Reapers are WAY to tanky
Yeah but that kitten looks way cool.
What build? For many builds that’s not the case, in fact RS can feel a fair bit less sturdy than standard Death Shroud. Was the person like… built to be tanky? o.O
Warlord Sikari (80 Scrapper)
Since you up to 74% critical hit chance without a dime of precision, I build my Reaper with Power/Vit/Ferocity stats. The vitality adds to the life force pool as well as the Reaper’s overall health giving them a ton of sustain for the damage they output while in shroud.
This is quite funny since in the necro subforums there are already complaints that reapers are paper…
Well the problem is they kinda need to be this tanky/sustainy if they want to stay in melee range against more opponents all the time (their intended design) without blocks, stealth, invulerabilities, mobility (for disengage) or extra dodges. So if you reduce their passive tankiness/sustain they would need some active defenses or they become trash…
This is quite funny since in the necro subforums there are already complaints that reapers are paper…
Well the problem is they kinda need to be this tanky/sustainy if they want to stay in melee range against more opponents all the time (their intended design) without blocks, stealth, invulerabilities, mobility (for disengage) or extra dodges. So if you reduce their passive tankiness/sustain they would need some active defenses or they become trash…
I don’t know. A Reaper and I held a node against 3 ( 4 for a few seconds before he ran far ) for quite awhile. He was pretty darn tanky and while Shoutbow’s not ‘that’ great anymore, we were pretty comfortable there defending against those three others.
You can be a super tank on point but once you start getting kited your useless and dead.
Also I cant beleive we haven’t heard anyone call for dhuumfire reaper nerfs yet.
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
You can be a super tank on point but once you start getting kited your useless and dead.
Also I cant beleive we haven’t heard anyone call for dhuumfire reaper nerfs yet.
It still falls into the category of WTF tanky.
Blighter’s Boon
Cold Shoulder
Chilling Force
Those traits are stupid powerful together, to a point there is no reason to try anything else.
You can be a super tank on point but once you start getting kited your useless and dead.
Also I cant beleive we haven’t heard anyone call for dhuumfire reaper nerfs yet.
It still falls into the category of WTF tanky.
Blighter’s Boon
Cold Shoulder
Chilling ForceThose traits are stupid powerful together, to a point there is no reason to try anything else.
True they have good synergy and give some nice passive sustain but i still dont think that it makes reapers too tanky.
I mean we are talking about an unmobile melee profession without active defenses like blocks, invulerabilites or extra dodges. You may call it a design flaw if you want but if reaper arent really tanky they will be trash in high end pvp because they will just go down to a coordinated burst.
Also it is not like you cannot counter cold shoulder and chilling force. Just avoid/remove chill (which may or may not be difficult) and those traits become useless. This will also lessen the effectiveness of blighters boon.
(edited by Muchacho.2390)
its working as intended. move along.
people complain about everything.
too bursty? complain.
too tanky? complain.
you can’t satisfy everyone.
its working as intended. move along.
people complain about everything.
too bursty? complain.
too tanky? complain.you can’t satisfy everyone.
they are also quite bursty gravedigger hurts a lot when it lands (and i dont recognize animation yet so i keep tanking it with my teeth)
“I don’t know what it does but it hurts and it’s OP”
“I don’t know what it does but it hurts and it’s OP”
my thoughts exactly xD
“I don’t know what it does but it hurts and it’s OP”
my thoughts exactly xD
I’ll explain it AGAIN.
Blighter’s Boon
Cold Shoulder
Chilling Force
There you go Einstein, do your research.
“I don’t know what it does but it hurts and it’s OP”
my thoughts exactly xD
I’ll explain it AGAIN.
Blighter’s Boon
Cold Shoulder
Chilling ForceThere you go Einstein, do your research.
would you be so kind to also include tooltips ?
Blighter’s Boon
Gain life force when you gain a boon. If you are in reaper’s shroud, gain health instead.
Cold Shoulder
Chill lasts longer, and chilled foes deal less damage to you.
Chilling Force
Striking a chilled foe grants might and life force.
Blighter’s Boon
Gain life force when you gain a boon. If you are in reaper’s shroud, gain health instead.Cold Shoulder
Chill lasts longer, and chilled foes deal less damage to you.Chilling Force
Striking a chilled foe grants might and life force.
