Recent Nerfs, No Rampage Nerf?
made my day
is there someone still dieing to rampage?
Nobody really knows what the balance patch brings. Yesterday’s reveal was almost pointless because we don’t know the whole picture, and ANet wouldn’t be ANet if they don’t find a way to not inform us about future updates.
Any other company would have released the full balancing notes after that “reveal” stream. Instead they choosed this half-way thingy and result is players speaking about the balancing updates without actually knowing what is coming.
It’s all warriors have, man, give it a rest.
Can’t believe you gave that spiel about how broken rampage is. Are you a d/d ele? Coz that’s far more broken. So broken that they nerfed it. I actually think warriors need a buff.
It takes more skill to play a warrior coz landing attacks aren’t as dumbed down as aoe d/d eles.
EU Scrub
All warriors have? Or all warriors need? I don’t know if you’ve faced a good warrior lately, but they can spam invulns to condi, to damage, and when all that’s down, it’s time to roll face rampage.
I play everything I a know what’s broken when I play it. I can roll a Rampage warrior and mash my feet on the keyboard for tournament wins.
Go solo queue and tell me who wins a team fight with one or two rampaged in the mix.
Rampage isn’t that hard to counter-play. If the warrior pops it before baiting out dodges and defensive cooldowns, it will just be a little extra damage, but not a kill.
All warriors have? Or all warriors need? I don’t know if you’ve faced a good warrior lately, but they can spam invulns to condi, to damage, and when all that’s down, it’s time to roll face rampage.
I play everything I a know what’s broken when I play it. I can roll a Rampage warrior and mash my feet on the keyboard for tournament wins.
Go solo queue and tell me who wins a team fight with one or two rampaged in the mix.
Spam immunities? Berserker Stance is 60 seconds, same thing with Endure Pain, and the trait Defy Pain also has a 60 seconds ICD. How is that in any way spam? The Warrior is also super weak once those stances are on CD. That’s probably why Rousing Resilience is getting a healing buff and shield skills are getting a CD. It’ll hopefully offer sustain that isn’t Stance Dependent.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
Burrtheking how many seconds is that total for a fight.. to be immune to something.
the cooldown dosent matter if it can be chained for a good percentage of each fight..
we know that fights arent non stop and when you engage your new targets you ususally have the cooldowns back from the last fight.
That is the same argument pu mesmers gave for stealth. “i only have 24 seconds of stealth”
umm. in a 30-45 second fight that is alot. Also the first one goes on cooldown at the start of the fight not the end of the fight so you can chain them in the same order in less than 60 seconds from your fight.
So I bring my battle standard now, that your team mates may appreciated to you?
You know, I am going to miss these kinds of threads about Rampage.
I mean, eventually people figure out how to anticipate it, mitigate it, and so forth and stop complaining about it. The only profession that I can think of that truly has any sort of difficulties handling Rampage would end up being Necromancers, but Warrior versus Necromancer has always been…more or less build to build in the Warrior’s favor.
And Stance immunity complaints are so last year.
Putting Perspective on Zerg Sizes since 2012. Common Suffixes for 40+ include ~Zilla and ~Train
“Seriously, just dodge.”
Burrtheking how many seconds is that total for a fight.. to be immune to something.
the cooldown dosent matter if it can be chained for a good percentage of each fight..
we know that fights arent non stop and when you engage your new targets you ususally have the cooldowns back from the last fight.
That’s still not “spamming.” Spamming is using the same skill repeatedly in a short period of time.
