Question regarding Crit Damage/Ferocity

Question regarding Crit Damage/Ferocity

in PvP

Posted by: lollasaurus.1457

lollasaurus.1457

Hi,

I might have missed something obvious from the recent ready up streams as I didn’t get to watch all of them but I have a few questions…

From what I understand, the amount of Crit damage available is being unaltered in sPvP, but Ferocity will replace the actual stat “Critical Damage”, does this mean that instead of say 50% crit damage I have in spvp now, I will have 750 ferocity in sPvP, or will this still be called crit damage in spvp?

The reason I am confused is if Crit Damage is not being changed on a 1 to 1 ratio to Ferocity in sPvP, how will rune sets work in sPvP, will a rune set like Superior Runes of the Eagle give crit damage in sPvP, and Ferocity in PvE? Or are all Crit Damage giving rune sets being completely seperated from their PvE counterparts?

Thanks.

(edited by lollasaurus.1457)

Question regarding Crit Damage/Ferocity

in PvP

Posted by: Zirith.6429

Zirith.6429

… everything is the same, this question makes no sense.

Question regarding Crit Damage/Ferocity

in PvP

Posted by: lollasaurus.1457

lollasaurus.1457

http://i.imgur.com/F6DzGXQ.jpg

These runes have Ferocity on them instead of Crit damage, I am asking if they are going to use Ferocity in sPvP instead of crit damage, if not then obviously there will be a discrepancy in sPvP and PvE rune sets.

Question regarding Crit Damage/Ferocity

in PvP

Posted by: Zirith.6429

Zirith.6429

by everything is the same i mean that ferocity is just a label, you already said we are going to have the same amount of crit damage, the pvp runes are called pvp runes, there is no discrepancy since they are not the same item.