Raid on the Capricorn and underwater content

Raid on the Capricorn and underwater content

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Posted by: Akath.2650

Akath.2650

Hello Tyrians,
It’s been about one year and a half since Raid on the Capricorn and underwater content was removed from structured PvP. Since then, ArenaNet gave us the Courtyard which is a deathmatch arena and Battle of Champion’s Dusk which is a stronghold that will come out with Heart of Thorns.
As most of us know Anet decided to remove them because it was not something that the team would like to continue. Also underwater combat is pretty difficult to handle, there are, in some cases, a severe imbalance between professions when talking about this style of combat.
Underwater combat is an amazing feature that GW2 have and Anet could be taking advantage of this feature. This style of combat requires from the player attention around them, in order to avoid combat, to ambush another player or even to avoid an AoE skill, which makes the combat more challenging and fun. And Raid on the Capricorn was one of these challenges, which you have to pay attention on enemy player and aggressive npcs, also manage your points on a fight that might involve underwater combat.
Also since underwater content was removed from structured PvP, it’s been hard to test out builds that involve underwater combat, which was usually tested on Waters of Obrin known now as Obrin Ruins, these builds could be use to improve WvW underwater combat and PvE dungeons, like Honor of the Waves and Fractals of the Mist.
My point here is it would be nice bring back these features, perhaps rework on some of them, since it doesn’t seem that GW2 structured PvP will get another conquest arena in the next couple months and with Revenant and Elite specialization coming out next month it would be great to test out new underwater builds on Obrin Ruins.
Thanks, Akath

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Posted by: Wolfey.3407

Wolfey.3407

I have personally begged and pleaded for this to be re-added… even as just a standard custom arena map…. still no answer

Former PvP Forum Specialist
2015-2016
Fort Aspenwood

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Posted by: Ara.4569

Ara.4569

I fully support it. I liked that map, a lot. I wish I could play it again in unranked.

Balance team is a bunch of clowns, hurting the game to the full extent of their abilities.

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Posted by: Ithilwen.1529

Ithilwen.1529

I think Raid on the Capricorn was the first pvp map I played and it was very cool. I’d love to see it come back, +1.

Mesmerising Girl

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Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

Personally I’m all for stupid fun maps. Not everything has to be no items, fox only, final destination. Even if UW combat isn’t the main focus of balance, I would still like to see it around.

I don’t have opinions. I only have facts I can’t adequately prove.

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Posted by: Strzalka.9451

Strzalka.9451

I was just thinking this exact same thing tonight while I was playing. I love underwater combat, probably the reason why Honor of the Waves is still my favorite dungeon by leaps and bounds, and I thoroughly enjoyed the variety of playing pvp underwater. They completely removed from WvW and from PvP and it is a huge disappointment.

Don’t remove content. If there is a problem with it, fix it, or simply leave it in as a fun alternative as others have suggested.

Diabel Zwierze/Ranger
80’s – Necro/War/Ele/Guard

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Posted by: khani.4786

khani.4786

I absolutely loved that map. The only problem I see is that they’d have to do some redesigning on the pvp build interface as there is no room for aquatic weapons there.

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Posted by: Akath.2650

Akath.2650

I feel so happy I’m not the only one who would like to see this feature back. =)

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Posted by: Curunen.8729

Curunen.8729

Yeah I’d like it back too, even if only in unranked and hotjoin.

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Posted by: Amante.8109

Amante.8109

I really miss RotC and underwater combat in SPvP. Throw my vote in for at least readding it to unranked or custom.

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Posted by: sephiroth.4217

sephiroth.4217

Please don’t add water levels again…

Or am I the only one who remembers people switching out for rangers and having endless battles in the water with no caps?

Takes 3 people to kill a ranger under water, when half your team and half their team is rangers, the water node fights never end. When a ranger is out of water, you had to try and spike before they made it to the water where they would essentially become immortal.

Please do not add water maps without balancing that first.

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

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Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I did like that map despite the Ranger “immortality” bug they got from their pet resurrections. Taking that center point by yourself with incoming players and watching the tide turn when the sharks turned on them was always such fun.

I do believe that ArenaNet are missing out on an opportunity with their underwater combat. It is such a good addition to the game but feels in many ways like it was just added on at the last moment and never touched afterwards. I am hoping it gets more attention here soon.

+1 for adding back the map. Can’t be any worse than Skyhammer…

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

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Posted by: style.6173

style.6173

Underwater combat was NOT fun. That said, I wish they’d bring back a modified version of Capricorn without all the water.

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Posted by: Akath.2650

Akath.2650

[…] when half your team and half their team is rangers, the water node fights never end. When a ranger is out of water, you had to try and spike before they made it to the water where they would essentially become immortal. […]

Yeah, I see your point, but rangers are the most annoying when talking about rally, not only underwater but also on land. The difference between them is that underwater fights you can move while you are drowning. Perhaps remove the ability to move while drowning could work on structured pvp.

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Posted by: Alekt.5803

Alekt.5803

Please please please! I really liked the terrain in Raid of the Capricorn.

Alerie Despins

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Posted by: sephiroth.4217

sephiroth.4217

[…] when half your team and half their team is rangers, the water node fights never end. When a ranger is out of water, you had to try and spike before they made it to the water where they would essentially become immortal. […]

Yeah, I see your point, but rangers are the most annoying when talking about rally, not only underwater but also on land. The difference between them is that underwater fights you can move while you are drowning. Perhaps remove the ability to move while drowning could work on structured pvp.

I think maybe an option to stomp like you can on land, the pet rez is too much underwater

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

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Posted by: MatthiasL.5346

MatthiasL.5346

There was a concept where they moved the point out of water terrain a few weeks ago. Besides that it looked the same. Reimplement pls!

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Posted by: Ritt.3069

Ritt.3069

I don’t really see why they ever had to remove Raid on the Capricorn from hotjoin. Sure, the balance issues were obvious, but it’s hotjoin. And if balance was really a priority, we wouldn’t be in this situation where top teams want to run 4+ cele dd eles.

Please bring RoC back to hotjoin. :P

William Van Dine/Aria Entreri/Weaver of the Dream
Thousand Lakes Alliance [TLA], Desolation
4 Champion titles, solo/duoq Legend, best old LB rank 64.

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Posted by: Pimsley.3681

Pimsley.3681

BEST. MAP. EVER.

I don’t know why this map brings me happy thoughts but please bring it back. Devs have already invested resources creating this ROC so I propose that they convert it to a Deathmatch based map or remove underwater combat but keep everything else.

Imagine how happy bringing this map back will make a lot of PVPers.

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Posted by: nacario.9417

nacario.9417

I miss using the cannon

Power Ranger PvP
I used to be a power ranger, now not sure anymore

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Posted by: Amante.8109

Amante.8109

If they removed the sharks, people would have no real reason left to complain… the point being underwater is fine.

For the record, I loved the map and all its gimmicks, sharks included