Also, if you focus the War and force a Zerker Stance and EP pop then the number is dramatically lower. Rampage is easily blinded, can big and obvious tells, and 2 classes can bring Moa to totally shut it down. Necros can also corrupt the stability. I have faced other Wars 1v1 without me using Rampage and beat the Warrior using it because it’s so predictable. I can generally do this on most classes unless it’s a really squishy buld or I get caught with no CDs.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
Hello, killing anything with rampage takes extreme patience and almost every stance. This means that all of your CDs (zerker frenzy) must be saved for rampage which limits your versatility. Cleaving a corpse to entering a fight will always be limited by this and not to mention the crazy amount of counter play that exists… My point is rampage must be executed at the perfect time with all cds to have even the slightest chance at killing someone. It’s hard to say if it’s “op” but I will say like any good elite it can change the outcome to a game
my pal could kite rampage on his first time on mesmer after a year break from the game. l2p
i can deal with rampage easily on both classes i play.
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
Im more against things being low skill high reward than them being op.
If something takes alot of skill to play and works well at high end thats ok.. But i think rampage is the pu of warriors.
It is for people who cant read and dont know thier enemy and just eat damage to the face as they push all thier buttons. I dont think that should be the mainplaystyle of any profession.
Hmmm… Rampage without stances isn’t so bad. Maybe it’s that stances in conjunction with rampage are the problem?
Burrtheking how many seconds is that total for a fight.. to be immune to something.
the cooldown dosent matter if it can be chained for a good percentage of each fight..
we know that fights arent non stop and when you engage your new targets you ususally have the cooldowns back from the last fight.
That’s still not “spamming.” Spamming is using the same skill repeatedly in a short period of time.
Spamming immunity is using immunities back to back; doesn’t have to be the same skill..
Spam all 3 back to back, pop a heal, hit rampage, gg. That’s over a 60sec fight right there.
It’s very easy to play around and doesn’t last very long. If they’re 1v1ing you and they use that skill, just let them take the point. They’ve now burned their strongest ability and now you can go back in and kill them.
And that’s IF you can’t just kite them which, depending on your profession, is extremely easy to do.
Hell, rampage isn’t even what makes warriors competitive. It’s their access to easy group condi cleanse.
Ok.
Give me an elite and a heal that isn’t absolute garbage then!
I personally think all of warrior’s elites are just bad, rampage just happens to help you fight people so it’s taken all the time, much like regen signet is the only thing anyone ever uses cause everything else is just bad bad bad bad.
The elite banner and the signet should have their cooldown halved, then you’ll see less rampage on warriors in soloqueue.
What’s funny about this is no one seems to have remembered that it was a patch preview. I.e. not all of it.
So currently you cannot really pass judgement, anyways, rampage is not that strong, for example; blocks, blinds, cc spam, etc. still stifle it.
Burrtheking how many seconds is that total for a fight.. to be immune to something.
the cooldown dosent matter if it can be chained for a good percentage of each fight..
we know that fights arent non stop and when you engage your new targets you ususally have the cooldowns back from the last fight.
That’s still not “spamming.” Spamming is using the same skill repeatedly in a short period of time.
Spamming immunity is using immunities back to back; doesn’t have to be the same skill..
Spam all 3 back to back, pop a heal, hit rampage, gg. That’s over a 60sec fight right there.
Okay sure. But if you can’t dodge high casting times and can’t kite a Warrior at all then you’re fail player who should literally stop having an opinion because you’re just that bad and not worth listening to. You’re complaining about Warrior damage outside of rampage just shows how bad you are as a player.
I don’t know why people have an opinion when they have no competitive play presence or talent.
Burrtheking how many seconds is that total for a fight.. to be immune to something.
the cooldown dosent matter if it can be chained for a good percentage of each fight..
we know that fights arent non stop and when you engage your new targets you ususally have the cooldowns back from the last fight.
That’s still not “spamming.” Spamming is using the same skill repeatedly in a short period of time.
Spamming immunity is using immunities back to back; doesn’t have to be the same skill..
Spam all 3 back to back, pop a heal, hit rampage, gg. That’s over a 60sec fight right there.
Okay sure. But if you can’t dodge high casting times and can’t kite a Warrior at all then you’re fail player who should literally stop having an opinion because you’re just that bad and not worth listening to. You’re complaining about Warrior damage outside of rampage just shows how bad you are as a player.