Kill anything that gives boons to Reaper before attacking him. Since Reaper has almost zero boon generation he is free prey with these traits. And now move along.
with blighters Boon and Chilling Force + a defensive amulett, you are a bunker without team support and no damage, stop complaining, with a offensive amulett you are still squishy and vunerable to focus and cc
This is quite funny since in the necro subforums there are already complaints that reapers are paper…
Well the problem is they kinda need to be this tanky/sustainy if they want to stay in melee range against more opponents all the time (their intended design) without blocks, stealth, invulerabilities, mobility (for disengage) or extra dodges. So if you reduce their passive tankiness/sustain they would need some active defenses or they become trash…
I don’t know. A Reaper and I held a node against 3 ( 4 for a few seconds before he ran far ) for quite awhile. He was pretty darn tanky and while Shoutbow’s not ‘that’ great anymore, we were pretty comfortable there defending against those three others.
A regular bunker Necro can hold a node alone against 3 people for a while, so I really dont see what’s so strange about it… 2v3 assuming equal skill should be easy (unless one of them is a really, really nasty +1).
That said, I havent tested Reaper yet.
+1 Herald is way too tanky. I’m hardly denting them on condi Mesmer. It’s like the bad old days with warriors I couldn’t hope to hurt.
I agree. Blighter’s Boon needs a 2 sec ICD, the might gen on auto needs a 1 sec ICD, and things should be better.
I agree. Blighter’s Boon needs a 2 sec ICD, the might gen on auto needs a 1 sec ICD, and things should be better.
You do realise its the inverse of altruistic healing for guards and that has no ICD.
Actually altruistic healing is quite limited since it’s procc’d by healing others. So the icd is effectively the cd of your shouts.
So that’s not a valid argument.
Actually altruistic healing is quite limited since it’s procc’d by healing others. So the icd is effectively the cd of your shouts.
So that’s not a valid argument.
Indeed, reapers just spam their healing on every swing of their weapon, giving them a lot of sustain. Way more than they should have, if you ask me.
Actually altruistic healing is quite limited since it’s procc’d by healing others. So the icd is effectively the cd of your shouts.
So that’s not a valid argument.
AH triggers from applying boons to yourself/allies so pretty much anything that AH bunker guard has also heals him.
The only profession with no active defense finally gets scaling sustain so it can’t be utterly wreaked in team fights? Preposterous! Nerf it now!
Never mind that Reaper is a low mobility melee with easily avoidable attacks and it’s sustain requires team support and a 50% hp enemy, it’s clearly unbalanced as hell. It should just eat dirt first in every team fight like all necromancers do.
/sarcasm
On a side note the complaints about Reaper sustain in the necromancer’s forum are ridiculous too. Yes, GS and Reaper sustain in 1vs1 isn’t good as Dagger and base Necro, but it’s different specializations for different purposes. Bringing a Reaper to a duel is dumb.
(edited by Charblaze.6958)
Actually altruistic healing is quite limited since it’s procc’d by healing others. So the icd is effectively the cd of your shouts.
So that’s not a valid argument.
Indeed, reapers just spam their healing on every swing of their weapon, giving them a lot of sustain. Way more than they should have, if you ask me.
Altruistic healing : Applying a boon to allies heal you
notes
- Triggers healing for every boon applied.
- Applying area-of-effect boons will trigger healing for each ally affected (including yourself) and skills that apply boons repeatedly over time, such as symbols, will trigger healing with each pulse.
- Skills that apply multiple stacks of might will trigger healing for each stack.
Blighters Boon
Gain life force when you gain a boon. If you are in reaper’s shroud, gain health instead.
==notes=
- Triggers for every boon you gain. Including those from yourself.
- Skills that apply multiple stacks will trigger the effect for each stack.
Also necro is the class that by design should have the st attrition. Its supposed to be tanky. This is one of the traits that perpetuates that design.
TL;DR
one heal when you apply boon to others , the other heals when boons are applied to you. How are they not opposites? Necro by design is tanky this fits
It clearly doesn’t fit. The reason is that it is too tanky. I literally can’t touch the necro elite specs. It heals faster than guardians.. that fits how?
It clearly doesn’t fit. The reason is that it is too tanky. I literally can’t touch the necro elite specs. It heals faster than guardians.. that fits how?
