Reaper syndrome
There was something you could do: play the other two points. Reaper balls are almost impossible to take down, but they are extremely easy to rotate around. When they split up, now you aren’t dealing with the ball and they can be killed with some focus.
:D L2P problems right here.
Necro with no life force is worse than berserker. If whole team is full of necros, then only very very bad team could lose.
Necro is just very trendy at the moment. I played this game less than an hour ago.
I myself main mesmer but found that despite being clearly better at mesmer, I get better results as a necro…
PS: the team with the fewest necros won
It was stronghold. Pls l2read. Only in this game mode would it be powerful as they were able to trundle along as a 5 man blob surrounded by minions. Made dbs or doorbreakers for you obvious pvp pros, impossible to target because of *see original post. Thanks for your valued input, pugs
Edit* not aimed @ you silverkey
(edited by basz.6129)
All right, so they wanted to make it a base race against a team that most likely had better DPS than they did (MM is a bunker build) and could move faster than they could.
And you didn’t capatalize on this…why?
I did. My pugs were so lost. I started trying to defend. Once I realized I wasn’t going to be able to take 5 necro by myself, and my 4 pugs seemed content to ignore offense and jump into the meat grinder time and again, I went offense. I got two breakers, took them through to about half hp on second gate. The necro ball, while slow, had been able to facilitate their original wave of breakers all the way through with no resets. Scrapper is fast, and has several utilities/toolbelt skills that can get the npc’s moving, I had already wasted a good 4 minutes in the beginning trying to break up their push. I ran out of time.
Not complaining about pugs either. I made the choice to soloQ in sapphire, I knew what I could likely get for teammates-saw the kitten on the ground, knew it was kitten, stepped in it anyways.
My concern is that the 5 necro were not grouped. If a 5/5 necro comp is this viable, why on earth is the MMR algorithm sticking 5 randoms of the same class together? Yea the strategy was indicative of some planning, but not sophisticated enough for me to really think they queue spammed individually to get in the same group. I have seen this tactic in other games, but if it is the case, it was the first instance for me in gw2. I am alluding to a whole new uinverse of balance breaking queue tactics that would severely cripple the integrity of ranked games during league seasons. Much like last season and the 2 division difference exploit that made league progression laughably simple for those willing to take advantage. I would rather anet get out in front of a potential time bomb such as this, before it explodes. No?
To disclaim: I am also not QQ for a necro nerf. I think the reaper is as powerful as it should be, with appropriate speed limitations making 1v1 a challenging, but very winnable fight. This is very reliant on match making to NOT stack 5 of them together though.
(edited by basz.6129)