Ranger counter?
since their broken when it comes to laying conditions ur better off going direct dmg instead of conditions. most use the heal over time skill so burst is the way to go.
The only counter I know to trap rangers is don’t step on the traps :d
send golem…and watch for retrap :/ very gimmicky forces a fight off point most of the time.
so many counters to a trap ranger,… its an l2p issue.
the trap build has been here since day 1. rangers havent had a single buff since the release. and right now trapping is the only decent viable tpvp build for rangers.
I can counter cheesy thief spam, 100lb warrior, and dd ele easily. Mesmers I just ignore mostly because they are just an annoyance. But how do you deal with rangers now? Between double traps, there complete unintended immunity to conditions and rapid fire I have been unable to find a necromancer build capable of killing them. Rapid fire and pets particularly seem to chew me up.
please explain to me how the ranger condition removal in unintended?
‘no buffs since release’
Entangle buffed to scale with condition damage.
18k AoE Root Bleed? Yes please.
Just one buff I’m bothering to remember.
Ranger pet cleanses conditions instead of transferring them.
‘no buffs since release’
Entangle buffed to scale with condition damage.
18k AoE Root Bleed? Yes please.Just one buff I’m bothering to remember.
Ranger pet cleanses conditions instead of transferring them.
you can dodge, evade, block, invul away from entangle
lol, any movement skill breaks out of entangle, any condtion removal breaks entangle, teleporting breaks entangle, invul breaks entangle.
and does it matter if the condition is transferred to the pet or not? we switch pets every 15-20 seconds anyways.
Are you serious? Does it matter? You’re saying “It’s bugged but I’m willing to play when bugs give me an advantage”?
Yes it does matter.
Those 15-20 seconds could mean a crippled 10stack bleeding Burning pet with 25 vulns which gets eaten by aoes.
s/d bunker ele counters trap ranger.
For what I have pvp’d on my ranger the conditions removed do not do anything to my pet, which is not what the tooltip really reflects. “pets periodically take conditions from you” Thats how its unintended. Also if you will notice nobody said anything about OP or buffs since patch. There are just more ppl playing ranger and they have never been much of an issue until now which is why I asked. I love how rangers give the advice all the time not to ignore there pets (which do decent damage and follow all over the map) but in the same breath say an ability that should do damage to the pet, and can be epidemic’d off does not matter.
(edited by kailin.4905)
what im saying is that its not going to change much, people are still going to whine and complain when its simply an l2p issue
While the pet trait is indeed bugged, your best bet is still to kill their pet so that they have no condition removal at all, or stun breakers really. Auto attack with your Scepter and focus on surviving as best as you can. When he switches pets do w/e u can to kill it. This will effectively screw him. Stand in traps, eat quickness SB attacks to the back if you have to, and transfer the conditions to his pet then epidemic his pet. His pet will die, He’ll have an insane amount of conditions with no way to deal with them. He’ll be forced to switch to his other pet with that one dead, putting his pet CD on a 60 sec CD. So rinse and repeat and hes nothing. This is easier to do on a burst setup but more then possible to do on a condition build as well.
Are you serious? Does it matter? You’re saying “It’s bugged but I’m willing to play when bugs give me an advantage”?
Yes it does matter.
Those 15-20 seconds could mean a crippled 10stack bleeding Burning pet with 25 vulns which gets eaten by aoes.
need not remind you less than half the pets we have are even useful, and any of them that do decent dmg have laughable vitality, and unreliable dmg at that. if aoe gets a nerf like they said it would then maybe it will balance out, but the condtion transfer fix wont change a thing lol
Are you serious? Does it matter? You’re saying “It’s bugged but I’m willing to play when bugs give me an advantage”?
Yes it does matter.
Those 15-20 seconds could mean a crippled 10stack bleeding Burning pet with 25 vulns which gets eaten by aoes.
need not remind you less than half the pets we have are even useful, and any of them that do decent dmg have laughable vitality, and unreliable dmg at that. if aoe gets a nerf like they said it would then maybe it will balance out, but the condtion transfer fix wont change a thing lol
thats not true at all, the condition transfer could make a very large deal especially for necros. O whats this your pet just took all your conditions? let me just epicdemic them back right onto you. the fact that your pets are bleeding out insanely fast could cause you to switch at inconvient times that could screw you later in the fight.
ppl must be smarter with their condi application against someone who passively wipes them every 10s. the key word here is passively.
passive defences are double edged swords b/c the player has no control over when these defences will work. likewise with shared anguish or hide in plain sight.
proper class knowledge places the control over passive defences in the hands of the aggressor. that’s all i will say about beating trappers.
http://www.youtube.com/channel/UCfhikZxZ-rtr_knUtXZNJMw
http://twitch.tv/cutsu
Many rangers run with no stun breaker, so if u can set 2 ppl up to kill em and get a stun off u can usually burn em down.
