Questions about rally
I don’t think there is a max range on rally. Sometimes it seems random.
Rally as it is now definitely makes the game more of a team effort. If you’re in a 2v1 the odds are definitely against you.
If you damage someone enough to get the credit for the kill, then range doesn’t matter, you will rally if someone finishes them off.
Not against you per so as much as there are ZERO odds in your favor in 2v1. You can’t defeat it. What i’m noticing here is the same as when you’re being cheesed by certain builds/ There does not exist enough stun/condition break (as I can’t clear root from a stun break?) to counter the cheese build even in a full build for breaking/condition defense. It just runs out and they are still stunning and blasting you. This feels worse than any battleground game I have played. Same for fighting 2 people. It’s just pointless. Your best bet is to just back out if you possibly can escape or fight them only on premise your teammate is headed over and you know they are about to arrive. This is just how I feel after 20 glory ranks and a good number of guild team losses in the free tournaments to either unkillable opponents or cheese burst that can’t possibly be dodged/blocked entirely. Two essentially hard counter playstyles, that do have some counterability and small windows of opportunity for thwarting and defeat, but which are so slim that the current gameplay has just lost its fun completely. I love this game and this is just how things have become, I’m dismayed. This is my feedback and I’d love more info that addresses where they are planning to go with it. This repsonse is difficult for me to submit as I know there will be criticism but I feel that this voice should be heard. I’m not the only one. There are some very severe issues making it difficult to have any more fun with any profession I have tried.
i heard (didnt checked) that sometimes you can get rally for killing some of the Necros minions..
sometimes it could explain some weird rally situations ..