Rebound is the worst elite in the game
The current “Rebound!” was a rush re-design shortly before HoT released.
Originally, “Rebound!” gave nearby allies a short-duration effect where the next ability used had a significantly reduced cooldown. That proved difficult to use well unless your group was extremely coordinated. When you could use it well, a large cooldown reduction on elites and other powerful abilities was exceptionally strong.
Its not supposed to be used without healing powe
Support ele is the last thing that needs a buff. idk why the QQ.
Its not supposed to be used without healing powe
With healing power it’s only 3k which is still terrible
Its not supposed to be used without healing powe
With healing power it’s only 3k which is still terrible
I dont know the exact value, but I’ve played both casually and semicompetitive, + I closely follow esl and I can say that the healing saves friggin lifes.
EDIT: You can use it on a low hp nec when in shroud to have some time to use your heals when he goes out, to reach a rev when hes kiting away or for an engi so he has some extra seconds to use his turret after Elixir S. Maybe the healing is not rly good in paper, but it rly gives some extra seconds for your cds to come in extreme situations.
(edited by Krysard.1364)
Its not supposed to be used without healing powe
With healing power it’s only 3k which is still terrible
I dont know the exact value, but I’ve played both casually and semicompetitive, + I closely follow esl and I can say that the healing saves friggin lifes.
Well there are many faults with what you just said, first and most importantly of all being you don’t play ele competitively. If you do not play the class competitively, you don’t know how it feels to do so. You reinforced the value in your argument by saying you watch esl closely and they show use in rebound, so what? They are the best of the best and the most coordinated teams in the world. That is absolutely no way to quantify any skill or build’s power. Min Scherzo is probably the best thief in the world, so since he plays acrobatics staff thief, that’s like be saying no staff thief should ever lose a fight ever. If that’s ridiculous, so is what you said.
Its not supposed to be used without healing powe
With healing power it’s only 3k which is still terrible
I dont know the exact value, but I’ve played both casually and semicompetitive, + I closely follow esl and I can say that the healing saves friggin lifes.
EDIT: You can use it on a low hp nec when in shroud to have some time to use your heals when he goes out, to reach a rev when hes kiting away or for an engi so he has some extra seconds to use his turret after Elixir S. Maybe the healing is not rly good in paper, but it rly gives some extra seconds for your cds to come in extreme situations.
No other elite spec elite is used for one purpose like that, one unrepeatable and rare purpose that you will rarely ever come across. It’s simply bad design.
Its not supposed to be used without healing powe
With healing power it’s only 3k which is still terrible
I dont know the exact value, but I’ve played both casually and semicompetitive, + I closely follow esl and I can say that the healing saves friggin lifes.
Well there are many faults with what you just said, first and most importantly of all being you don’t play ele competitively. If you do not play the class competitively, you don’t know how it feels to do so. You reinforced the value in your argument by saying you watch esl closely and they show use in rebound, so what? They are the best of the best and the most coordinated teams in the world. That is absolutely no way to quantify any skill or build’s power. Min Scherzo is probably the best thief in the world, so since he plays acrobatics staff thief, that’s like be saying no staff thief should ever lose a fight ever. If that’s ridiculous, so is what you said.
I said that I play on a regular basis and semi competitve, as much as u can get without playing pro league. If you add there competitive play(pro league) where it also saves lifes then I can say that its effective at any level of play in this game. Read my edit also, where I add some cases where its rly good. Also u can use it when going to support someone so he doesnt die before u get there for instance. I dotn know man, it seems good to me.
That is not true, fiery greatsword, glyph of elementals, and tornado are worse otherwise people would actually use them over rebound.
Lupi solos on 9/9 professions
Wost Engi NA
That is not true, fiery greatsword, glyph of elementals, and tornado are worse otherwise people would actually use them over rebound.
I use glyph and fgs over rebound all the time
Thing is, It gives toughness for 5s AGAIN and can grant aoe invuln to something like plebbow druid.
With rebound and a few shouts ele invalidates all power dmg builds in the game.
If you play healbot it is not useless since it cleans 2 condition for you and teammates (if traited + soldier runes), heals 2 times (aura proc) and give you an aura and at you and team mates. Is underperforming but not useless.
Also is a very good elite in pve where it can prevent a full wipe in raids.
I would prefere a cd reduction to FGS than a buff to rebound
signet of courage
/thread
Do the words “Among the best elites in the game” mean anything to op?
signet of courage
/thread
My friend has a minstrels guard for WvW it pulses a nice 1.5k heal every 10s…
I would say tornado (for ele) and glyph of elementals is worse in a PvP/WvW environment. The ele version of tornado could do with giving 700 vit and toughness.
signet of courage
/threadMy friend has a minstrels guard for WvW it pulses a nice 1.5k heal every 10s…
I would say tornado (for ele) and glyph of elementals is worse in a PvP/WvW environment. The ele version of tornado could do with giving 700 vit and toughness.
