Quickness plus movement skills, big issue
Honestly, I’m pretty sure it is intentional. Slow similarly increases leap range, and it makes sense mathematically.
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.
IIRC, a Dev said they are looking to fix the issue with Quickness and Slow having unintended behavior. But it doesn’t seem you will see it anytime soon.
Honestly, I’m pretty sure it is intentional. Slow similarly increases leap range, and it makes sense mathematically.
That would be the dumbest intentional decision ever made…
The math makes sense. But increase the traval speed. Not the actual animation. Its coded incorrectly.
IIRC, a Dev said they are looking to fix the issue with Quickness and Slow having unintended behavior. But it doesn’t seem you will see it anytime soon.
2 years later… Sigh… Guess I can’t expect too much anymore.