From the previous posts i would guess you play condition mesmer. So why do you think that you would have a easy time beating a tanky spec of a profession that always destroyed condi builds?
Thats like saying a rabid necro should beat a diamand skin ele…
You probably already get destroyed by the cele signet necro build…
It clearly doesn’t fit. The reason is that it is too tanky. I literally can’t touch the necro elite specs. It heals faster than guardians.. that fits how?
It fits because it doesn’t has aegis, vigor, reflects, heavy armor, block and evades, so you have to facetank all the damage. The profession is still susceptible to chainstun and kite i.e. it doesn’t has the melee tools other professions take for granted and instead it has to rely on debuffs and sustain to be on par.
And nope it doesn’t heals faster than guardian unless it’s cleaving 3 opponents below 50% HP and the teammates spam boons.
I will personally give up blighter’s boon and give it to Ithilwen for mesmer stealth and ports. :P
Anyways it’s really not op, a lot of necros are having trouble with reaper shroud because it doesn’t feel tanky enough, and you’re being forced to take SR line. It’s a much needed trait for what little active defense and sustain we do have though. Any ICD would ruin the trait and we’d still be even more kill fodder unless making some useless bunker build that will eventually die because of interrupts and focus.
If you are fighting a necro and 3 people can’t kill him, then he must be literally doing the damage of a bunker guard with 99% less team support. So even if it was broken enough to tank like a DD ele or bunker guard it has to give up everything. Like I said literally a bunker guard with no support.
Best NA rallybot on EU
(edited by L Step.8659)
Reaper Shroud to Tanky ? u played it at all ? Its wayyy less Tanky then Death Shroud, lmao at this Thread
Servant of Dhuum
Actually altruistic healing is quite limited since it’s procc’d by healing others. So the icd is effectively the cd of your shouts.
So that’s not a valid argument.
rteaper thingy is limited even more because u can’t spam boons as reaper and u ussually need someone who does give those boons
The healing from Blighter’s Boon isn’t really a problem. It’s the life force generation that’s a bit too strong. Might need to test it for bugs, though.
I recall in the previous BWE, as a guardian at the start of a PvP match, I would buff my Reaper friend with Empower (12 boons) and two symbols (5 boons each) but he would have ~50% life force. He should have had ~25% based on the tooltips. Even with Gluttony, it shouldn’t be over 30%.
Their Elite should have been called MageTank. Ridiculous how tanky and how much damage they are doing. It’s like the next Cele Ele
Their Elite should have been called MageTank. Ridiculous how tanky and how much damage they are doing. It’s like the next Cele Ele
It is funny how the necro community just like the ele one are defending their broken spec and claim its alright when it is not. This needs to be fixed before release since otherwise it will stay in the meta for a year like cele ele. I hope to see nerfs as soon as the next BWE.
Their Elite should have been called MageTank. Ridiculous how tanky and how much damage they are doing. It’s like the next Cele Ele
You have got to be kidding me… O.o
Warlord Sikari (80 Scrapper)
Their Elite should have been called MageTank. Ridiculous how tanky and how much damage they are doing. It’s like the next Cele Ele
You have got to be kidding me… O.o
Funny to see you defending something….is it got to do with the fact that you play a necro?
The healing from Blighter’s Boon isn’t really a problem. It’s the life force generation that’s a bit too strong. Might need to test it for bugs, though.
I recall in the previous BWE, as a guardian at the start of a PvP match, I would buff my Reaper friend with Empower (12 boons) and two symbols (5 boons each) but he would have ~50% life force. He should have had ~25% based on the tooltips. Even with Gluttony, it shouldn’t be over 30%.
Are you sure you were the only source of boons?
To everyone else saying Reapers are too tanky: Perhaps, then, you might consider that the “focus the Necro first” strategy might need to be rethought when the Necro is a Reaper? It could do you wonders.
Blighter’s Boon will not provide much sustain if the Reaper is alone.
Their Elite should have been called MageTank. Ridiculous how tanky and how much damage they are doing. It’s like the next Cele Ele
You have got to be kidding me… O.o
Funny to see you defending something….is it got to do with the fact that you play a necro?
