Quickness plus movement skills, big issue

Quickness plus movement skills, big issue

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Posted by: GrandHaven.1052

GrandHaven.1052

This goes against the whole movement impare does not effect mobility skills…

But a BOON negatively impacting movement it still broken? Come on ANET.
Let’s get cracking on some more fixes…

Quickness plus movement skills, big issue

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Posted by: zapv.8051

zapv.8051

Honestly, I’m pretty sure it is intentional. Slow similarly increases leap range, and it makes sense mathematically.

Necros don’t have reflects, invulns, vigor, blocks,
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.

Quickness plus movement skills, big issue

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Posted by: Siva Mira.3546

Siva Mira.3546

IIRC, a Dev said they are looking to fix the issue with Quickness and Slow having unintended behavior. But it doesn’t seem you will see it anytime soon.

All is vain.

Quickness plus movement skills, big issue

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Posted by: GrandHaven.1052

GrandHaven.1052

Honestly, I’m pretty sure it is intentional. Slow similarly increases leap range, and it makes sense mathematically.

That would be the dumbest intentional decision ever made…

The math makes sense. But increase the traval speed. Not the actual animation. Its coded incorrectly.

Quickness plus movement skills, big issue

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Posted by: GrandHaven.1052

GrandHaven.1052

IIRC, a Dev said they are looking to fix the issue with Quickness and Slow having unintended behavior. But it doesn’t seem you will see it anytime soon.

2 years later… Sigh… Guess I can’t expect too much anymore.