I don’t know why people have an opinion when they have no competitive play presence or talent.
So salty. I think someone struck a nerve.
Please tell me how you’re kiting a Rampage warrior with his pulsing swiftness, stability, and movement skills? How far are those 2 dodges taking you?
I’m not saying I’m getting stomped by Rampage warriors. I’m saying Rampage warriors are crushing team fights. Any good 3v3 or 4v4 etc with one side having rampage(s) and the other not — who do you think wins that engagement 9/10?
Keep the straw man and ad hominem attacks out of here. You attacking me personally has nothing to do with the claim that Rampage is too strong and requires no skill.
The fact that you’re PMing me personal attacks goes to show how valid my argument is if it makes you this salty.
RIP Rampage spammer 2015.
I get it bro, you’re dying to random hundred blades without CC, you’re dying to frenzy great sword auto-attacks, and you probably think Mesmer and Ele is balanced.
I get it man. And this is why they will NEVER listen to an inferior player spouting incompetent opinion.
You CANNOT nerf stances and rampage because there are other things that are MORE UNHEALTHY FOR THE GAME. PU Mesmer, D/D ele, Ranger if they buff it back to spirit ranger level, Guardian, even Necro now.
Rampage is a necessary evil. Show me how “good you are at Warrior” if you think Rampage isn’t necessary and that Warrior is “Easy and effective” like “everyone else” is saying. Put some videos, I’m waiting
I promise you, you will get destroyed at top play with such a fail mentality and skill level.
really? Rampage Nerf?? LOL
NO!
Burrtheking how many seconds is that total for a fight.. to be immune to something.
the cooldown dosent matter if it can be chained for a good percentage of each fight..
we know that fights arent non stop and when you engage your new targets you ususally have the cooldowns back from the last fight.
That’s still not “spamming.” Spamming is using the same skill repeatedly in a short period of time.
Spamming immunity is using immunities back to back; doesn’t have to be the same skill..
Spam all 3 back to back, pop a heal, hit rampage, gg. That’s over a 60sec fight right there.
Okay sure. But if you can’t dodge high casting times and can’t kite a Warrior at all then you’re fail player who should literally stop having an opinion because you’re just that bad and not worth listening to. You’re complaining about Warrior damage outside of rampage just shows how bad you are as a player.
I don’t know why people have an opinion when they have no competitive play presence or talent.
So salty. I think someone struck a nerve.
Please tell me how you’re kiting a Rampage warrior with his pulsing swiftness, stability, and movement skills? How far are those 2 dodges taking you?
I’m not saying I’m getting stomped by Rampage warriors. I’m saying Rampage warriors are crushing team fights. Any good 3v3 or 4v4 etc with one side having rampage(s) and the other not — who do you think wins that engagement 9/10?
Keep the straw man and ad hominem attacks out of here. You attacking me personally has nothing to do with the claim that Rampage is too strong and requires no skill.
use your own movement skills, stealth, blind, condis, aoe damage, moa etc etc. ie position well & dont use your skills like an idiot. you only have to dodge throw rock & the charge, both which have huge animations. the rest you can just kite, warrior has 25% movement out of rampage so perma swiftness is only a bit faster than that so its hardly harder to kite.
its got big animations a decent cds on the gap closers, plus no condi clear. its not hard to fight if you’re not a hungry hungry hippo
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
i play warrior DPS, and i usualy /laugh when an opponent warrior use rampage in a 1v1 situation. He will never kill me, i dont even have to put condi pressure on him, i will just evade while hitting him in a safety spot with wirlwind and bladetrail and kite a bit, use dodge while falling asleep between one of his attack and another, and in the end of the fight when i’ve killed him i will tell him “now dont you would have prefered signet of rage instead?”
All warriors have? Or all warriors need? I don’t know if you’ve faced a good warrior lately, but they can spam invulns to condi, to damage, and when all that’s down, it’s time to roll face rampage.
