Just to clarify things from the beginning: I will be talking about the current meta. Not about what could be possible with a certain class but instead what is used with a certain class. I’m not saying the meta is always right but the meta is what most people are running in the top teams and imo enough time has past since the last patch for top players to have figured out how to use their class with a maximal potential.
What this means is e.g. that when I’ talking about ele having not much cond removal, I’m talking about how much cond removal an usually skilled ele in the current meta has not what they are able to have. Atm eles are running ether 0/30/0/10/30 or 0/20/0/20/30. They have at the most 2 cond removal every 10 seconds(trait when attuning to water + dodge roll in water) + one every 40 (d#5). But many eles don’t even use Cleansing Wave but much more go for Vital Striking.
Now you could say – why are you complaining about conds when you’re not even trying everything to counter them??
A legit question, but please keep in mind that the builds I’m referring to are something that top players came up with over a long period of time. And trust me, they want to be as effective as possible. So the reason why eles are not going for most cond removal will be, that they would have to sacrifice much more in order to get those cond removal. And even with this most effective build I’m telling you (and everyone following top teams on streams will easily have noticed it) that cond dmg are superior over any power build atm.
Now – there are acutally quite a few reasons for that:
When following the last few patch notes, one might catch that while cond dmg got buffed (torment, more cond access for some classes etc), power dmg got nerfed more and more – not only the flat dmg numbers e.g. on thief burst but much more changes on weakness, blind etc.
Let’s see what we have in detail going on:
Tougness:
As known by everyone, toughness only reduces power dmg. There is no equivalent stat for cond dmg. People are saying that vita counters cond dmg. But let me tell you – vita also counters power dmg. Power dmg is not something that hits for XX% of targets HPs. No. A bs thief will have a much easier time to burst down a character with 12k HPs than a target with equal stats but 25k HPs. That’s just how it is —> vita counters ALL dmg as long as it is not %-based. But toughness counters only power dmg.
Weakness and Protection:
Protection, probably the strongest boon in the game reduces incoming power dmg by 33%! Weakness got recently buffed and reduces 50% of all inc attacks by 50%. Those are really huge numbers. Do we have a boon which reduces the cond duration on inc conds by 50% —> No. Do we have a cond, that recudes cond dmg from that person by 33%? Anything like that? The answer is still No.
(edited by tarcheg.4872)