CC and burst are key.
ppl must be smarter with their condi application against someone who passively wipes them every 10s. the key word here is passively.
passive defences are double edged swords b/c the player has no control over when these defences will work. likewise with shared anguish or hide in plain sight.
proper class knowledge places the control over passive defences in the hands of the aggressor. that’s all i will say about beating trappers.
Or here’s a thought, maybe the fact that NO OTHER class in the game removes ALL CONDITIONS EVERY 10 SECONDS makes them overpowered? You know, just that other classes have entire abilities which take up utility slots and have cooldowns and have cast times and that remove ONE condition might make you wake up and smell reality.
Rangers are overpowered. Elementalists are overpowered. It’s not a L2P issue. It’s a BLATANTLY overpowered issue.
/thread closed
can we really remove all conditions every 10 secs tho?
and is this the only signet with this ability?
no…
“Signet of Renewal — Passive: Cures A condition every ten seconds.”
oh and here is a elementalist signet
“Signet of Water — Passive: Cures a condition every ten seconds.”
A. Empathetic Bond says "pets periodically take conditions from you” It doesn’t say "pets periodically transfers conditions from you”…So judging by the wording…It is working how its currently worded in game. The Pet takes the conditions from you..It just removes them…
B. You can Load up Conditions onto a pet if you want to, Empathetic Bond doesn’t remove the conditions off of a pet…So if you want to load all your conditions onto the pet then do Epidemic you can..Hell you can even burst down the pet (Which would be a counter to ranger, 2v1 The pet, force him to switch then do it to the next pet) Which removes his condition removal + large amounts of damage that it can do. People don’t want to do that though because that would require something more then spamming 1 button on a target….
Rangers are incredibly easy to counter….Unfortunately most of the SPvP players in this game aren’t very good…..It’ll take a few more month’s before they figure out what actual good players have figured out….
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos
Rangers are not hard to counter if you know how they work and the only ranger problem i can see imo are those bullkitten non scaling pets…if the pet is an “extension” of the ranger, then they should follow his traitlines, a bunker with low power/crits can’t have a pet critting for 4k+ following you everywhere, aswell as a dps ranger shouldn’t have a bear (Well i know bear is kitten, but it’s just for example) tanking dmg like a dam bunker guardian….if you go dps your pet must be dps only, if you go bunker/cond dmg then your pet MUST have kittenty dmg with high toughness and cond dmg…period.
(edited by Archaon.6245)
if they’re direct damage then mesmer with the focus trait and lots of clones and stealth is a great counter, throw down the curtain/phatansm to reflect their arrows and keep stealthing and cloning since ranger has very few aoes to nuke down all your clones.
if its trap ranger you’ll need a way to get rid of conditions fast, necro/guardian are good at this, also trap rangers usually have their whole utility bar full of traps so no way to deal with CC, a hammer warrior could have some fun there
throw down the curtain/phatansm to reflect their arrows and keep stealthing and cloning since ranger has very few aoes to nuke down all your clones.
Problem is that in tpvp as a mesmer (Aswell as everything else) you can’t chose your skills, dropping your “must have” team support/survival/burst utility skills (Aka portal, null field, illusion of life, blink, decoy or whatever), just to counter one spec or dropping pistol just to have warden….for example you can put feedback on him and then? You can reflect his arrows for 6 secs (If he’s dumb, if he’s not he would simply walk out of it) then you have a 40 cd and you dropped something really important for it….result? That ranger is probably still up and you lost at last 40% of your team support/survivability/dmg (Depends on what you chose to drop)
Sounds not so good to me..
(edited by Archaon.6245)
A typical fight with a ranger for me goes something like this. (bear with me because I am not 100% on there rotation) From what is see they usually spam me with and ultra fast crossfire (maybe with zepher?) and stack about 20 bleeds on me in a matter of a few seconds and doing a decent chunk of direct damage. I start stacking my scepter bleeds and get about 10-15 on them and a stack of poison while they do this and maybe get about 2-3k direct damage. While this is going on there pet is chewing on me for at least 400+ per hit I think. At this point I may have taken about a quarter of there hp while I am at half or less (my build I have about 24k hp). I either dagger #4 to try to transfer the bleed or consume conditions to heal/remove it. At this point there pet removes all the conditions and they heal back up till close to full because I have done a good bit less damage than they have and I am at about 3/4 hp. Usually it is a rinse and repeat of this until I simply don’t have the cooldowns to outlast the crossfire spam.
