Ranger and Warrior hotfix
thanks +1
/15 chars
http://www.youtube.com/user/OfficialSensotix
Sensotix’ Builds & Tutorials Collection
Do not agree. It is too late. It must be done 5 month ago.
i will bump this till anet fixes it
http://www.youtube.com/user/OfficialSensotix
Sensotix’ Builds & Tutorials Collection
ok, and dont forget to fix finaly the spirit bug
spirits still dont use there active skills sometimes,
its fun when the rez spirit dont start the animation and the skill goes on cooldown.
Spirit Ranger Yilvina Darnus
Bunker Guardian Morwenna Darnus
I agree and lower it to 320 which is around 18-19 %. Probably even more with a good active.
(edited by Sari.9836)
hmmm no i still wanna enjoy healing signet for another 2 months.
warrior will still be op after these “nerfs”
http://www.youtube.com/user/OfficialSensotix
Sensotix’ Builds & Tutorials Collection
yea anet pls fix balancing so we can continue the only one game mode after 1.5 year with the ~20 remaining peoples..
ps. esports
Nubs will still be getting #rekt by better players regardless of class.
Welcome to PvP.
yea anet pls fix balancing so we can continue the only one game mode after 1.5 year with the ~20 remaining peoples..
ps. esports
why cant i give more ++ to this
http://www.youtube.com/user/OfficialSensotix
Sensotix’ Builds & Tutorials Collection
I agree and lower it to 320 which is around 18-19 %. Probably even more with a good active.
Lowering it to 320 is a 33% decrease. It’s 480 right now. I’m completely fine with the changes, but they just need to buff power specs some more.
Edit: Oh wait thought you were talking about Spirit of Nature.
I agree and lower it to 320 which is around 18-19 %. Probably even more with a good active.
Lowering it to 320 is a 33% decrease. It’s 480 right now. I’m completely fine with the changes, but they just need to buff power specs some more.
Edit: Oh wait thought you were talking about Spirit of Nature.
Nope and I think the number they mentioned in the last Ready Up was around 320 too.
Spirit of Nature is just a part one of the gimmicky builds with AI though and those builds (not only AI) should never be high or top, imo. They should give new players some help though.
(edited by Sari.9836)
Oh my you guys are too silly, they are trying to reduce the passive healing on healing signet….. It’s just turned out that the healing signet out heals the damage of their nerf guns.
Who could of guessed
bumping this to save the game
http://www.youtube.com/user/OfficialSensotix
Sensotix’ Builds & Tutorials Collection
Those are not even the two biggest issues right now. Necro MM needs to be adjusted right away.
It’s also lame that any mesmer who doesn’t suck should be able to beat any other class 1v1.
Nubs will still be getting #rekt by better players regardless of class.
Welcome to PvP.
But at least scrubs will lose faster and will actually have to l2p, instead of pushing buttons randomly and get the advantage.
Lel pvp god…
Those are not even the two biggest issues right now. Necro MM needs to be adjusted right away.
It’s also lame that any mesmer who doesn’t suck should be able to beat any other class 1v1.
what?
15 chars
http://www.youtube.com/user/OfficialSensotix
Sensotix’ Builds & Tutorials Collection
Agreeing with Bullet ^^
yes pls. And thieves disbaling shot spam. And dumbfire.
+1
I don’t need spirit to beat most people 1v1.
ps – Interrupt the spirit. The cast is very predictable. Spirit out? Downed enemy? Interrupt.
Those are not even the two biggest issues right now. Necro MM needs to be adjusted right away.
It’s also lame that any mesmer who doesn’t suck should be able to beat any other class 1v1.
This ?.
We need those changes right now. Tired of the amount of AI spamming in this game. At least give them some skill to use.
But you have to actively react to passives with spirit rangers huehueheue.
/most silly spec ever
/worst designed as well Jon Peters
just a thought, but bumping this every 2 hours on a sunday while there is noone there to even entertain a hotfix is only going to get you temp banned on the forums. Just saying.
That being said, balance needs to not be in 5 month intervals
The Pinnacle of Resposibility [Mom]
just a thought, but bumping this every 2 hours on a sunday while there is noone there to even entertain a hotfix is only going to get you temp banned on the forums. Just saying.
That being said, balance needs to not be in 5 month intervals
I wonder if they just literally stop working on PvP for a few weeks. No other explanation for 5 month balance intervals than that.
I would also just like to point out to the developers, that there are currently about 30-40 people in GUILD WARS 1 RANDOM ARENAS, which is approximately 25-30 more people than there are in Heart of the mists GW2 right now. THAT is sad.
The Pinnacle of Resposibility [Mom]
I don’t need spirit to beat most people 1v1.
ps – Interrupt the spirit. The cast is very predictable. Spirit out? Downed enemy? Interrupt.
How do I interrupt 420/s passive regeneration for the whole team?
really bad engineer
I would also just like to point out to the developers, that there are currently about 30-40 people in GUILD WARS 1 RANDOM ARENAS, which is approximately 25-30 more people than there are in Heart of the mists GW2 right now. THAT is sad.
