Ranked Q exclusively for Legends
That is the typical human achiever syndrome. They achieve their goal, and then they stop caring and go die. I guess it is the main and only reason of why humans are mortal.
The reason behind this is that, clearly for a lot of people after they reach legendary, they no longer give a kitten about whether or not they win or lose, so they often try a new class and end up sucking on it and is a liability to the team, or as I had today, 2 legend thieves who refuse to reroll to anything else (we lost as you would expect). I feel like allowing players with clearly conflicting interests (tryhard diamond players trying to reach legend/legend players who clearly don’t care anymore) to mix is clearly a bad idea, and the barrier between diamond and legend is an exception that doesn’t apply to previous divisions, since for a lot of players only legend is the last goal.
That is the typical human achiever syndrome. They achieve their goal, and then they stop caring and go die. I guess it is the main and only reason of why humans are mortal.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.