If I try to kill the pet is seems like I am eating crossfire the whole time and by the time its dead I am too far behind to put up a good fight. You cant epidemic between the ranger and pet or vise versa to have some damage going on both because of seperation (usually aided by traps or binding roots). A necro can’t stack bleeds nearly as fast and has far less dd from stacking there bleeds. And our condition removal is at best on an 18 second CD (deathly swarm) but I think it only works if it hits and the animation is rather slow and easy to dodge. I’m decent at missing most traps and dispatching pets as needed but doing both while not getting wrecked by crossfire and stating the portion of the fight where I deal with the ranger himself is a mystery to me. I was thinking I wasn’t dodging crossfire enough but to me it seems like since its a series of very fast individual shots you can only dodge 2 of the barrage at best. I see a few ppl on here saying rangers are easily countered or l2p but not explaining anything about how to easily counter them. Unless I’m missing something REALLY obvious here I assume they are just rangers trying to keep the advantage as long as they can.
(edited by kailin.4905)
what im saying is that its not going to change much, people are still going to whine and complain when its simply an l2p issue
Anyone who says “l2p” is a horrible player themselves. It’s just a cover up for their insecurity.
A typical fight with a ranger for me goes something like this. (bear with me because I am not 100% on there rotation) From what is see they usually spam me with and ultra fast crossfire (maybe with zepher?) and stack about 20 bleeds on me in a matter of a few seconds and doing a decent chunk of direct damage. I start stacking my scepter bleeds and get about 10-15 on them and a stack of poison while they do this and maybe get about 2-3k direct damage. While this is going on there pet is chewing on me for at least 400+ per hit I think. At this point I may have taken about a quarter of there hp while I am at half or less (my build I have about 24k hp). I either dagger #4 to try to transfer the bleed or consume conditions to heal/remove it. At this point there pet removes all the conditions and they heal back up till close to full because I have done a good bit less damage than they have and I am at about 3/4 hp. Usually it is a rinse and repeat of this until I simply don’t have the cooldowns to outlast the crossfire spam.
If I try to kill the pet is seems like I am eating crossfire the whole time and by the time its dead I am too far behind to put up a good fight. You cant epidemic between the ranger and pet or vise versa to have some damage going on both because of seperation (usually aided by traps or binding roots). A necro can’t stack bleeds nearly as fast and has far less dd from stacking there bleeds. And our condition removal is at best on an 18 second CD (deathly swarm) but I think it only works if it hits and the animation is rather slow and easy to dodge. I’m decent at missing most traps and dispatching pets as needed but doing both while not getting wrecked by crossfire and stating the portion of the fight where I deal with the ranger himself is a mystery to me. I was thinking I wasn’t dodging crossfire enough but to me it seems like since its a series of very fast individual shots you can only dodge 2 of the barrage at best. I see a few ppl on here saying rangers are easily countered or l2p but not explaining anything about how to easily counter them. Unless I’m missing something REALLY obvious here I assume they are just rangers trying to keep the advantage as long as they can.
what three utilities do u generally run? on my necro i run with epidemic, corrupt boon, and plague signet. The later is a sure fire way to troll a ranger hard. Also staff 4 and dagger 4 both transfer conditions. And consume conditions of course as a last resort. Also note that a ranger pet cannot hit you as long as you are on the move and not crippled/chilled(not walking backwards). Prioritize removing bleeds/cripple over everything else if you can. His only forms of CC come from Entangle, and his pets, generally howl and venom. The howl is exceptionally easy to avoid, and the venom ain’t so bad either. Try not to waste dodges except on CC’s and when he uses quickness (also a great cue to pet swap). Also never give him your back or side, crossfire only stacks bleeds if it hits from one of those two points. Try to face him as much as possible unless your trying to set up a transfer spike. cant help much else without your exact build.