Ehm, you only see your server’s players in the HotM…
There a lot of a servers, incase you didn’t know…
Dear Anet,
We really need a hotfix for the ranger spirit and the warrior changes you suggested right now not in 2 months..
Do you really want to keep the meta like this for another 2 months? we already had this for over 3 months now and it’s not fun to play!In my opinion having a 8% healing decrease on healing signet is not enough but that’s not the point here….
Having warrior and ranger that strong for another two months makes this game unplayable so please patch the things you wanted to do with warrior and ranger asap
Cheers
+1
As a warrior player I agree. I don’t think the warrior changes are good. The only warrior build that pretty much every one hates is hambow with soldier amulet and, if you’re playing against someone who truly wants to faceroll, they put a clerics inset in it. The build is just really forgiving. It has full points in toughness and healing. To me, the ultimate fix instead of changing signet across the board would be to alter clerics amulet to have 100% effect on active heals, 50% effect on passive heals from signets that warriors and rangers have. This way it will affect guardian passives, but not their regen or active heal or buff heals. After this hammer just needs a straight rethink for PvP. It is just too continuously strong in sustain and forgiving, especially paired with longbow. It becomes tedious to play against. By comparison when running a warrior 30-0-20-0-20 with greatsword/ bow and berserkers jewel and eagle runes it becomes apparent healing signet is not gonna save you at all if you you miss your marks and don’t sit on vigor to avoid the things you need to. If you don’t align that yellow line dead center, you lose 75% of your damage. If you don’t cut down the angles, you’ll never get good damage output from 100 blades. This is the core problem to me. One build that is giving a really bad name to the entire profession and myopic nerfs to bring that one build in line that ultimately makes the entire profession worse off. It is the same with spirit ranger..one build that has so much negative sentiment it is ruining the rest of the profession.
its not only the sustain….most of the times people get killed by condition from the new warrior build even tho this build runs zerker or soldier..so sad
http://www.youtube.com/user/OfficialSensotix
Sensotix’ Builds & Tutorials Collection
bump
/15 chars
http://www.youtube.com/user/OfficialSensotix
Sensotix’ Builds & Tutorials Collection
I don’t need spirit to beat most people 1v1.
ps – Interrupt the spirit. The cast is very predictable. Spirit out? Downed enemy? Interrupt.
How do I interrupt 420/s passive regeneration for the whole team?
Kill the spirit. >_>
I would also just like to point out to the developers, that there are currently about 30-40 people in GUILD WARS 1 RANDOM ARENAS, which is approximately 25-30 more people than there are in Heart of the mists GW2 right now. THAT is sad.
Ehm, you only see your server’s players in the HotM…
There a lot of a servers, incase you didn’t know…
You can guest through other servers, and if u have multiple accounts you can check quite a few of em. In case you didnt know.
The Pinnacle of Resposibility [Mom]
I don’t need spirit to beat most people 1v1.
ps – Interrupt the spirit. The cast is very predictable. Spirit out? Downed enemy? Interrupt.
How do I interrupt 420/s passive regeneration for the whole team?
Kill the spirit. >_>
it’s not about the rezz (not only) its about the regeneration the spirit gives which is a bug
http://www.youtube.com/user/OfficialSensotix
Sensotix’ Builds & Tutorials Collection
I know a lot of you might think me insane with this level of obscene change, and its not something GW2 is used to.
But instead of nerfing and buffing which never seems to work, wouldnt sorting the trait lines out solve this. Example with warrior would make condition cleansing and boosting your healing should be in the same trait line, making it a OR instead of AND.
Its the same situation that other classes face but in reverse. Mesmer trait lines are a joke, they end up dumping points all over the place no matter the build.
The traits are the key to the problems, they seem to have just picked them out of a hat in how they are ordered.
Any time you have a defense and offensive spell/utility/trait rolled into one, it will always be overpowered.
The trait lines should feel like builds, with the power stuff at the end and the weaker stuff towards the start.
Thief critical strikes, that tier 2 choice is always a joke for most builds. Most thieves I know end up picking something that could have gone into the first one, or just the precision into vitality (which is such a filler trait, anytime you see " a % of x will be added to y" you just know they ran out of ideas and had these fillers stuffed in.
you know how difficult it is to replace 000 with 111?
way to difficult!
E.A.D.
no they need to nerf…the dmg in this game is way too high
http://www.youtube.com/user/OfficialSensotix
Sensotix’ Builds & Tutorials Collection
I would also just like to point out to the developers, that there are currently about 30-40 people in GUILD WARS 1 RANDOM ARENAS, which is approximately 25-30 more people than there are in Heart of the mists GW2 right now. THAT is sad.
Ehm, you only see your server’s players in the HotM…
There a lot of a servers, incase you didn’t know…
You can guest through other servers, and if u have multiple accounts you can check quite a few of em. In case you didnt know.
So you guested to every single server and tallied up about 10-15 players total in the HotM? Very believable story.