Has to do with the fact that Base Necro is just as tanky, if not more tanky as it has more boon conversions (turning might into weakness), weakness in general, condition removal/transfer, and isn’t forced into melee. Nothing about the reaper is close to a D/D ele and Reaper are forced into Soul Reaping because that’s where every bit of their life force comes from.
I’m all for give and take, but Reaper has quite a few issues (diversity being a huge one), and in most cases is actually not tanky enough to constitute being basically 100% melee (outside of staff’s terrible damage).
Just letting people know they’re misinformed, but feel free to try it, and especially try something that isn’t SRS Reaper (Soul Reaping Spite), and let me know how much you feel like a D/D ele.
Warlord Sikari (80 Scrapper)
Their Elite should have been called MageTank. Ridiculous how tanky and how much damage they are doing. It’s like the next Cele Ele
You have got to be kidding me… O.o
Funny to see you defending something….is it got to do with the fact that you play a necro?
Has to do with the fact that Base Necro is just as tanky, if not more tanky as it has more boon conversions (turning might into weakness), weakness in general, condition removal/transfer, and isn’t forced into melee. Nothing about the reaper is close to a D/D ele and Reaper are forced into Soul Reaping because that’s where every bit of their life force comes from.
I’m all for give and take, but Reaper has quite a few issues (diversity being a huge one), and in most cases is actually not tanky enough to constitute being basically 100% melee (outside of staff’s terrible damage).
Just letting people know they’re misinformed, but feel free to try it, and especially try something that isn’t SRS Reaper (Soul Reaping Spite), and let me know how much you feel like a D/D ele.
So wait, on one reply you are asking if serious and then this you are basically saying they are OP…which is it?
Their Elite should have been called MageTank. Ridiculous how tanky and how much damage they are doing. It’s like the next Cele Ele
You have got to be kidding me… O.o
Funny to see you defending something….is it got to do with the fact that you play a necro?
Has to do with the fact that Base Necro is just as tanky, if not more tanky as it has more boon conversions (turning might into weakness), weakness in general, condition removal/transfer, and isn’t forced into melee. Nothing about the reaper is close to a D/D ele and Reaper are forced into Soul Reaping because that’s where every bit of their life force comes from.
I’m all for give and take, but Reaper has quite a few issues (diversity being a huge one), and in most cases is actually not tanky enough to constitute being basically 100% melee (outside of staff’s terrible damage).
Just letting people know they’re misinformed, but feel free to try it, and especially try something that isn’t SRS Reaper (Soul Reaping Spite), and let me know how much you feel like a D/D ele.
So wait, on one reply you are asking if serious and then this you are basically saying they are OP…which is it?
What part of what you quoted sounds like I said Reapers were OP? I said they’re no more tanky than the necromancer people see on live, less so due to lack of trait line synergy.
Warlord Sikari (80 Scrapper)
Their Elite should have been called MageTank. Ridiculous how tanky and how much damage they are doing. It’s like the next Cele Ele
You have got to be kidding me… O.o
Funny to see you defending something….is it got to do with the fact that you play a necro?
If that is the case then surely you defend d/d ele because you play ele.
Their Elite should have been called MageTank. Ridiculous how tanky and how much damage they are doing. It’s like the next Cele Ele
You have got to be kidding me… O.o
Funny to see you defending something….is it got to do with the fact that you play a necro?
If that is the case then surely you defend d/d ele because you play ele.
its whatever, they can believe what they want. Little do they know I’m also a big advocate of nerfing Spite and reconfiguring Soul Reaping to make the rest of the class better/more well rounded (though the line is a hard line to draw. Unlike Ele who ware the top in PvE AND PvP, Necromancer can’t sustain many nerfs to damage since they are already basically obsolete.) I defend Necro because it deserves it… Similar reasons why I defend non-cantrip eles, non-Beast Master Rangers, Warrior Diversity, Non-dp thief viability, etc.
It has little to do with what “class” I support. Every class has stuff that’s too strong and stuff that really needs help. People are too tunnel visioned over the “meta” to realize that, though.
Warlord Sikari (80 Scrapper)
(edited by ronpierce.2760)
To everyone else saying Reapers are too tanky: Perhaps, then, you might consider that the “focus the Necro first” strategy might need to be rethought when the Necro is a Reaper?
Except it’s really strong 1v1 too. Like d/d cele ele.