I can counter cheesy thief spam, 100lb warrior, and dd ele easily. Mesmers I just ignore mostly because they are just an annoyance. But how do you deal with rangers now? Between double traps, there complete unintended immunity to conditions and rapid fire I have been unable to find a necromancer build capable of killing them. Rapid fire and pets particularly seem to chew me up.
no counter, we are just that powerful.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
I have been running mostly with epidemic, corrupt boon, and flesh wurm, with plague as my elite. I can only assume they are getting my side with crossfire because I almost always get the bleed. Honestly its hard to tell atm because I like to practice in hotjoin and right now you can count on 5+ rangers per match all with a copy paste build. As far as plague signet I will try it. I used to run it a lot but after the nerf of 1 condition draw and with the long cooldown I stopped using it in favor of wurm as my stun break. Atm I run a 0/30/20/0/20 switching between straight bleeds or a 6 fear build. I own thieves with fearsn and can boon strip dd ele and guardians quite good.
(edited by kailin.4905)
If you’ve ever played a condi build against a Trap Ranger then you’d know Empathic Bond matters significantly. You have to time your decent conditions right after a wipe which is fine, but the fact that it applies no pressure on the pet once the conditions have been supposedly taken makes it so the Ranger has control over when to pet swap instead of being able to force an early pet swap and possibly a pet death the second time around.
It seems highly unlikely that it was intended that taken meant wiped. To me taken means transferred and not wiped, but the biggest indicator of this is how no other class gets a full wipe every ten seconds without any downsides. Combine it with Healing Spring and it’s incredibly difficult to do any condi-dmg to a Ranger for quite awhile. The trait is incredibly strong and in it’s current form overpowered. It might even need more changes after the trait is fixed so that it transfers instead of wipes, but I think a one step at a time approach is best here.
I’ll be honest though, the rest of the issues with a Trap Ranger aren’t a big deal to me. I do hear the traps are likely going to have their cooldown triggered when they are sprung though, so no more double traps on defense. I’m not sure what to think about this, but then I have plenty of condi-removal in the Engi variants I play so maybe I have less issues with then others.
Tirydia – Scrapper
Rangers are not hard to counter if you know how they work and the only ranger problem i can see imo are those bullkitten non scaling pets…if the pet is an “extension” of the ranger, then they should follow his traitlines, a bunker with low power/crits can’t have a pet critting for 4k+ following you everywhere, aswell as a dps ranger shouldn’t have a bear (Well i know bear is kitten, but it’s just for example) tanking dmg like a dam bunker guardian….if you go dps your pet must be dps only, if you go bunker/cond dmg then your pet MUST have kittenty dmg with high toughness and cond dmg…period.
I think that this is often overlooked by people who don’t understand rangers. This mechanic to me is broken. Pets should inherit the traits of the owner, bypassing the limitations of a bunker build to only have pets doing that kind of damage is off base.
People are running the 0/15/15/15/25 BM with cleric’s amulet and just evading and surviving while pets do all their damage is bananas
Haha really? And what do you do, when for example the ranger goes into power and also the pet power scales with the ranger. After such a pet you will instantly see 3 threads in this forum, where people complaining about the “new pet strength”. It is the mechanic of a ranger! When you go to gym to build up your muscles, your dog will not benefit from that. The same is true for gw2 pets…
Even when you spec into BM it happen that in big fights, (>=3 people) glass canon pets will die very often. And dont forget pets are an unreliable constant in a fight because you cant really control them.
And for your interest: 0/15/15/15/25 is not a viable BM build
I think the biggest issue for me personally is as a necro there is no hard counter for rangers atm. You cant condition them down, and necros don’t have the burst to be worth speccing power and losing viabilty against other classes. All this while the ranger has good trap aoe, good dd and condition dmg, good pet damage, condition removal.Overall I’m starting to feel ranger is rather balanced and mine is just not. Other than empathetic bond that is.
If there isnt a way to counter them (your words)and I’m playing my class to its potential I don’t really see how its L2P… Isnt learning to play finding what counters a specific class, build, or tactic?
(edited by kailin.4905)
Haha really? And what do you do, when for example the ranger goes into power and also the pet power scales with the ranger. After such a pet you will instantly see 3 threads in this forum, where people complaining about the “new pet strength”. It is the mechanic of a ranger! When you go to gym to build up your muscles, your dog will not benefit from that. The same is true for gw2 pets…
Even when you spec into BM it happen that in big fights, (>=3 people) glass canon pets will die very often. And dont forget pets are an unreliable constant in a fight because you cant really control them.And for your interest: 0/15/15/15/25 is not a viable BM build
You don’t scale with power based on their current stats…The current dps pet stats would be the result of traiting into power.