He’d get more heals with renewed focus and using it off cd to get another f2
I’d say it’s rather cool. Situational, when timed it pays off. Cheat Death mechanics are generally very powerful in PvP games/scenarios, I believe it’s also okay in some PvE situations.
Not really supposed to be pushed on cooldown, unlike most utilities nowadays.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
I get that exaggerations are sort of the bread and butter of video game forums, but this elite is frequently used in end game content. It was designed with pve in mind, not pvp. With that said, you’re welcome to ask the pvp team to skill split this elite to provide more hp on activation for pvp only.
Tornado is a gap closer + CC, and has a 1s spammable AoE CC. I wouldn’t call it bad, it’s actually pretty good, especially for pushing people off points.
Rebound is more like a glorified aegis that either heals or grants an aura (which in the support build is a smaller heal). The text isn’t that clear on what defines “lethal damage” but it’s only good for one attack, so does that mean autoattacks break it?? It’s also a shout which means it pairs with Soldier/Trooper Rune to clear condi. It synergizes so well, but the short duration amd one hit wonder is kind of bleh.
(edited by cgMatt.5162)
Honestly, I hate that a lot of Elite Skills are tied to stats which should never be the case. Elite skills that scale should have a powerful base and scale very little to keep them balanced.
Rebound is must have in raids, pvp is not only aspect in this game. Frankly, some raid mechanics are overcome by using timed rebound (see Xera buttons).
Other classes have very crappy elite skills that are not used in ANY mode.
[Teef] guild :>
I mainly use it for the extra auras
Rebound is very good. The only thing I would like to see is a range increase on the skill, although that would probably be too much.
Rebound is must have in raids, pvp is not only aspect in this game. Frankly, some raid mechanics are overcome by using timed rebound (see Xera buttons).
Other classes have very crappy elite skills that are not used in ANY mode.
It is not must have for raids, the only time I would say it’s even close to must have is on gorseval as insurance for if someone went a bit to hard on the damage during Ghastly Rampage. I dont know any class that does not have an elite that is never needed in a raid except necro and possibly ele as quite often we don’t need rebound.
Only reason you might need rebound on Xera is if your eles can’t DPS for kitten as you can just rotate to the next button.
Rebound is must have in raids, pvp is not only aspect in this game. Frankly, some raid mechanics are overcome by using timed rebound (see Xera buttons).
Other classes have very crappy elite skills that are not used in ANY mode.
It is not must have for raids, the only time I would say it’s even close to must have is on gorseval as insurance for if someone went a bit to hard on the damage during Ghastly Rampage. I dont know any class that does not have an elite that is never needed in a raid except necro and possibly ele as quite often we don’t need rebound.
Only reason you might need rebound on Xera is if your eles can’t DPS for kitten as you can just rotate to the next button.
Yeah sure, if you run qith qT you might not need rebound, for your average group you do. People always go down on something (hello KC, Gorse, last phase of Sab or Matt etc.)
[Teef] guild :>
Rebound is must have in raids, pvp is not only aspect in this game. Frankly, some raid mechanics are overcome by using timed rebound (see Xera buttons).
Other classes have very crappy elite skills that are not used in ANY mode.
It is not must have for raids, the only time I would say it’s even close to must have is on gorseval as insurance for if someone went a bit to hard on the damage during Ghastly Rampage. I dont know any class that does not have an elite that is never needed in a raid except necro and possibly ele as quite often we don’t need rebound.
Only reason you might need rebound on Xera is if your eles can’t DPS for kitten as you can just rotate to the next button.
Yeah sure, if you run qith qT you might not need rebound, for your average group you do. People always go down on something (hello KC, Gorse, last phase of Sab or Matt etc.)
I don’t run with qT and while people do go down it is entirely their fault and they are out of position. There is a range on rebound of 600, if you were in that 600 range then one of 2 things happened:
1. The healer(s) weren’t keeping up with ambient damage or
2. You were tanking a ton of damage you shouldn’t (being where tank should be)
Either way rebound would generally do jack.
Range on a lot of druid heals are 1200, they should be catching people outside of the stack usually with Lunar impact with QuickDraw for a second use where needed.
I certainly don’t think rebound is quite the worst ele elite in WvW and PvP if choosing trooper runes and running support as the aura itself will heal for 1000+ and you can control which aura it is. Magnetic and shocking being the most useful.
Fire elemental works really good for point aoe. I use that sometimes instead of rebound as a support. Otherwise I use rebound for a reflect in earth, or regen water that procs a cleanse.
To be honest I just use it for the Aura/Condi cleanse.
The rez factor is worthless, since by the time you are killed it will heal for less than 4k with Healing Power and by that time you are probably being targeted and in less than the tick of the activation you are in down state.
A few invulnerability frames when the effect triggers might make the elite more useful in pvp.
rebound is weak for an but the best pvp elite for ele ….
instant cast + stunbreak would make it great. Also kitten cooldown.
I saved quite a lot people with it…i can really imagine worse elite.
Kawaleria (KW)
It’s the worse elite skill in any game… It won the award for the worse skill design in a MMO. Thankfully we have a FGS that we can use to travel or run away from fights in WvW…