Their Elite should have been called MageTank. Ridiculous how tanky and how much damage they are doing. It’s like the next Cele Ele
You have got to be kidding me… O.o
Funny to see you defending something….is it got to do with the fact that you play a necro?
If that is the case then surely you defend d/d ele because you play ele.
its whatever, they can believe what they want. Little do they know I’m also a big advocate of nerfing Spite and reconfiguring Soul Reaping to make the rest of the class better/more well rounded (though the line is a kittene to draw. Unlike Ele who ware the top in PvE AND PvP, Necromancer can’t sustain many needs to damage since they are already basically obsolete.) I defend Necro because it deserves it… Similar reasons why I defend non-cantrip eles, non-Beast Master Rangers, Warrior Diversity, Non-dp thief viability, etc.
It has little to do with what “class” I support. Every class has stuff that’s too strong and stuff that really needs help. People are too tunnel visioned over the “meta” to realize that, though.
I actually agree with you…not every build of reaper is over the top but I have ran into a few today that are quite tanky and do a significant amount of damage for that tankyness. I while I too do not like the whole META…is unfortunately here to stay.
Their Elite should have been called MageTank. Ridiculous how tanky and how much damage they are doing. It’s like the next Cele Ele
You have got to be kidding me… O.o
Funny to see you defending something….is it got to do with the fact that you play a necro?
If that is the case then surely you defend d/d ele because you play ele.
its whatever, they can believe what they want. Little do they know I’m also a big advocate of nerfing Spite and reconfiguring Soul Reaping to make the rest of the class better/more well rounded (though the line is a kittene to draw. Unlike Ele who ware the top in PvE AND PvP, Necromancer can’t sustain many needs to damage since they are already basically obsolete.) I defend Necro because it deserves it… Similar reasons why I defend non-cantrip eles, non-Beast Master Rangers, Warrior Diversity, Non-dp thief viability, etc.
It has little to do with what “class” I support. Every class has stuff that’s too strong and stuff that really needs help. People are too tunnel visioned over the “meta” to realize that, though.
I actually agree with you…not every build of reaper is over the top but I have ran into a few today that are quite tanky and do a significant amount of damage for that tankyness. I while I too do not like the whole META…is unfortunately here to stay.
And that certainly is that case, you can make hybrids that are fairly tough atm, namely SRS Reaper, but I wouldn’t say it’s OP, and by far not “D/D Ele” level, that’s just silly… Unfortunately, SRS reaper is about the only thing that even works right now though, but that’s mostly because lack of synergy with the rest of the class and total reliance on Spite (for boon spamming, something I’ve already spoken out against), and Baskcally being forced into Soul Reaping, which, and I think this gets forgotten about, has a passive minor trust that triggers Spectral Armor, which can extend your stay in Shroud for a good amount of time.
A lot of these issues people are seeing could easily change if they gave the core class the attention it needs. But still, on par with D/D Ele in terms of usefulness…? That’s why I said “Are you serious…?” Not even remotely close to Ele.
Warlord Sikari (80 Scrapper)
necros have almost 0 defensive skills why the hell are you complaining?
Their Elite should have been called MageTank. Ridiculous how tanky and how much damage they are doing. It’s like the next Cele Ele
You have got to be kidding me… O.o
Funny to see you defending something….is it got to do with the fact that you play a necro?
If that is the case then surely you defend d/d ele because you play ele.
its whatever, they can believe what they want. Little do they know I’m also a big advocate of nerfing Spite and reconfiguring Soul Reaping to make the rest of the class better/more well rounded (though the line is a kittene to draw. Unlike Ele who ware the top in PvE AND PvP, Necromancer can’t sustain many needs to damage since they are already basically obsolete.) I defend Necro because it deserves it… Similar reasons why I defend non-cantrip eles, non-Beast Master Rangers, Warrior Diversity, Non-dp thief viability, etc.
It has little to do with what “class” I support. Every class has stuff that’s too strong and stuff that really needs help. People are too tunnel visioned over the “meta” to realize that, though.
I actually agree with you…not every build of reaper is over the top but I have ran into a few today that are quite tanky and do a significant amount of damage for that tankyness. I while I too do not like the whole META…is unfortunately here to stay.