And for your interest, SURE…
Haha really? And what do you do, when for example the ranger goes into power and also the pet power scales with the ranger. After such a pet you will instantly see 3 threads in this forum, where people complaining about the “new pet strength”. It is the mechanic of a ranger! When you go to gym to build up your muscles, your dog will not benefit from that. The same is true for gw2 pets…
Even when you spec into BM it happen that in big fights, (>=3 people) glass canon pets will die very often. And dont forget pets are an unreliable constant in a fight because you cant really control them.And for your interest: 0/15/15/15/25 is not a viable BM build
Actual dps pets are strong enough to be an already “scaled” per for a full dps spec…aswell as a bear is already good as a bunker pet….right now rangers already have high dps or high toughness pets the problem is that they can get the opposite of what they’re running to compensate build’s lacks. Using scaling pets doesn’t mean that those pets are going to get buffed…it means putting limitations on pet choices and make dps ones aviable for dps stats only (Or setting all pets like a 0 stat character gaining the same power/prec/tough/healing and so on of the owner) A bunker ranger just must not be able to take a pet made for a dps one…like pretty much everyone do
so many counters to a trap ranger,… its an l2p issue.
the trap build has been here since day 1. rangers havent had a single buff since the release. and right now trapping is the only decent viable tpvp build for rangers.
People who always reply with ‘L2P’ , generally know nothing.
People who reply with constructive answers, now they are the people worth listening to.
So you did not want to let pet attributes scale with rangers traits. Btw you can trait that your pet gets stronger by 30% when traiting into BM. All what you want is to nerf the pets, so you dont have to care about their damage. Than just say this straight and dont conjure up excuses.
So to summerise the two latest Ranger-Threads one should nerf:
1) Pet damage until you dont recognise them anymore
2) Quicknening Zephir because quickness stomp is way to OP
3) Trap AoE damage because one cant stand in the node while they are planted (Not like it would be possible when engis throw their nades or necros use their springs)
4) Empathtic bond
Hmm than there were suggestion two switch traits and so on and so on. Sorry this class was expected to be broken 2 months ago and now, without any buffs (entangle was not a buff it was a tool tip correction and now it works as intended), just with some pet and shortbow tweaks a ranger is a god in tpvp? Srsly but I really think some of you are arguing because rangers are not freekills anymore. I wait for the day when engis come back to tpvp without bigger changes. Maybe than the same happens to them.
Ah and btw: Rangers can only apply bleeding effectively when flanking. So never turn your back to a ranger.
Try out a terror build. Power builds can counter rangers but it has significantly less condition removal and rangers usually are too mobile to regularly land my burst against one with skill. I prefer running with well of power and corrupt boon and that generally gives me the damage, counter, and boons that make rangers very manageable (usually perm-vigor/prot/other boons). Rangers can counter with condi removal but necros have amazing condi transfer and plenty removal ourselves. Terror gives a nice boost in condi damage, longer uptime’s seeing as you lock out intentional boon removal, and overall has good survivability. I know this game isn’t built for 1v1, but I have found terror to be a nice alternative to the known viable necro team fight builds. Hope this helps.
Kill the pet twice.
Am I good?… I’m good.
I think that this is often overlooked by people who don’t understand rangers. This mechanic to me is broken. Pets should inherit the traits of the owner, bypassing the limitations of a bunker build to only have pets doing that kind of damage is off base.
People are running the 0/15/15/15/25 BM with cleric’s amulet and just evading and surviving while pets do all their damage is bananas
0/15/15/15/25? Lol. Evading while the pet does all the damage? Dude as a bm ranger if you wanna burst someone down you have to time everything right. Also this doesn’t always work since f2 abilities are unresponsive.
Actual dps pets are strong enough to be an already “scaled” per for a full dps spec…aswell as a bear is already good as a bunker pet….right now rangers already have high dps or high toughness pets the problem is that they can get the opposite of what they’re running to compensate build’s lacks. Using scaling pets doesn’t mean that those pets are going to get buffed…it means putting limitations on pet choices and make dps ones aviable for dps stats only (Or setting all pets like a 0 stat character gaining the same power/prec/tough/healing and so on of the owner) A bunker ranger just must not be able to take a pet made for a dps one…like pretty much everyone do
Compensate build’s lacks? Do you realize how bad dps rangers are? They are bad even with a bear actually, it’s not like using a “high toughness” pet (as you call it, but tbh the bear has pretty low toughness and high vitality, but w/e) will improve the spec, quite the opposite.
a bunker with low power/crits can’t have a pet critting for 4k+ following you everywhere
Lolwut? Low power bunker? On my bunker ranger i have over 2k power, not even considering bloodlust or might bonus. So following your argument as a bunker ranger with over 2k power it’s ok for me to have a pet with high power, since its stats should scale with mine. Ok.
