grab a poll of players based on individual MMR, and then put them into two teams based on that MMR.
Team arena will match teams based off the average MMR. Solo arena will grab a poll of players based on individual MMR, and then put them into two teams based on that MMR.
When did it change to a separate MMR system? I know pre-launch it was based on your total glory (See here @ about 24 minutes), which is more about total games played than a win/loss ratio.
“Team arena will match teams based off the average MMR. Solo arena will grab a poll of players based on individual MMR, and then put them into two teams based on that MMR.” ustin ODell
Sadly mmr works in the way that one player won 3 games in solo q and is instantly qued with “top lucky” players while good 60%win players fight in mid with noobs with 35% winratio.
Sometimes i get new players in team, sometimes tops like prince vineghey. WHy is it that way?
I wouldnt mind longer solo que wait time if i can get more equally skilled players
Last, but no least: Players are divided into teams beforfe match start based on thier rank. This is so bad. Effort to match players on their mmr is in vein becouse of that.
PS
If team arena que was fair, best team win 95% winratio would have to wait 1 hour to que like it is in League of legends
(edited by Urejt.5648)
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