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Will only comment on #4: which if implemented would mean you have to queue as the class you are going to play. This eliminates being able to change classes based off of who you are with, and who you are against. There would have to be some very complex systems in place to get around all of the issues this immediately brings to the table.
I need to say that it will be complex too. But I’m not a programmer to get the solution about it. We have some factors as DC, Dishonor and the return in the class selection menu.
It wouldn’t be too much of an issue, just play as the class you queue wit if there is no class stacking it will ensure more balanced matches since some classes skew balance when stacked.
And it wouldn’t be hard to stop people from swapping to other classes they used to do it about 3 years ago, if you logged out you would log into another character but you wouldn’t be forced into the match.
And it wouldn’t be hard to stop people from swapping to other classes they used to do it about 3 years ago, if you logged out you would log into another character but you wouldn’t be forced into the match.
Nice, now I remember this!