Rallying off people a mile away NEEDS to go.

Rallying off people a mile away NEEDS to go.

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Posted by: JoshuaRAWR.4653

JoshuaRAWR.4653

Stupidest kittening mechanic in-game.

Was just fighting a mesmer, he gets downed, hits #2 in the downed state, teleports, reappears rallied and i get completely caught off guard all because someone he tagged a week ago died on the other side of the map.

It’s kittened, why should someone rally off someone they tagged that is now nowhere near them?

really needs to be a range mechanic for being rallied off kills.

Warrior 80 | Guardian 80 | Ranger 80 | Engineer 80 |
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA

Rallying off people a mile away NEEDS to go.

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Posted by: BlackTruth.6813

BlackTruth.6813

That’s actually smart, if people could only rally within a reasonably short range then it would add a lot more risk to the game. I guess they really should nerf “rally” by doing this then so the rallybot problem gets alleviated a little bit.

twitch.tv/blacktruth009
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager

Rallying off people a mile away NEEDS to go.

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Posted by: Sorel.4870

Sorel.4870

I don’t really like this idea. In a team game, I find normal that rallybots exist. I could object to your proposition that the solution would have been for your team mate to not die. Your team is punished for playing badly.

In addition, for a rally to be effective, both involved players must have stayed in combat since the damage to each other was dealt. So, in a way, even if it is on the other side of the map, it is still the same team fight.

Ask yourself: how many times have you been saved by your mesmer downing a free-casting ranger in under a second, and stomping him before his team mates can get to him? Surely, such skillful plays should be rewarded.

Rallying off people a mile away NEEDS to go.

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

In addition, for a rally to be effective,* both involved players must have stayed in combat* since the damage to each other was dealt. So, in a way, even if it is on the other side of the map, it is still the same team fight.

This. If they rallied, they were still in combat, which means their last fight was within reasonably close range or time span.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Rallying off people a mile away NEEDS to go.

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Posted by: Genoshock.2104

Genoshock.2104

Maybe add a small radius visible one, for rally but large so you still have to stomp.

Rallying off people a mile away NEEDS to go.

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Posted by: Cynz.9437

Cynz.9437

actually more stupid is when you don’t rally even though you attacked enemy in downstate and enemy died… it happens quite often for some reason~

All is Vain~
[Teef] guild :>

Rallying off people a mile away NEEDS to go.

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Posted by: Laraley.7695

Laraley.7695

actually more stupid is when you don’t rally even though you attacked enemy in downstate and enemy died… it happens quite often for some reason~

Yep, this. It happens too often actually.