And that certainly is that case, you can make hybrids that are fairly tough atm, namely SRS Reaper, but I wouldn’t say it’s OP, and by far not “D/D Ele” level, that’s just silly… Unfortunately, SRS reaper is about the only thing that even works right now though, but that’s mostly because lack of synergy with the rest of the class and total reliance on Spite (for boon spamming, something I’ve already spoken out against), and Baskcally being forced into Soul Reaping, which, and I think this gets forgotten about, has a passive minor trust that triggers Spectral Armor, which can extend your stay in Shroud for a good amount of time.
A lot of these issues people are seeing could easily change if they gave the core class the attention it needs. But still, on par with D/D Ele in terms of usefulness…? That’s why I said “Are you serious…?” Not even remotely close to Ele.
Ele this…Ele that…" we’re not like ele…so it’s fine"
Did you really think that the QQ crowd would stop at ele, once nerfed to the ground?
Ofc not…the same “brothers in arms” you had so far during this massive ele hate crusade, will one day, soon, turn their gaze toward another profession…and most likely it will be necro or mesmer
It goes without saying, the QQ parade never stop..it simply rotates targets, so today ele hate…tomorrow it will be your beloved profession
What goes around..comes around
Their Elite should have been called MageTank. Ridiculous how tanky and how much damage they are doing. It’s like the next Cele Ele
You have got to be kidding me… O.o
Funny to see you defending something….is it got to do with the fact that you play a necro?
If that is the case then surely you defend d/d ele because you play ele.
its whatever, they can believe what they want. Little do they know I’m also a big advocate of nerfing Spite and reconfiguring Soul Reaping to make the rest of the class better/more well rounded (though the line is a kittene to draw. Unlike Ele who ware the top in PvE AND PvP, Necromancer can’t sustain many needs to damage since they are already basically obsolete.) I defend Necro because it deserves it… Similar reasons why I defend non-cantrip eles, non-Beast Master Rangers, Warrior Diversity, Non-dp thief viability, etc.
It has little to do with what “class” I support. Every class has stuff that’s too strong and stuff that really needs help. People are too tunnel visioned over the “meta” to realize that, though.
I actually agree with you…not every build of reaper is over the top but I have ran into a few today that are quite tanky and do a significant amount of damage for that tankyness. I while I too do not like the whole META…is unfortunately here to stay.
And that certainly is that case, you can make hybrids that are fairly tough atm, namely SRS Reaper, but I wouldn’t say it’s OP, and by far not “D/D Ele” level, that’s just silly… Unfortunately, SRS reaper is about the only thing that even works right now though, but that’s mostly because lack of synergy with the rest of the class and total reliance on Spite (for boon spamming, something I’ve already spoken out against), and Baskcally being forced into Soul Reaping, which, and I think this gets forgotten about, has a passive minor trust that triggers Spectral Armor, which can extend your stay in Shroud for a good amount of time.
A lot of these issues people are seeing could easily change if they gave the core class the attention it needs. But still, on par with D/D Ele in terms of usefulness…? That’s why I said “Are you serious…?” Not even remotely close to Ele.
Ele this…Ele that…" we’re not like ele…so it’s fine"
Did you really think that the QQ crowd would stop at ele, once nerfed to the ground?
Ofc not…the same “brothers in arms” you had so far during this massive ele hate crusade, will one day, soon, turn their gaze toward another profession…and most likely it will be necro or mesmerIt goes without saying, the QQ parade never stop..it simply rotates targets, so today ele hate…tomorrow it will be your beloved profession
What goes around..comes around
Wouldn’t be the first time I asked for Necromancer nerfs. Necromancer needs a LOT of shifting around, that’s no secret. It’s a bit of a mess right now. But they’re not OP, that’s the thing…. (except Spite/Soul Reaping trees completely overshadowing the rest. Each could probably be toned down a bit for buffs in other lines), and their weapons suck… Try being a Necromancer. It’s been a gloom 3 years. But sure, some things should go up and other should go down.
For instance, I personally hate Plague sending, too passive and annoying, I loathe how the class is balanced around Reaper’s Might and Vital Persistance (spite/SR) but I don’t go into every thread that I disagree with explaining every thought I’ve had. Nothing wrong with me saying Reaper isn’t like D/D ele because it isn’t. I only brought it up because someone said Reaper was basically just like D/D ele, I didn’t start that can of worms.
Warlord Sikari (80 Scrapper)