Quickness Stomping
It’s not a bug, they removed haste stomping. The flag will still drop it just has a set amount of time now.
It’s like 1 sec delay after you’ve finished the stomping, but that doesn’t mean he’s dead yet. Cause he can still interrupt you, because it’s kitten #8230;
The animation doesn’t sync with the actual finishing time. The timing is correct, but the animation just doesn’t line up. You must wait for the flag to drop before you move.
It does look silly and should be handled better, but it isn’t a huge issue and I’d rather have more important bugs fixed first, ones that actually affect the game.
Of course we’d all rather have them fix more important bugs first, but how could this take any long to fix? It’s not like a major issue for them to fix the animation time, and turn it down.
I think this is a side effect of your quickness expiring. But like someone mentioned wait for the points to come up or acknowledgement of finish.
twitch.tv/hotjoinhero
Is it just me or does this bug only affect thieves? I see warriros quick-stomp constantly and have NEVER seen a warrior or ranger not be able to quick-stomp.
It’s not a bug, they removed haste stomping. The flag will still drop it just has a set amount of time now.
This sounds awesome. Do you have a link to a dev or a post confirming this?
Is it just me or does this bug only affect thieves? I see warriros quick-stomp constantly and have NEVER seen a warrior or ranger not be able to quick-stomp.
Indeed. I often play on my warrior, and there I can stomp with frenzy (quickness) and yet it works. However, on my thief it does not work when I use Haste.
It’s not a bug, they removed haste stomping. The flag will still drop it just has a set amount of time now.
this is incorrect
quickness will only affect a finisher if the duration is long enough to last from start to finish