Rapid death onset from downed Necromancers

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Posted by: TheBlackLeech.9360

TheBlackLeech.9360

Hey guys…

I’ve noticed something pretty troubling the last couple of days while playing many different classes.

I play power necro, medi guard, or power ranger usually, and every once in a while I will come across an enemy necromancer with a completely broken powerful downed state.

I know its not something power necros have, because one of my mains in pvp is power necro… so its something with terrormancers.

Here’s what I mean:

While fighting one of these necromancers, I will always down him first…. (sometimes I’ll still have full hp if I’m on mediguard)…
…and if I don’t immediately get the stomp….
from his downed state, the necromancer will take me from up and well to downed state… then proceed to kill me before I can even get him to half of his downed state hp.

Has anyone else experienced this?

I’ve looked over the terrormancer meta builds and I don’t see anything (other than the general boost to condition damage as well as fear dealing damage) that would boost a necromancer’s downed state skills to the point where he should be taking down players who are still on their feet, and then living to tell the tale.

I’ve asked one of these players if he had for some reason traited into his downed state skills (there are traits necromancers can take to deal more damage with their life stealing and downed state skills) but he reassured me that they did not take any special traits to do so.

I’ve been pvping for ages, and used to run circles around terrormancers…. and I’ve never ever had any trouble finishing off a downed player.

Am I just losing my touch?

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Posted by: Forsaker.9213

Forsaker.9213

basicly they fixed all traits that now they are woring in downstaed so 50% more dmg in downstate + CoD and u can kill glass builds :P

https://www.youtube.com/watch?v=iCoRG3_RWQ8

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Posted by: Sizzle Hint.1820

Sizzle Hint.1820

Its not terrormancers who are doing it, power necros are.

+50% dmg while downed trait + Air + Fire + Spinal shivers proc

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Posted by: Jekkt.6045

Jekkt.6045

will get nerfed to 25% after the updates afaik.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

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Posted by: aggelos r.5387

aggelos r.5387

Just get in stealth and stomp or go back from ur pet.

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Posted by: TheBlackLeech.9360

TheBlackLeech.9360

basicly they fixed all traits that now they are woring in downstaed so 50% more dmg in downstate + CoD and u can kill glass builds :P

https://www.youtube.com/watch?v=iCoRG3_RWQ8

Thank you…. I’m happy to see that I’m not crazy.

(edited by TheBlackLeech.9360)

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Posted by: Rickster.8752

Rickster.8752

Should be ok after the patch. But I would also like to see sigil nerfs and maybe a 10% chill of death nerf

Official winner of solo queue MMR leaderboards – EU

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Posted by: Jekkt.6045

Jekkt.6045

you can’t nerf chill of death without nerfing focus 5, otherwise chill of death would have to get a full overhaul or a mug treatment.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

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Posted by: Rickster.8752

Rickster.8752

you can’t nerf chill of death without nerfing focus 5, otherwise chill of death would have to get a full overhaul or a mug treatment.

Just nerf both but make focus 5 have a much shorter cast time. That would be a buff in general for focus which is obviously terrible purely due to cast times which might have been close to ok at launch, but with power creep and powerful auto attacks are now worthless.

Official winner of solo queue MMR leaderboards – EU

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Posted by: nekretaal.6485

nekretaal.6485

The downed state trait has +50% damage. close to death has another damage buff of 20%

This affects the chill of death proc. So your getting hit by 170% chill of death + air + fire.

Is this OP? It’s worth 1 rally every 10 games. The necromancer downed state is still terrible, even though it has the HP to stall being DPS’d down and some pressure to apply to stompers.

The downed state state trait should get nerfed to only affect the downed state skills. I don’t think that’s happening, I think the trait is instead getting gutted.

Alternatively anet could improve necromancer traits so that players have the choice to take something more useful than downed state traits.

#24 leaderboard rank North America.

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Posted by: style.6173

style.6173

I definitely hope this is fixed in the next patch. Something is clearly wrong when a downstate necro can take my cele class from half health to downstate while all they are doing is spamming 1.

I guess such is the life of a power necro.

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Posted by: Rym.1469

Rym.1469

Apply weakness or range with Staff if you can’t stomp with Stability.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
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Posted by: Archaon.9524

Archaon.9524

basicly they fixed all traits that now they are woring in downstaed so 50% more dmg in downstate + CoD and u can kill glass builds :P

https://www.youtube.com/watch?v=iCoRG3_RWQ8

5 secs later dat guard was crying so loud in map chat….lmao

never…never ever walk around a downed power nec as a zerk spec…stomp quickly or jump at a safe distance and poke him from there xD

Ark 2nd Account

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Posted by: The Wizland.8435

The Wizland.8435

The 50% downstate damage is being nerfed to 25%, but is also now a minor based on what we know of the traits so far. Probably won’t be so crazy with trait changes.

Jesusmancer

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Posted by: Bhawb.7408

Bhawb.7408

Just nerf both but make focus 5 have a much shorter cast time. That would be a buff in general for focus which is obviously terrible purely due to cast times which might have been close to ok at launch, but with power creep and powerful auto attacks are now worthless.

There is no reason for focus 5 to be nerfed.

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