No offence guys but it seems to me you are contradicting yourselves, and most of you don’t really have knowledge of this class.
Seriously this forum never stops amazing me. So the ranger used to be the worst profession ever and was considered pretty much a joke. Then some guys realized how to play it (oh and that’s pretty much the ONLY spec we have) and now people are qqing about the ranger. Got it.
I’m not saying bm bunker ranger is bad. I’ve played it for many months and i know it’s a strong spec. I also know this spec is good in some situations only. And i also know the pet can be killed (not an easy thing to do 1v1 in 15 sec, but this is not a 1v1 game).
I think that this is often overlooked by people who don’t understand rangers. This mechanic to me is broken. Pets should inherit the traits of the owner, bypassing the limitations of a bunker build to only have pets doing that kind of damage is off base.
People are running the 0/15/15/15/25 BM with cleric’s amulet and just evading and surviving while pets do all their damage is bananas
0/15/15/15/25? Lol. Evading while the pet does all the damage? Dude as a bm ranger if you wanna burst someone down you have to time everything right. Also this doesn’t always work since f2 abilities are unresponsive.
Actual dps pets are strong enough to be an already “scaled” per for a full dps spec…aswell as a bear is already good as a bunker pet….right now rangers already have high dps or high toughness pets the problem is that they can get the opposite of what they’re running to compensate build’s lacks. Using scaling pets doesn’t mean that those pets are going to get buffed…it means putting limitations on pet choices and make dps ones aviable for dps stats only (Or setting all pets like a 0 stat character gaining the same power/prec/tough/healing and so on of the owner) A bunker ranger just must not be able to take a pet made for a dps one…like pretty much everyone do
Compensate build’s lacks? Do you realize how bad dps rangers are? They are bad even with a bear actually, it’s not like using a “high toughness” pet (as you call it, but tbh the bear has pretty low toughness and high vitality, but w/e) will improve the spec, quite the opposite.
a bunker with low power/crits can’t have a pet critting for 4k+ following you everywhere
Lolwut? Low power bunker? On my bunker ranger i have over 2k power, not even considering bloodlust or might bonus. So following your argument as a bunker ranger with over 2k power it’s ok for me to have a pet with high power, since its stats should scale with mine. Ok.
No offence guys but it seems to me you are contradicting yourselves, and most of you don’t really have knowledge of this class.
Seriously this forum never stops amazing me. So the ranger used to be the worst profession ever and was considered pretty much a joke. Then some guys realized how to play it (oh and that’s pretty much the ONLY spec we have) and now people are qqing about the ranger. Got it.
I’m not saying bm bunker ranger is bad. I’ve played it for many months and i know it’s a strong spec. I also know this spec is good in some situations only. And i also know the pet can be killed (not an easy thing to do 1v1 in 15 sec, but this is not a 1v1 game).
Please oh mighty ranger, show me a better build (moving 5 points back into BM) isn’t changing the build by much. Show me HOW to really play ranger…it won’t take you long, I’m sure you have tons of stored video to display your leet skillz.
Kill the pet twice.
^ this. Most pets can be swapped every ~20 seconds – that gives you 20 seconds to kill a pet with conditions, vs 10 seconds to kill the player (before cleanse). If you can kill a pet in 20 seconds, do it twice, then you have a massive 50 seconds free-reign to kill the ranger without his condition removal.
But lets step back a second, you’re talking about a ranger build that is designed to be anti-conditions, requires 30 trait investment to do so, and you’re complaining you can’t kill him with conditions? Maybe you shouldn’t be able to. Maybe change your build to counter them, rather than asking Anet to change the other class so your condition build always works?
Please oh mighty ranger, show me a better build (moving 5 points back into BM) isn’t changing the build by much. Show me HOW to really play ranger…it won’t take you long, I’m sure you have tons of stored video to display your leet skillz.
Lol @ that stereotypical answer. I’m sure you can do better, i’m disappointed.
Actually it’s not only the 5 points in bm. And i won’t post my spec (it’s not like it’s that original or innovative anyway). Also sorry i have no 1337 videos to show you. I don’t need to boost my ego by becoming a youtube hero.
I’ve always been more than willing to help other players, but you know i don’t like those guys who join a discussion on a forum only to qq about something (you are one of them aren’t you?).