I play everything I a know what’s broken when I play it. I can roll a Rampage warrior and mash my feet on the keyboard for tournament wins.
Go solo queue and tell me who wins a team fight with one or two rampaged in the mix.
You really should roll warrior and see how useless it is the other 2 and a half minutes you dont have rampage.
The reason why is that it takes utterly no skill.
I don’t know if you’ve faced a good warrior lately,
So Do rampage warriors take skills? or do all warriors, regardless if they die 1v1 to me, are all good?
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
rampage was balanced pre nerf.
rampage is weak now bcos kittens like op exists.
Obviously a l2p issue. The only reason why I would run rampage instead of signet of rage is because of peak performance.
Just kite. /Thread
- Primordial Legend
Semi-active.
rampage doesn’t need a nerf. all abilities are heavily telegraphed. yes you can get two-shot, but you can also leave, or pop defensive cd’s and kill it.
Wait…someone was actually complaining about chaining stances and calling them “immunities”? they all fit a partial immunity separate.
None of them are full invulns or anything, they need to be combined to fill that roll, and then still are not actually a full invuln.
It is like people forgot EP can still be stunned, blinded, condi damaged…BS can be damaged and CCed as well, does not stop condi damage applied prior to its activation, just prevents new ones….you condi bombed right before it was activated? guess what! they aren’t immune to those condis with BS on.
For a war to get full invuln they would need to pop all 3 stances + heal sig (and still be susceptible to boon rip)
Rampage is really not as super OP as people think, unless you are a keyboard turner, who backpedals and random dodges…
Its CD got increased and its duration decreased. It has a small 15s window to do damage and requires a team setup. Rampage is fine.
I dont think it is op at all. It is just bad design that it is such a crutch for warrior and also so low skill ceiling. I think it would benefit the whole profession to make the normal warrior weapons better and rampage shorter / more function. like a short burst/utility skill rather than the button i push before i start to pvp.
Standard qq post where the guy uses inaccuracy to bolster the cause. Lets use the word ‘spam’ rampage in fights which has a 144 cd if traited. Rampage can be strong if you cds r down, but thats not rampage or the warriors fault, this is a game of cds afterall.
I used to be a power ranger, now not sure anymore
for what i can understand op dies to rampage…if you are not playing power nec you should ask yourself some questions because only power necs (Without plague) may die vs rampage wars
you know, you can’t pretend to facetank rampage all day and die to it and then come to forums and qq about it…that only makes ppl laugh at you…
It’s like those guys standing in front of necros in lich doing nothing, dieing and then qqing bout lich being op
Even fall dmg is op if you jump down from the top of the clock tower, time to nerf fall damage i guess….
are you even srs?
(edited by Archaon.9524)
I play warrior with rampage on it, but i only use it when fights turn into a 1vs2. Any higher and I’m only using it to escape. Besides that I think its fine. I’ve fought plenty of people who were smart enough to counter it in a bunch of different ways.
The thing about a warrior is that, a warrior needs to stay aggressive at all times in order to win a fight and lower enemy team numbers to get the win. Rampage helps them accomplish this, by dealing as much damage as possible and getting rid of players so the rest of the team can focus on other things like capping points, supporting team members/ supporting extra damage etc.
Or you can learn to fight against it, and realize that the same strategy you used to kill one person, may not work on the next.
What would be the point of Rampage if it can’t be a flat out better version of the necromancer’s now nerfed Lich form?
Don’t break the trend. Healing Signet> Signet of Vampirism. Rampage>Lich.
What fun is there in being a warrior if you can’t have better things than a necro.
;)
What would be the point of Rampage if it can’t be a flat out better version of the necromancer’s now nerfed Lich form?
Don’t break the trend. Healing Signet> Signet of Vampirism. Rampage>Lich.
What fun is there in being a warrior if you can’t have better things than a necro.
;)
You do realize that Necro is now in a much better spot than Warrior now right? Just cause a class can beat you 1v1 doesn’t make the class better for TEAM PvP.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)