Ppl like Eurantien or Wanderer, who seem to know how the class works, are not complaining. This makes me think it might be a l2p issue for you. Or maybe they play ranger only and they are trying to defend the class while knowing how op it is. I’m more oriented towards option 1, but i might be wrong…
(edited by Fjandi.2516)
I played trap ranger for a little (got bored, too typical) and the people who gave me the most problems were mesmer. They send their clones in, trip my traps and the mesmer usually just teleported past my traps and wailed on me. Necro does have a good amount of conditions chill and weakness being very annoying so maybe try those? IDk necro to well but best advice is to just avoid those traps if you see them(hence, why they’re called a trap).
break. I feel like they should be back by now..”
Please oh mighty ranger, show me a better build (moving 5 points back into BM) isn’t changing the build by much. Show me HOW to really play ranger…it won’t take you long, I’m sure you have tons of stored video to display your leet skillz.
Lol @ that stereotypical answer. I’m sure you can do better, i’m disappointed.
Actually it’s not only the 5 points in bm. And i won’t post my spec (it’s not like it’s that original or innovative anyway). Also sorry i have no 1337 videos to show you. I don’t need to boost my ego by becoming a youtube hero.
I’ve always been more than willing to help other players, but you know i don’t like those guys who join a discussion on a forum only to qq about something (you are one of them aren’t you?).
Ppl like Eurantien or Wanderer, who seem to know how the class works, are not complaining. This makes me think it might be a l2p issue for you. Or maybe they play ranger only and they are trying to defend the class while knowing how op it is. I’m more oriented towards option 1, but i might be wrong…
QQ? You talk about joining a discussion to only QQ and it is you who is crying. I was talking about pet scaling off of the owners stats which prevents bunkering builds from having dps pets.
If it is such a widely known build then post it. I personally play the build I post and haven’t found much better, so I do play ranger as well as ALL the other professions. Not exactly sure where you’re going with this.
Please oh mighty ranger, show me a better build (moving 5 points back into BM) isn’t changing the build by much. Show me HOW to really play ranger…it won’t take you long, I’m sure you have tons of stored video to display your leet skillz.
Lol @ that stereotypical answer. I’m sure you can do better, i’m disappointed.
Actually it’s not only the 5 points in bm. And i won’t post my spec (it’s not like it’s that original or innovative anyway). Also sorry i have no 1337 videos to show you. I don’t need to boost my ego by becoming a youtube hero.
I’ve always been more than willing to help other players, but you know i don’t like those guys who join a discussion on a forum only to qq about something (you are one of them aren’t you?).
Ppl like Eurantien or Wanderer, who seem to know how the class works, are not complaining. This makes me think it might be a l2p issue for you. Or maybe they play ranger only and they are trying to defend the class while knowing how op it is. I’m more oriented towards option 1, but i might be wrong…QQ? You talk about joining a discussion to only QQ and it is you who is crying. I was talking about pet scaling off of the owners stats which prevents bunkering builds from having dps pets.
If it is such a widely known build then post it. I personally play the build I post and haven’t found much better, so I do play ranger as well as ALL the other professions. Not exactly sure where you’re going with this.
Take your child talk to private messages, OP has a serious issue now! (Also, OP, I would suggest learning the core of a trap ranger, understand how their skills work and what they do/look like when casted to better understand what your up against.)
break. I feel like they should be back by now..”
QQ? You talk about joining a discussion to only QQ and it is you who is crying. I was talking about pet scaling off of the owners stats which prevents bunkering builds from having dps pets.
If it is such a widely known build then post it. I personally play the build I post and haven’t found much better, so I do play ranger as well as ALL the other professions. Not exactly sure where you’re going with this.
To be precise i was qqing about qqers qqing. I’m actually favorable about pet stats scaling. I can’t wait for my ravens to become pretty much unkillable while loosing a bit of crit (but gaining tons of power instead). On a side note i play 0/0/30/10/30.
I’m out, i don’t want NinjaEd to go crazy or the OP to uninstall the game.
(edited by Fjandi.2516)
QQ? You talk about joining a discussion to only QQ and it is you who is crying. I was talking about pet scaling off of the owners stats which prevents bunkering builds from having dps pets.
If it is such a widely known build then post it. I personally play the build I post and haven’t found much better, so I do play ranger as well as ALL the other professions. Not exactly sure where you’re going with this.
To be precise i was qqing about qqers qqing. I’m actually favorable about pet stats scaling. I can’t wait for my ravens to become pretty much unkillable while loosing a bit of crit (but gaining tons of power instead). On a side note i play 0/0/30/10/30.
I’m out, i don’t want NinjaEd to go crazy or the OP to uninstall the game.
Giving up 30% crit damage and fury on pets for EB?
A typical fight with a ranger for me goes something like this. (bear with me because I am not 100% on there rotation) From what is see they usually spam me with and ultra fast crossfire (maybe with zepher?) and stack about 20 bleeds on me in a matter of a few seconds and doing a decent chunk of direct damage. I start stacking my scepter bleeds and get about 10-15 on them and a stack of poison while they do this and maybe get about 2-3k direct damage. While this is going on there pet is chewing on me for at least 400+ per hit I think. At this point I may have taken about a quarter of there hp while I am at half or less (my build I have about 24k hp). I either dagger #4 to try to transfer the bleed or consume conditions to heal/remove it. At this point there pet removes all the conditions and they heal back up till close to full because I have done a good bit less damage than they have and I am at about 3/4 hp. Usually it is a rinse and repeat of this until I simply don’t have the cooldowns to outlast the crossfire spam.
If I try to kill the pet is seems like I am eating crossfire the whole time and by the time its dead I am too far behind to put up a good fight. You cant epidemic between the ranger and pet or vise versa to have some damage going on both because of seperation (usually aided by traps or binding roots). A necro can’t stack bleeds nearly as fast and has far less dd from stacking there bleeds. And our condition removal is at best on an 18 second CD (deathly swarm) but I think it only works if it hits and the animation is rather slow and easy to dodge. I’m decent at missing most traps and dispatching pets as needed but doing both while not getting wrecked by crossfire and stating the portion of the fight where I deal with the ranger himself is a mystery to me. I was thinking I wasn’t dodging crossfire enough but to me it seems like since its a series of very fast individual shots you can only dodge 2 of the barrage at best. I see a few ppl on here saying rangers are easily countered or l2p but not explaining anything about how to easily counter them. Unless I’m missing something REALLY obvious here I assume they are just rangers trying to keep the advantage as long as they can.
My first suggestion would be not to turn my back to the Ranger since that seems to be what you’re doing.
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos
Giving up 30% crit damage and fury on pets for EB?
I don’t need furious grip, there are other ways to gain fury as a ranger. You won’t always have fury up ofc but you will when it’s needed. PP is good on paper, expecially since birds have a high crit chance, i used to use it, but when i tested it out i dropped it. There are better options imo. If you wanna really increase the raven’s burst one option is to activate soth just before the f2. It has a really low cd too. I don’t use soth often tho.
https://forum-en.gw2archive.eu/forum/professions/ranger/The-Pet-s-Prowess-trait-30-crit-damage
QQ? You talk about joining a discussion to only QQ and it is you who is crying. I was talking about pet scaling off of the owners stats which prevents bunkering builds from having dps pets.
If it is such a widely known build then post it. I personally play the build I post and haven’t found much better, so I do play ranger as well as ALL the other professions. Not exactly sure where you’re going with this.
To be precise i was qqing about qqers qqing. I’m actually favorable about pet stats scaling. I can’t wait for my ravens to become pretty much unkillable while loosing a bit of crit (but gaining tons of power instead). On a side note i play 0/0/30/10/30.
I’m out, i don’t want NinjaEd to go crazy or the OP to uninstall the game.Giving up 30% crit damage and fury on pets for EB?
What exactly are you trying to do with the build you’re posting?
you give up both EB/Natural Healing Talent, which are both some of the better talents in the game..
You’re going 15 in NM for Sharing Boons on your pet, which isn’t a bad talent.. But honestly works best with Powerbased builds.
I just can’t understand the 15 points in Skirmishing…
I could probably understand 10..
But the fury you get from the 15 Points is so wasted when ya consider you have horn already which gives you pet almost perma fury already…Plus Fury is just a waste on pets anyway, since the ones that you’re going for (Cats/Birds) have such high precision they crit most of the time anyway.
If you’re using Birds the 30% crit damage talent isn’t that useful since the whole reason you’re using Birds is for the Burst damage they do from the F2.
Cats the 30% crit damage talent is pretty good… Birds not so much…Though I suppose you could be running Wolves maybe and the fury might help them pretty good.
Just seems like an odd setup for SPvP.
If you just wanna burst people with the pet all ya really need is 10 in skirmishing/10 wilderness/30 in Beastmastery..and use a Great Sword, throw on Sickem/QZ.
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos